|
|
|
@ -287,15 +287,15 @@ static const SpriteGroup *StationResolveReal(const ResolverObject *object, const
|
|
|
|
|
cargo = min(0xfff, cargo);
|
|
|
|
|
|
|
|
|
|
if (cargo > statspec->cargo_threshold) {
|
|
|
|
|
if (group->g.real.num_loaded > 0) {
|
|
|
|
|
set = ((cargo - statspec->cargo_threshold) * group->g.real.num_loaded) / (0xfff - statspec->cargo_threshold);
|
|
|
|
|
return group->g.real.loaded[set];
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
if (group->g.real.num_loading > 0) {
|
|
|
|
|
set = (cargo * group->g.real.num_loading) / (statspec->cargo_threshold + 1);
|
|
|
|
|
set = ((cargo - statspec->cargo_threshold) * group->g.real.num_loading) / (0xfff - statspec->cargo_threshold);
|
|
|
|
|
return group->g.real.loading[set];
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
if (group->g.real.num_loaded > 0) {
|
|
|
|
|
set = (cargo * group->g.real.num_loaded) / (statspec->cargo_threshold + 1);
|
|
|
|
|
return group->g.real.loaded[set];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return group->g.real.loading[0];
|
|
|
|
|