STR_CONFIG_SETTING_SHOW_TRAIN_WEIGHT_RATIOS_IN_DETAILS_HELPTEXT :Show train weight ratios in the vehicle details window
STR_CONFIG_SETTING_SHOW_RESTRICTED_SIG_DEF :Show restricted electric signals using default graphics: {STRING2}
STR_CONFIG_SETTING_SHOW_RESTRICTED_SIG_DEF_HELPTEXT :Show electric signals with routing restriction programs using the default signal graphics with a blue signal post, instead of using any NewGRF signal graphics. This is to make it easier to visually distinguish restricted signals.
STR_CONFIG_SETTING_SHOW_ADV_TRACE_RESTRICT_FEATURES_HELPTEXT :Show advanced routing restriction features. When disabled, some advanced features are not shown in the UI, but are still available to all players.
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though
uint8graph_line_thickness;///< the thickness of the lines in the various graph guis
boolshow_train_weight_ratios_in_details;///< show train weight ratios in vehicle details window top widget
boolshow_restricted_signal_default;///< Show restricted electric signals using the default sprite
boolshow_adv_tracerestrict_features;///< Show advanced trace restrict features in UI
uint8osk_activation;///< Mouse gesture to trigger the OSK.
uint16console_backlog_timeout;///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.