Add road layout change counter, add to road veh path caches

Update layout counter when non-leaf road bits are added or removed
pull/91/head
Jonathan G Rennison 5 years ago
parent 42b6e8b0d8
commit 829c635add

@ -597,6 +597,8 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
YapfNotifyTrackLayoutChange(INVALID_TILE, INVALID_TRACK);
NotifyRoadLayoutChanged();
cur_company.Restore();
RegisterGameEvents(new_owner != INVALID_OWNER ? GEF_COMPANY_MERGE : GEF_COMPANY_DELETE);

@ -80,6 +80,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
_tick_skip_counter = 0;
_cur_tileloop_tile = 1;
_thd.redsq = INVALID_TILE;
_road_layout_change_counter = 0;
_game_events_since_load = (GameEventFlags) 0;
_game_events_overall = (GameEventFlags) 0;
_loadgame_DBGL_data.clear();

@ -420,6 +420,7 @@ public:
path_cache.td.pop_back();
path_cache.tile.pop_back();
}
path_cache.layout_ctr = _road_layout_change_counter;
}
return next_trackdir;
}

@ -22,6 +22,8 @@
#include "safeguards.h"
uint32 _road_layout_change_counter = 0;
/**
* Return if the tile is a valid tile for a crossing.
*

@ -103,6 +103,26 @@ extern const RoadBits _invalid_tileh_slopes_road[2][15] = {
static Foundation GetRoadFoundation(Slope tileh, RoadBits bits);
void NotifyRoadLayoutChangedIfTileNonLeaf(TileIndex tile, RoadType rt, RoadBits present_bits)
{
uint connections = 0;
if ((present_bits & ROAD_NE) && (GetAnyRoadBits(TILE_ADDXY(tile, -1, 0), rt) & ROAD_SW)) connections++;
if ((present_bits & ROAD_SE) && (GetAnyRoadBits(TILE_ADDXY(tile, 0, 1), rt) & ROAD_NW)) connections++;
if ((present_bits & ROAD_SW) && (GetAnyRoadBits(TILE_ADDXY(tile, 1, 0), rt) & ROAD_NE)) connections++;
if ((present_bits & ROAD_NW) && (GetAnyRoadBits(TILE_ADDXY(tile, 0, -1), rt) & ROAD_SE)) connections++;
if (connections >= 2) {
NotifyRoadLayoutChanged();
}
}
void NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(TileIndex start, TileIndex end, DiagDirection start_dir, RoadType rt)
{
if (!(GetAnyRoadBits(TileAddByDiagDir(start, ReverseDiagDir(start_dir)), rt) & DiagDirToRoadBits(start_dir))) return;
if (!(GetAnyRoadBits(TileAddByDiagDir(end, start_dir), rt) & DiagDirToRoadBits(ReverseDiagDir(start_dir)))) return;
NotifyRoadLayoutChanged();
}
/**
* Is it allowed to remove the given road bits from the given tile?
* @param tile the tile to remove the road from
@ -294,6 +314,9 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
AddRoadTunnelBridgeInfrastructure(tile, other_end);
DirtyAllCompanyInfrastructureWindows();
/* Todo: Change this to be more fine-grained if necessary */
NotifyRoadLayoutChanged();
}
} else {
assert_tile(IsDriveThroughStopTile(tile), tile);
@ -307,6 +330,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
}
SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
MarkTileDirtyByTile(tile);
NotifyRoadLayoutChanged();
}
}
return cost;
@ -360,6 +384,8 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
}
}
NotifyRoadLayoutChangedIfTileNonLeaf(tile, rt, present | pieces);
Company *c = Company::GetIfValid(GetRoadOwner(tile, rt));
if (c != nullptr) {
c->infrastructure.road[rt] -= CountBits(pieces);
@ -417,6 +443,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
Track railtrack = GetCrossingRailTrack(tile);
RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt));
NotifyRoadLayoutChangedIfTileNonLeaf(tile, rt, GetCrossingRoadBits(tile));
if (rts == ROADTYPES_NONE) {
TrackBits tracks = GetCrossingRailBits(tile);
bool reserved = HasCrossingReservation(tile);
@ -696,6 +723,7 @@ CommandCost CmdBuildRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
MakeRoadCrossing(tile, company, company, GetTileOwner(tile), roaddir, GetRailType(tile), RoadTypeToRoadTypes(rt) | ROADTYPES_ROAD, p2);
SetCrossingReservation(tile, reserved);
UpdateLevelCrossing(tile, false);
NotifyRoadLayoutChangedIfTileNonLeaf(tile, rt, GetCrossingRoadBits(tile));
MarkTileDirtyByTile(tile);
}
return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_ROAD] * (rt == ROADTYPE_ROAD ? 2 : 4));
@ -796,6 +824,7 @@ CommandCost CmdBuildRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
MarkBridgeDirty(tile);
AddRoadTunnelBridgeInfrastructure(tile, other_end);
NotifyRoadLayoutChanged();
DirtyAllCompanyInfrastructureWindows();
}
@ -881,6 +910,7 @@ do_clear:;
if (rt == ROADTYPE_ROAD) SetTownIndex(tile, p2);
}
if (rtt != ROAD_TILE_CROSSING) SetRoadBits(tile, existing | pieces, rt);
NotifyRoadLayoutChangedIfTileNonLeaf(tile, rt, existing | pieces);
break;
}
@ -899,6 +929,7 @@ do_clear:;
MarkTileDirtyByTile(other_end);
MarkTileDirtyByTile(tile);
}
NotifyRoadLayoutChanged();
break;
}
@ -906,10 +937,12 @@ do_clear:;
assert_tile(IsDriveThroughStopTile(tile), tile);
SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
SetRoadOwner(tile, rt, company);
NotifyRoadLayoutChanged();
break;
default:
MakeRoadNormal(tile, pieces, RoadTypeToRoadTypes(rt), p2, company, company);
NotifyRoadLayoutChangedIfTileNonLeaf(tile, rt, pieces);
break;
}
@ -1171,6 +1204,8 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
MakeRoadDepot(tile, _current_company, dep->index, dir, rt);
MarkTileDirtyByTile(tile);
MakeDefaultName(dep);
NotifyRoadLayoutChanged();
}
cost.AddCost(_price[PR_BUILD_DEPOT_ROAD]);
return cost;
@ -1196,6 +1231,8 @@ static CommandCost RemoveRoadDepot(TileIndex tile, DoCommandFlag flags)
delete Depot::GetByTile(tile);
DoClearSquare(tile);
NotifyRoadLayoutChanged();
}
return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_DEPOT_ROAD]);

@ -182,4 +182,12 @@ RoadTypes GetCompanyRoadtypes(const CompanyID company);
void UpdateLevelCrossing(TileIndex tile, bool sound = true, bool force_close = false);
bool IsCrossingOccupiedByRoadVehicle(TileIndex t);
inline void NotifyRoadLayoutChanged()
{
_road_layout_change_counter++;
}
void NotifyRoadLayoutChangedIfTileNonLeaf(TileIndex tile, RoadType rt, RoadBits present_bits);
void NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(TileIndex start, TileIndex end, DiagDirection start_dir, RoadType rt);
#endif /* ROAD_FUNC_H */

@ -14,6 +14,8 @@
#include "core/enum_type.hpp"
extern uint32 _road_layout_change_counter;
/**
* The different roadtypes we support
*

@ -86,6 +86,7 @@ void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs
struct RoadVehPathCache {
std::deque<TrackdirByte> td;
std::deque<TileIndex> tile;
uint32 layout_ctr;
inline bool empty() const { return this->td.empty(); }

@ -1031,6 +1031,11 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection
return_track(FindFirstBit2x64(trackdirs));
}
/* Path cache is out of date, clear it */
if (!v->path.empty() && v->path.layout_ctr != _road_layout_change_counter) {
v->path.clear();
}
/* Attempt to follow cached path. */
if (!v->path.empty()) {
if (v->path.tile.front() != tile) {

@ -106,6 +106,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_RV_OVERTAKING, XSCF_NULL, 1, 1, "roadveh_overtaking", nullptr, nullptr, nullptr },
{ XSLFI_LINKGRAPH_MODES, XSCF_NULL, 1, 1, "linkgraph_modes", nullptr, nullptr, nullptr },
{ XSLFI_GAME_EVENTS, XSCF_NULL, 1, 1, "game_events", nullptr, nullptr, nullptr },
{ XSLFI_ROAD_LAYOUT_CHANGE_CTR, XSCF_NULL, 1, 1, "road_layout_change_ctr", nullptr, nullptr, nullptr },
{ XSLFI_DEBUG, XSCF_IGNORABLE_ALL, 1, 1, "debug", nullptr, nullptr, "DBGL" },
{ XSLFI_NULL, XSCF_NULL, 0, 0, nullptr, nullptr, nullptr, nullptr },// This is the end marker
};

@ -73,6 +73,7 @@ enum SlXvFeatureIndex {
XSLFI_RV_OVERTAKING, ///< Roadvehicle overtaking
XSLFI_LINKGRAPH_MODES, ///< Linkgraph additional distribution modes
XSLFI_GAME_EVENTS, ///< Game event flags
XSLFI_ROAD_LAYOUT_CHANGE_CTR, ///< Road layout change counter
XSLFI_DEBUG, ///< Debugging info
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit

@ -18,6 +18,7 @@
#include "../gfx_func.h"
#include "../core/random_func.hpp"
#include "../fios.h"
#include "../road_type.h"
#include "saveload.h"
@ -93,6 +94,7 @@ static const SaveLoadGlobVarList _date_desc[] = {
SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
SLEG_CONDVAR(_pause_mode, SLE_UINT8, SLV_4, SL_MAX_VERSION),
SLEG_CONDVAR_X(_game_events_overall, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GAME_EVENTS)),
SLEG_CONDVAR_X(_road_layout_change_counter, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)),
SLE_CONDNULL(4, SLV_11, SLV_120),
SLEG_END()
};
@ -120,6 +122,7 @@ static const SaveLoadGlobVarList _date_check_desc[] = {
SLE_NULL(1), // _trees_tick_ctr
SLE_CONDNULL(1, SLV_4, SL_MAX_VERSION), // _pause_mode
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GAME_EVENTS)), // _game_events_overall
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)), // _road_layout_change_counter
SLE_CONDNULL(4, SLV_11, SLV_120),
SLEG_END()
};

@ -799,6 +799,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_VAR(RoadVehicle, reverse_ctr, SLE_UINT8),
SLE_CONDDEQUE(RoadVehicle, path.td, SLE_UINT8, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
SLE_CONDDEQUE(RoadVehicle, path.tile, SLE_UINT32, SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
SLE_CONDVAR_X(RoadVehicle, path.layout_ctr, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_LAYOUT_CHANGE_CTR)),
SLE_CONDNULL(2, SLV_6, SLV_69),
SLE_CONDVAR(RoadVehicle, gv_flags, SLE_UINT16, SLV_139, SL_MAX_VERSION),

@ -2027,6 +2027,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
MarkTileDirtyByTile(cur_tile);
}
ZoningMarkDirtyStationCoverageArea(st);
NotifyRoadLayoutChanged();
}
if (st != nullptr) {
@ -2149,6 +2150,8 @@ static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
st->bus_station.Clear();
for (const RoadStop *rs = st->bus_stops; rs != nullptr; rs = rs->next) st->bus_station.Add(rs->xy);
}
NotifyRoadLayoutChanged();
}
return CommandCost(EXPENSES_CONSTRUCTION, _price[is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS]);

@ -600,6 +600,12 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
make_bridge_ramp(tile_start, dir);
make_bridge_ramp(tile_end, ReverseDiagDir(dir));
AddRoadTunnelBridgeInfrastructure(tile_start, tile_end);
if (IsRoadCustomBridgeHead(tile_start) || IsRoadCustomBridgeHead(tile_end)) {
NotifyRoadLayoutChanged();
} else {
if (HasBit(roadtypes, ROADTYPE_ROAD)) NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(tile_start, tile_end, dir, ROADTYPE_ROAD);
if (HasBit(roadtypes, ROADTYPE_TRAM)) NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(tile_start, tile_end, dir, ROADTYPE_TRAM);
}
break;
}
@ -951,6 +957,7 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
RoadType rt;
FOR_EACH_SET_ROADTYPE(rt, rts ^ (IsTunnelTile(start_tile) ? GetRoadTypes(start_tile) : ROADTYPES_NONE)) {
c->infrastructure.road[rt] += num_pieces * 2; // A full diagonal road has two road bits.
NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(start_tile, end_tile, direction, rt);
}
}
MakeRoadTunnel(start_tile, company, t->index, direction, rts);
@ -1090,6 +1097,7 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
c->infrastructure.road[rt] -= len * 2 * TUNNELBRIDGE_TRACKBIT_FACTOR;
DirtyCompanyInfrastructureWindows(c->index);
}
NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(tile, endtile, GetTunnelBridgeDirection(tile), rt);
}
delete Tunnel::GetByTile(tile);
@ -1185,6 +1193,13 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
SubtractRailTunnelBridgeInfrastructure(tile, endtile);
} else if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) {
SubtractRoadTunnelBridgeInfrastructure(tile, endtile);
if (IsRoadCustomBridgeHead(tile) || IsRoadCustomBridgeHead(endtile)) {
NotifyRoadLayoutChanged();
} else {
RoadTypes roadtypes = GetRoadTypes(tile);
if (HasBit(roadtypes, ROADTYPE_ROAD)) NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(tile, endtile, direction, ROADTYPE_ROAD);
if (HasBit(roadtypes, ROADTYPE_TRAM)) NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(tile, endtile, direction, ROADTYPE_TRAM);
}
} else { // Aqueduct
if (Company::IsValidID(owner)) Company::Get(owner)->infrastructure.water -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
}

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