Add signal style flag for no aspect increase behaviour (banner repeater)

pull/400/head
Jonathan G Rennison 2 years ago
parent 6e4c4b35e7
commit 7ae06124ae

@ -460,6 +460,12 @@ item (FEAT_GLOBALVARS) {
This property should be used if using the define_style property, as otherwise the style will have no name.
</td>
</tr>
<tr><td>style_no_aspect_increase</td><td>0 or 1</td>
<td>
Set whether the most recently defined style (defined using the define_style property) does not increase
the signal aspect with respect to the signals either side (i.e. function like a banner repeater).
</td>
</tr>
<tr><td>no_default_style</td><td>0 or 1</td>
<td>
When enabled, custom signal graphics from this GRF are only used for custom signal styles, not the default style

@ -431,6 +431,13 @@
The Action 0 Id field is not used, the value is ignored.
</p>
<p>This is indicated by the feature name: <font face="monospace">action0_signals_style</font>, version 1</p>
<h4 id="signals_style_no_aspect_increase">Set custom signal style no aspect increase mode (mappable property: signals_style_no_aspect_increase)</h4>
<p>This applies to the most recent custom signal style defined using the <a href="#signals_define_style">signals_define_style</a> property.<br />
When enabled, signals using this style do not increase the signal aspect with respect to the signals either side (i.e. function like a banner repeater).</p>
<p>The property length is 1 byte. 0 is disabled (default). 1 is enabled.<br />
The Action 0 Id field is not used, the value is ignored.
</p>
<p>This is indicated by the feature name: <font face="monospace">action0_signals_style</font>, version 1</p>
<h4 id="signals_no_default_style">Set whether custom signal sprites should not be used for the default signal style (mappable property: signals_no_default_style)</h4>
<p>This applies to <a href="#a3signals_custom_signal_sprites">Action 2/3 Signals (Feature 0E) custom signal sprites</a> for this GRF.<br />
When enabled, this GRF is not used for the default signal style, it is only used for custom signal styles defined with <a href="#signals_define_style">signals_define_style</a>.</p>

@ -6266,6 +6266,7 @@ STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't re
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... there is no railway track
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... there are no signals
STR_ERROR_UNSUITABLE_SIGNAL_TYPE :{WHITE}... unsuitable signal type
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Can't convert rail type here...

@ -99,6 +99,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
_extra_station_names_used = 0;
_extra_station_names_probability = 0;
_extra_aspects = 0;
_aspect_cfg_hash = 0;
_loadgame_DBGL_data.clear();
if (reset_settings) MakeNewgameSettingsLive();

@ -4225,6 +4225,15 @@ static ChangeInfoResult SignalsChangeInfo(uint id, int numinfo, int prop, const
break;
}
case A0RPI_SIGNALS_STYLE_NO_ASPECT_INCREASE: {
if (MappedPropertyLengthMismatch(buf, 1, mapping_entry)) break;
uint8 value = buf->ReadByte();
if (_cur.grffile->current_new_signal_style != nullptr) {
SB(_cur.grffile->current_new_signal_style->style_flags, NSSF_NO_ASPECT_INC, 1, (value != 0 ? 1 : 0));
}
break;
}
default:
ret = HandleAction0PropertyDefault(buf, prop);
break;

@ -94,6 +94,7 @@ extern const GRFPropertyMapDefinition _grf_action0_remappable_properties[] = {
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_NO_DEFAULT_STYLE, "signals_no_default_style"),
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_DEFINE_STYLE, "signals_define_style"),
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_STYLE_NAME, "signals_style_name"),
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_STYLE_NO_ASPECT_INCREASE, "signals_style_no_aspect_increase"),
GRFPropertyMapDefinition(GSF_OBJECTS, A0RPI_OBJECT_USE_LAND_GROUND, "object_use_land_ground"),
GRFPropertyMapDefinition(GSF_OBJECTS, A0RPI_OBJECT_EDGE_FOUNDATION_MODE, "object_edge_foundation_mode"),
GRFPropertyMapDefinition(GSF_OBJECTS, A0RPI_OBJECT_FLOOD_RESISTANT, "object_flood_resistant"),

@ -38,6 +38,7 @@ enum Action0RemapPropertyIds {
A0RPI_SIGNALS_NO_DEFAULT_STYLE,
A0RPI_SIGNALS_DEFINE_STYLE,
A0RPI_SIGNALS_STYLE_NAME,
A0RPI_SIGNALS_STYLE_NO_ASPECT_INCREASE,
A0RPI_OBJECT_USE_LAND_GROUND,
A0RPI_OBJECT_EDGE_FOUNDATION_MODE,
A0RPI_OBJECT_FLOOD_RESISTANT,

@ -24,10 +24,15 @@ enum {
MAX_NEW_SIGNAL_STYLES = 15,
};
enum NewSignalStyleFlags {
NSSF_NO_ASPECT_INC = 0,
};
struct NewSignalStyle {
const GRFFile *grffile;
StringID name = 0;
StringID name;
uint8 grf_local_id;
uint8 style_flags;
PalSpriteID signals[SIGTYPE_END][2][2];
};

@ -476,6 +476,7 @@ static void ShutdownGame()
_extra_station_names_used = 0;
_extra_station_names_probability = 0;
_extra_aspects = 0;
_aspect_cfg_hash = 0;
_loadgame_DBGL_data.clear();
_loadgame_DBGC_data.clear();
}

@ -1517,7 +1517,10 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
bool p2_active = p2_signal_in || p2_signal_out;
if (!IsTunnelBridgeWithSignalSimulation(tile)) { // toggle signal zero costs.
if (convert_signal) return_cmd_error(STR_ERROR_THERE_ARE_NO_SIGNALS);
if (!(p2_signal_in && p2_signal_out)) cost = CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_SIGNALS] * ((GetTunnelBridgeLength(tile, tile_exit) + 4) >> 2) * (bidirectional ? 2 : 1)); // minimal 1
if (!(p2_signal_in && p2_signal_out)) {
cost = CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_SIGNALS] * ((GetTunnelBridgeLength(tile, tile_exit) + 4) >> 2) * (bidirectional ? 2 : 1)); // minimal 1
if (HasBit(_no_tunnel_bridge_style_mask, signal_style)) return_cmd_error(STR_ERROR_UNSUITABLE_SIGNAL_TYPE);
}
} else {
if (HasBit(p1, 17)) return CommandCost();
bool is_bidi = IsTunnelBridgeSignalSimulationBidirectional(tile);
@ -1526,6 +1529,7 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
if (convert_signal) {
will_be_bidi = bidirectional && !ctrl_pressed;
change_style = (signal_style != GetTunnelBridgeSignalStyle(tile));
if (HasBit(_no_tunnel_bridge_style_mask, signal_style)) return_cmd_error(STR_ERROR_UNSUITABLE_SIGNAL_TYPE);
} else if (ctrl_pressed) {
will_be_bidi = false;
}

@ -3670,6 +3670,7 @@ bool AfterLoadGame()
}
/* force aspect re-calculation */
_extra_aspects = 0;
_aspect_cfg_hash = 0;
}
if (SlXvIsFeatureMissing(XSLFI_CUSTOM_BRIDGE_HEADS)) {

@ -151,7 +151,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_ANIMATED_TILE_EXTRA, XSCF_NULL, 1, 1, "animated_tile_extra", nullptr, nullptr, nullptr },
{ XSLFI_NEWGRF_INFO_EXTRA, XSCF_NULL, 1, 1, "newgrf_info_extra", nullptr, nullptr, nullptr },
{ XSLFI_INDUSTRY_CARGO_ADJ, XSCF_IGNORABLE_UNKNOWN, 1, 1, "industry_cargo_adj", nullptr, nullptr, nullptr },
{ XSLFI_REALISTIC_TRAIN_BRAKING,XSCF_NULL, 6, 6, "realistic_train_braking", nullptr, nullptr, "VLKA" },
{ XSLFI_REALISTIC_TRAIN_BRAKING,XSCF_NULL, 7, 7, "realistic_train_braking", nullptr, nullptr, "VLKA" },
{ XSLFI_INFLATION_FIXED_DATES, XSCF_IGNORABLE_ALL, 1, 1, "inflation_fixed_dates", nullptr, nullptr, nullptr },
{ XSLFI_WATER_FLOODING, XSCF_NULL, 2, 2, "water_flooding", nullptr, nullptr, nullptr },
{ XSLFI_MORE_HOUSES, XSCF_NULL, 2, 2, "more_houses", nullptr, nullptr, nullptr },

@ -28,6 +28,7 @@ extern TileIndex _cur_tileloop_tile;
extern uint16 _disaster_delay;
extern byte _trees_tick_ctr;
extern uint8 _extra_aspects;
extern uint64 _aspect_cfg_hash;
/* Keep track of current game position */
int _saved_scrollpos_x;
@ -97,7 +98,8 @@ static const SaveLoad _date_desc[] = {
SLEG_CONDVAR(_pause_mode, SLE_UINT8, SLV_4, SL_MAX_VERSION),
SLEG_CONDVAR_X(_game_events_overall, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GAME_EVENTS)),
SLEG_CONDVAR_X(_road_layout_change_counter, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)),
SLEG_CONDVAR_X(_extra_aspects, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 4)),
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 4, 6)), // _extra_aspects
SLEG_CONDVAR_X(_aspect_cfg_hash, SLE_UINT64, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 7)),
SLE_CONDNULL(4, SLV_11, SLV_120),
};
@ -126,7 +128,8 @@ static const SaveLoad _date_check_desc[] = {
SLE_CONDNULL(1, SLV_4, SL_MAX_VERSION), // _pause_mode
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GAME_EVENTS)), // _game_events_overall
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)), // _road_layout_change_counter
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 4)), // _extra_aspects
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 4, 6)), // _extra_aspects
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_REALISTIC_TRAIN_BRAKING, 7)), // _aspect_cfg_hash
SLE_CONDNULL(4, SLV_11, SLV_120),
};

@ -23,10 +23,15 @@
#include "tunnelbridge.h"
#include "bridge_signal_map.h"
#include "newgrf_newsignals.h"
#include "core/checksum_func.hpp"
#include "core/hash_func.hpp"
#include "safeguards.h"
uint8 _extra_aspects = 0;
uint64 _aspect_cfg_hash = 0;
uint16 _non_aspect_inc_style_mask = 0;
uint16 _no_tunnel_bridge_style_mask = 0;
bool _signal_sprite_oversized = false;
/// List of signals dependent upon this one
@ -614,7 +619,9 @@ uint8 GetForwardAspectFollowingTrack(TileIndex tile, Trackdir trackdir)
if (HasSignalOnTrack(tile, track)) { // now check whole track, not trackdir
if (HasSignalOnTrackdir(tile, trackdir)) {
if (GetSignalStateByTrackdir(tile, trackdir) == SIGNAL_STATE_RED) return 0;
return GetSignalAspect(tile, track);
uint8 aspect = GetSignalAspect(tile, track);
AdjustSignalAspectIfNonIncStyle(tile, track, aspect);
return aspect;
} else if (IsOnewaySignal(tile, track)) {
return 0; // one-way signal facing the wrong way
}
@ -666,7 +673,7 @@ uint8 GetForwardAspectFollowingTrack(TileIndex tile, Trackdir trackdir)
trackdir = TrackEnterdirToTrackdir(track, ReverseDiagDir(enterdir));
if (IsTunnelBridgeWithSignalSimulation(tile) && HasTrack(GetAcrossTunnelBridgeTrackBits(tile), track)) {
return GetSignalAspectGeneric(tile, trackdir);
return GetSignalAspectGeneric(tile, trackdir, false);
}
if (TrackdirEntersTunnelBridge(tile, trackdir)) {
@ -694,7 +701,7 @@ static uint8 GetForwardAspect(const SigInfo &info, TileIndex tile, Trackdir trac
if (info.flags & SF_JUNCTION) {
return GetForwardAspectFollowingTrack(tile, trackdir);
} else {
return (info.out_signal_tile != INVALID_TILE) ? GetSignalAspectGeneric(info.out_signal_tile, info.out_signal_trackdir) : 0;
return (info.out_signal_tile != INVALID_TILE) ? GetSignalAspectGeneric(info.out_signal_tile, info.out_signal_trackdir, true) : 0;
}
}
@ -828,7 +835,7 @@ static void UpdateSignalsAroundSegment(SigInfo info)
if (newstate == SIGNAL_STATE_GREEN) {
aspect = 1;
if (info.out_signal_tile != INVALID_TILE) {
aspect = std::min<uint8>(GetSignalAspectGeneric(info.out_signal_tile, info.out_signal_trackdir) + 1, _extra_aspects + 1);
aspect = std::min<uint8>(GetSignalAspectGeneric(info.out_signal_tile, info.out_signal_trackdir, true) + 1, _extra_aspects + 1);
}
} else {
aspect = 0;
@ -1220,12 +1227,14 @@ void CheckRemoveSignal(TileIndex tile, Track track)
}
}
uint8 GetSignalAspectGeneric(TileIndex tile, Trackdir trackdir)
uint8 GetSignalAspectGeneric(TileIndex tile, Trackdir trackdir, bool check_non_inc_style)
{
switch (GetTileType(tile)) {
case MP_RAILWAY:
if (HasSignalOnTrackdir(tile, trackdir) && GetSignalStateByTrackdir(tile, trackdir) == SIGNAL_STATE_GREEN) {
return GetSignalAspect(tile, TrackdirToTrack(trackdir));
uint8 aspect = GetSignalAspect(tile, TrackdirToTrack(trackdir));
if (check_non_inc_style) AdjustSignalAspectIfNonIncStyle(tile, TrackdirToTrack(trackdir), aspect);
return aspect;
}
break;
@ -1245,6 +1254,11 @@ uint8 GetSignalAspectGeneric(TileIndex tile, Trackdir trackdir)
return 0;
}
void AdjustSignalAspectIfNonIncStyleIntl(TileIndex tile, Track track, uint8 &aspect)
{
if (IsTileType(tile, MP_RAILWAY) && HasBit(_non_aspect_inc_style_mask, GetSignalStyle(tile, track))) aspect--;
}
static void RefreshBridgeOnExitAspectChange(TileIndex entrance, TileIndex exit)
{
const uint simulated_wormhole_signals = GetTunnelBridgeSignalSimulationSpacing(entrance);
@ -1263,6 +1277,8 @@ static void RefreshBridgeOnExitAspectChange(TileIndex entrance, TileIndex exit)
void PropagateAspectChange(TileIndex tile, Trackdir trackdir, uint8 aspect)
{
AdjustSignalAspectIfNonIncStyle(tile, TrackdirToTrack(trackdir), aspect);
aspect = std::min<uint8>(aspect + 1, _extra_aspects + 1);
Owner owner = GetTileOwner(tile);
DiagDirection exitdir = TrackdirToExitdir(ReverseTrackdir(trackdir));
@ -1310,6 +1326,7 @@ void PropagateAspectChange(TileIndex tile, Trackdir trackdir, uint8 aspect)
if (GetSignalAspect(tile, track) == aspect) return; // aspect already correct
SetSignalAspect(tile, track, aspect);
MarkSingleSignalDirty(tile, reversedir);
AdjustSignalAspectIfNonIncStyle(tile, TrackdirToTrack(trackdir), aspect);
aspect = std::min<uint8>(aspect + 1, _extra_aspects + 1);
} else if (IsOnewaySignal(tile, track)) {
return; // one-way signal facing the wrong way
@ -1479,10 +1496,14 @@ void UpdateAllSignalAspects()
}
}
static uint8 DetermineExtraAspectsVariable()
static bool DetermineExtraAspectsVariable()
{
bool changed = false;
uint8 new_extra_aspects = 0;
_non_aspect_inc_style_mask = 0;
_no_tunnel_bridge_style_mask = 0;
if (_settings_game.vehicle.train_braking_model == TBM_REALISTIC) {
for (RailType r = RAILTYPE_BEGIN; r != RAILTYPE_END; r++) {
const RailtypeInfo *rti = GetRailTypeInfo(r);
@ -1491,17 +1512,33 @@ static uint8 DetermineExtraAspectsVariable()
for (const GRFFile *grf : _new_signals_grfs) {
new_extra_aspects = std::max<uint8>(new_extra_aspects, grf->new_signal_extra_aspects);
}
for (uint i = 0; i < _num_new_signal_styles; i++) {
if (HasBit(_new_signal_styles[i].style_flags, NSSF_NO_ASPECT_INC)) {
SetBit(_non_aspect_inc_style_mask, i + 1);
SetBit(_no_tunnel_bridge_style_mask, i + 1);
}
}
}
_extra_aspects = new_extra_aspects;
SimpleChecksum64 checksum;
checksum.Update(SimpleHash32(_extra_aspects));
checksum.Update(SimpleHash32(_non_aspect_inc_style_mask));
if (checksum.state != _aspect_cfg_hash) {
_aspect_cfg_hash = checksum.state;
changed = true;
}
return new_extra_aspects;
return changed;
}
void UpdateExtraAspectsVariable()
{
uint8 new_extra_aspects = DetermineExtraAspectsVariable();
bool changed = DetermineExtraAspectsVariable();
if (new_extra_aspects != _extra_aspects) {
_extra_aspects = new_extra_aspects;
if (changed) {
if (_extra_aspects > 0) UpdateAllSignalAspects();
MarkWholeScreenDirty();
}
@ -1509,5 +1546,5 @@ void UpdateExtraAspectsVariable()
void InitialiseExtraAspectsVariable()
{
_extra_aspects = DetermineExtraAspectsVariable();
DetermineExtraAspectsVariable();
}

@ -20,6 +20,9 @@
#include "vehicle_type.h"
extern uint8 _extra_aspects;
extern uint64 _aspect_cfg_hash;
extern uint16 _non_aspect_inc_style_mask;
extern uint16 _no_tunnel_bridge_style_mask;
extern bool _signal_sprite_oversized;
/**
@ -170,7 +173,7 @@ void AddSideToSignalBuffer(TileIndex tile, DiagDirection side, Owner owner);
void UpdateSignalsInBuffer();
void UpdateSignalsInBufferIfOwnerNotAddable(Owner owner);
uint8 GetForwardAspectFollowingTrack(TileIndex tile, Trackdir trackdir);
uint8 GetSignalAspectGeneric(TileIndex tile, Trackdir trackdir);
uint8 GetSignalAspectGeneric(TileIndex tile, Trackdir trackdir, bool check_non_inc_style);
void PropagateAspectChange(TileIndex tile, Trackdir trackdir, uint8 aspect);
void UpdateAspectDeferred(TileIndex tile, Trackdir trackdir);
void FlushDeferredAspectUpdates();
@ -178,6 +181,12 @@ void UpdateAllSignalAspects();
void UpdateExtraAspectsVariable();
void InitialiseExtraAspectsVariable();
inline void AdjustSignalAspectIfNonIncStyle(TileIndex tile, Track track, uint8 &aspect)
{
extern void AdjustSignalAspectIfNonIncStyleIntl(TileIndex tile, Track track, uint8 &aspect);
if (aspect > 0 && _non_aspect_inc_style_mask != 0) AdjustSignalAspectIfNonIncStyleIntl(tile, track, aspect);
}
inline uint8 GetForwardAspectFollowingTrackAndIncrement(TileIndex tile, Trackdir trackdir)
{
return std::min<uint8>(GetForwardAspectFollowingTrack(tile, trackdir) + 1, _extra_aspects + 1);

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