(svn r27079) -Fix: Compilation with freetype2 version 2.5.4 and newer (AMDmi3)

pull/155/head
planetmaker 10 years ago
parent 395c65e561
commit 84e2d4dd9e

@ -112,15 +112,15 @@ elif [ -d "$ROOT_DIR/.hg" ]; then
HASH=`LC_ALL=C HGPLAIN= hg id -i | cut -c1-12`
REV="h`echo $HASH | cut -c1-8`"
BRANCH="`HGPLAIN= hg branch | sed 's@^default$@@'`"
TAG="`hg id -t | grep -v 'tip$'`"
TAG="`HGPLAIN= hg id -t | grep -v 'tip$'`"
if [ -n "$TAG" ]; then
BRANCH=""
REV="$TAG"
fi
REV_NR=`LC_ALL=C hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
REV_NR=`LC_ALL=C HGPLAIN= hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
if [ -z "$REV_NR" ]; then
# No rev? Maybe it is a custom hgsubversion clone
REV_NR=`LC_ALL=C hg parent --template="{svnrev}"`
REV_NR=`LC_ALL=C HGPLAIN= hg parent --template="{svnrev}"`
fi
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle

@ -536,8 +536,8 @@ const Sprite *FreeTypeFontCache::GetGlyph(GlyphID key)
aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
/* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
int width = max(1, slot->bitmap.width + (this->fs == FS_NORMAL));
int height = max(1, slot->bitmap.rows + (this->fs == FS_NORMAL));
unsigned int width = max(1U, (unsigned int)slot->bitmap.width + (this->fs == FS_NORMAL));
unsigned int height = max(1U, (unsigned int)slot->bitmap.rows + (this->fs == FS_NORMAL));
/* Limit glyph size to prevent overflows later on. */
if (width > 256 || height > 256) usererror("Font glyph is too large");
@ -553,8 +553,8 @@ const Sprite *FreeTypeFontCache::GetGlyph(GlyphID key)
/* Draw shadow for medium size */
if (this->fs == FS_NORMAL && !aa) {
for (int y = 0; y < slot->bitmap.rows; y++) {
for (int x = 0; x < slot->bitmap.width; x++) {
for (unsigned int y = 0; y < (unsigned int)slot->bitmap.rows; y++) {
for (unsigned int x = 0; x < (unsigned int)slot->bitmap.width; x++) {
if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR;
sprite.data[1 + x + (1 + y) * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF;
@ -563,8 +563,8 @@ const Sprite *FreeTypeFontCache::GetGlyph(GlyphID key)
}
}
for (int y = 0; y < slot->bitmap.rows; y++) {
for (int x = 0; x < slot->bitmap.width; x++) {
for (unsigned int y = 0; y < (unsigned int)slot->bitmap.rows; y++) {
for (unsigned int x = 0; x < (unsigned int)slot->bitmap.width; x++) {
if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
sprite.data[x + y * sprite.width].m = FACE_COLOUR;
sprite.data[x + y * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF;

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