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@ -2512,7 +2512,7 @@ void Vehicle::LeaveUnbunchingDepot()
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SetWindowDirty(WC_VEHICLE_TIMETABLE, this->index);
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/* Find the average travel time of vehicles that we share orders with. */
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uint num_vehicles = 0;
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int num_vehicles = 0;
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TimerGameTick::Ticks total_travel_time = 0;
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Vehicle *u = this->FirstShared();
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@ -2525,10 +2525,10 @@ void Vehicle::LeaveUnbunchingDepot()
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}
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/* Make sure we cannot divide by 0. */
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num_vehicles = std::max(num_vehicles, 1u);
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num_vehicles = std::max(num_vehicles, 1);
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/* Calculate the separation by finding the average travel time, then calculating equal separation (minimum 1 tick) between vehicles. */
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TimerGameTick::Ticks separation = std::max((total_travel_time / num_vehicles / num_vehicles), 1u);
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TimerGameTick::Ticks separation = std::max((total_travel_time / num_vehicles / num_vehicles), 1);
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TimerGameTick::TickCounter next_departure = TimerGameTick::counter + separation;
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/* Set the departure time of all vehicles that we share orders with. */
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