Tracerestrict: Handle slot acquire on tunnel/bridge entrance reserve

When using realistic braking
Using the same context as PBS end acquire/release
pull/642/head
Jonathan G Rennison 4 months ago
parent 9e8a43144a
commit 7d1e350b94

@ -265,19 +265,10 @@ public:
}
}
/* This must be done before calling TraceRestrictExecuteResEndSlot */
temporary_slot_state.ApplyTemporaryChanges(Yapf().GetVehicle()->index);
if (restricted_signal_state.prog != nullptr) {
const TraceRestrictProgram *prog = restricted_signal_state.prog;
if (prog != nullptr && prog->actions_used_flags & TRPAUF_PBS_RES_END_SLOT) {
extern TileIndex VehiclePosTraceRestrictPreviousSignalCallback(const Train *v, const void *, TraceRestrictPBSEntrySignalAuxField mode);
TraceRestrictProgramResult out;
TraceRestrictProgramInput input(restricted_signal_state.tile, restricted_signal_state.trackdir, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr);
input.permitted_slot_operations = TRPISP_PBS_RES_END_ACQUIRE | TRPISP_PBS_RES_END_RELEASE;
prog->Execute(Yapf().GetVehicle(), input, out);
}
}
restricted_signal_state.TraceRestrictExecuteResEndSlot(Yapf().GetVehicle());
if (target != nullptr) target->okay = true;

@ -1531,6 +1531,21 @@ bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bo
return false;
}
void PBSWaitingPositionRestrictedSignalState::TraceRestrictExecuteResEndSlotIntl(const Train *v)
{
TraceRestrictProgramActionsUsedFlags actions_used_flags = TRPAUF_PBS_RES_END_SLOT;
const bool tb_entrance_slots = _settings_game.vehicle.train_braking_model == TBM_REALISTIC && IsTunnelBridgeSignalSimulationEntranceTile(this->tile);
if (tb_entrance_slots) actions_used_flags |= TRPAUF_SLOT_ACQUIRE;
if (prog->actions_used_flags & actions_used_flags) {
TraceRestrictProgramResult out;
TraceRestrictProgramInput input(this->tile, this->trackdir, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr);
input.permitted_slot_operations = TRPISP_PBS_RES_END_ACQUIRE | TRPISP_PBS_RES_END_RELEASE;
if (tb_entrance_slots) input.permitted_slot_operations = TRPISP_ACQUIRE;
prog->Execute(v, input, out);
}
}
bool IsWaitingPositionFreeTraceRestrictExecute(const TraceRestrictProgram *prog, const Train *v, TileIndex tile, Trackdir trackdir)
{
if (prog != nullptr && prog->actions_used_flags & TRPAUF_PBS_RES_END_WAIT) {

@ -183,6 +183,14 @@ struct PBSWaitingPositionRestrictedSignalState {
Trackdir trackdir = INVALID_TRACKDIR;
bool defer_test_if_slot_conditional = false;
bool deferred_test = false;
inline void TraceRestrictExecuteResEndSlot(const Train *v)
{
if (this->prog != nullptr) this->TraceRestrictExecuteResEndSlotIntl(v);
}
private:
void TraceRestrictExecuteResEndSlotIntl(const Train *v);
};
bool IsWaitingPositionFree(const Train *v, TileIndex tile, Trackdir trackdir, bool forbid_90deg = false, PBSWaitingPositionRestrictedSignalState *restricted_signal_state = nullptr);

@ -3871,15 +3871,7 @@ static PBSTileInfo ExtendTrainReservation(const Train *v, const PBSTileInfo &ori
bool wp_free = IsWaitingPositionFree(v, tile, cur_td, _settings_game.pf.forbid_90_deg, &restricted_signal_state);
if (!(wp_free && TryReserveRailTrackdir(v, tile, cur_td))) break;
/* Safe position is all good, path valid and okay. */
if (restricted_signal_state.prog != nullptr) {
const TraceRestrictProgram *prog = restricted_signal_state.prog;
if (prog != nullptr && (prog->actions_used_flags & TRPAUF_PBS_RES_END_SLOT)) {
TraceRestrictProgramResult out;
TraceRestrictProgramInput input(restricted_signal_state.tile, restricted_signal_state.trackdir, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr);
input.permitted_slot_operations = TRPISP_PBS_RES_END_ACQUIRE | TRPISP_PBS_RES_END_RELEASE;
prog->Execute(v, input, out);
}
}
restricted_signal_state.TraceRestrictExecuteResEndSlot(v);
return PBSTileInfo(tile, cur_td, true);
}

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