(svn r23413) -Add: Company infrastructure counts for canals.

pull/155/head
michi_cc 13 years ago
parent 7a6b45c133
commit 796fe54a2f

@ -205,6 +205,8 @@ static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1;
static const uint TUNNELBRIDGE_TRACKBIT_FACTOR = 4;
/** Multiplier for how many regular track bits a level crossing counts. */
static const uint LEVELCROSSING_TRACKBIT_FACTOR = 2;
/** Multiplier for how many regular tiles a lock counts. */
static const uint LOCK_DEPOT_TILE_FACTOR = 2;
struct CargoPayment;
typedef uint32 CargoPaymentID;

@ -103,6 +103,11 @@ void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, Town *town, u
TILE_AREA_LOOP(t, ta) {
WaterClass wc = (IsWaterTile(t) ? GetWaterClass(t) : WATER_CLASS_INVALID);
/* Update company infrastructure counts for objects build on canals owned by nobody. */
if (wc == WATER_CLASS_CANAL && owner != OWNER_NONE && (IsTileOwner(tile, OWNER_NONE) || IsTileOwner(tile, OWNER_WATER))) {
Company::Get(owner)->infrastructure.water++;
DirtyCompanyInfrastructureWindows(owner);
}
MakeObject(t, type, owner, o->index, wc, Random());
MarkTileDirtyByTile(t);
}

@ -151,11 +151,32 @@ void AfterLoadCompanyStats()
break;
}
case STATION_DOCK:
case STATION_BUOY:
if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
if (c != NULL) c->infrastructure.water++;
}
break;
default:
break;
}
break;
case MP_WATER:
if (IsShipDepot(tile) || IsLock(tile)) {
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) c->infrastructure.water += LOCK_DEPOT_TILE_FACTOR;
}
/* FALL THROUGH */
case MP_OBJECT:
if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) c->infrastructure.water++;
}
break;
case MP_TUNNELBRIDGE: {
/* Only count the tunnel/bridge if we're on the northern end tile. */
TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
@ -180,6 +201,11 @@ void AfterLoadCompanyStats()
break;
}
case TRANSPORT_WATER:
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) c->infrastructure.water += len;
break;
default:
break;
}

@ -2482,6 +2482,13 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
_dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TRY);
/* If the water part of the dock is on a canal, update infrastructure counts.
* This is needed as we've unconditionally cleared that tile before. */
if (wc == WATER_CLASS_CANAL) {
Company::Get(st->owner)->infrastructure.water++;
DirtyCompanyInfrastructureWindows(st->owner);
}
MakeDock(tile, st->owner, st->index, direction, wc);
st->UpdateVirtCoord();

@ -456,6 +456,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
break;
case TRANSPORT_WATER:
if (!IsBridgeTile(tile_start) && c != NULL) c->infrastructure.water += (bridge_len + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
MakeAqueductBridgeRamp(tile_start, owner, dir);
MakeAqueductBridgeRamp(tile_end, owner, ReverseDiagDir(dir));
break;
@ -856,6 +857,8 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
DirtyCompanyInfrastructureWindows(c->index);
}
}
} else { // Aqueduct
if (Company::IsValidID(owner)) Company::Get(owner)->infrastructure.water -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
}
DirtyCompanyInfrastructureWindows(owner);
@ -1574,6 +1577,9 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, Owner old_owner, Owner
if (tt == TRANSPORT_RAIL) {
old->infrastructure.rail[GetRailType(tile)] -= num_pieces;
if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.rail[GetRailType(tile)] += num_pieces;
} else if (tt == TRANSPORT_WATER) {
old->infrastructure.water -= num_pieces;
if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.water += num_pieces;
}
if (new_owner != INVALID_OWNER) {

@ -35,6 +35,8 @@
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "date_func.h"
#include "company_base.h"
#include "company_gui.h"
#include "table/strings.h"
@ -134,6 +136,13 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
Depot *depot = new Depot(tile);
depot->build_date = _date;
if (wc1 == WATER_CLASS_CANAL || wc2 == WATER_CLASS_CANAL) {
/* Update infrastructure counts after the unconditional clear earlier. */
Company::Get(_current_company)->infrastructure.water += wc1 == WATER_CLASS_CANAL && wc2 == WATER_CLASS_CANAL ? 2 : 1;
}
Company::Get(_current_company)->infrastructure.water += 2 * LOCK_DEPOT_TILE_FACTOR;
DirtyCompanyInfrastructureWindows(_current_company);
MakeShipDepot(tile, _current_company, depot->index, DEPOT_PART_NORTH, axis, wc1);
MakeShipDepot(tile2, _current_company, depot->index, DEPOT_PART_SOUTH, axis, wc2);
MarkTileDirtyByTile(tile);
@ -150,9 +159,28 @@ void MakeWaterKeepingClass(TileIndex tile, Owner o)
/* Autoslope might turn an originally canal or river tile into land */
int z;
if (GetTileSlope(tile, &z) != SLOPE_FLAT) wc = WATER_CLASS_INVALID;
if (GetTileSlope(tile, &z) != SLOPE_FLAT) {
if (wc == WATER_CLASS_CANAL) {
/* If we clear the canal, we have to remove it from the infrastructure count as well. */
Company *c = Company::GetIfValid(o);
if (c != NULL) {
c->infrastructure.water--;
DirtyCompanyInfrastructureWindows(c->index);
}
}
wc = WATER_CLASS_INVALID;
}
if (wc == WATER_CLASS_SEA && z > 0) {
/* Update company infrastructure count. */
Company *c = Company::GetIfValid(o);
if (c != NULL) {
c->infrastructure.water++;
DirtyCompanyInfrastructureWindows(c->index);
}
if (wc == WATER_CLASS_SEA && z > 0) wc = WATER_CLASS_CANAL;
wc = WATER_CLASS_CANAL;
}
/* Zero map array and terminate animation */
DoClearSquare(tile);
@ -187,6 +215,12 @@ static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags)
if (flags & DC_EXEC) {
delete Depot::GetByTile(tile);
Company *c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) {
c->infrastructure.water -= 2 * LOCK_DEPOT_TILE_FACTOR;
DirtyCompanyInfrastructureWindows(c->index);
}
MakeWaterKeepingClass(tile, GetTileOwner(tile));
MakeWaterKeepingClass(tile2, GetTileOwner(tile2));
}
@ -249,6 +283,16 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag
}
if (flags & DC_EXEC) {
/* Update company infrastructure counts. */
Company *c = Company::Get(_current_company);
/* Counts for the water. */
c->infrastructure.water++;
if (!IsWaterTile(tile - delta)) c->infrastructure.water++;
if (!IsWaterTile(tile + delta)) c->infrastructure.water++;
/* Count for the lock itself. */
c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // Lock is three tiles.
DirtyCompanyInfrastructureWindows(_current_company);
MakeLock(tile, _current_company, dir, wc_lower, wc_upper);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(tile - delta);
@ -283,6 +327,13 @@ static CommandCost RemoveLock(TileIndex tile, DoCommandFlag flags)
if (ret.Failed()) return ret;
if (flags & DC_EXEC) {
/* Remove middle part from company infrastructure count. */
Company *c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) {
c->infrastructure.water -= 1 + 3 * LOCK_DEPOT_TILE_FACTOR; // Middle tile + three parts of the lock.
DirtyCompanyInfrastructureWindows(c->index);
}
DoClearSquare(tile);
MakeWaterKeepingClass(tile + delta, GetTileOwner(tile + delta));
MakeWaterKeepingClass(tile - delta, GetTileOwner(tile - delta));
@ -377,6 +428,10 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
default:
MakeCanal(tile, _current_company, Random());
if (Company::IsValidID(_current_company)) {
Company::Get(_current_company)->infrastructure.water++;
DirtyCompanyInfrastructureWindows(_current_company);
}
break;
}
MarkTileDirtyByTile(tile);
@ -410,12 +465,17 @@ static CommandCost ClearTile_Water(TileIndex tile, DoCommandFlag flags)
CommandCost ret = EnsureNoVehicleOnGround(tile);
if (ret.Failed()) return ret;
if (GetTileOwner(tile) != OWNER_WATER && GetTileOwner(tile) != OWNER_NONE) {
Owner owner = GetTileOwner(tile);
if (owner != OWNER_WATER && owner != OWNER_NONE) {
CommandCost ret = CheckTileOwnership(tile);
if (ret.Failed()) return ret;
}
if (flags & DC_EXEC) {
if (IsCanal(tile) && Company::IsValidID(owner)) {
Company::Get(owner)->infrastructure.water--;
DirtyCompanyInfrastructureWindows(owner);
}
DoClearSquare(tile);
MarkCanalsAndRiversAroundDirty(tile);
}
@ -1191,7 +1251,10 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own
{
if (!IsTileOwner(tile, old_owner)) return;
/* No need to dirty company windows here, we'll redraw the whole screen anyway. */
if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--;
if (new_owner != INVALID_OWNER) {
if (IsCanal(tile)) Company::Get(new_owner)->infrastructure.water++;
SetTileOwner(tile, new_owner);
return;
}
@ -1201,7 +1264,10 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own
/* Set owner of canals and locks ... and also canal under dock there was before.
* Check if the new owner after removing depot isn't OWNER_WATER. */
if (IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
if (IsTileOwner(tile, old_owner)) {
if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--;
SetTileOwner(tile, OWNER_NONE);
}
}
static VehicleEnterTileStatus VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y)

Loading…
Cancel
Save