Update: Translations from eints

spanish (mexican): 3 changes by absay
korean: 1 change by telk5093
pull/461/head
translators 1 year ago
parent 1eecbd39ed
commit 888c9172e0

@ -3054,6 +3054,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige s
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)

@ -2805,6 +2805,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}العف
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}نابع للعفريتة الطبيعية التالية، تجاوز اي عفريتة موقوفة/ مصبوغة/مخطوطة و انهي في البداية.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}عرض العفريتة المختارة حاليا. يتم تجاهل الموائمة عند رسم هذا العفريت.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}حرك العفريتة في الجوار، غير الاحداثيات س ، ص.
###length 2
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}اختر عفريتة
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}اختر عفريتة من اي مكان في الشاشة.

@ -2876,6 +2876,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Aldez au
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Aurreko grafiko arruntera joan, pseudo/birkoloretu/grafiko tipoak desgaituz
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Orain aukeratutako grafikoaren aurkezpena. Alineazioa ez da kontua hartzen grafiko hau egiterakoan
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite-a mugitu ingurunean, X eta Y-ren desplazamenduak aldatuz. Ctrl+Klik sprite-a zortzi unitatero mugitzeko
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Erlatiboa berezarri
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentuan dauden desplazamendu erlatiboak erreseteatu
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Absolutua)

@ -3404,6 +3404,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Папя
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y. Ctrl+пстрычка, каб зрушыць спрайт на восем адзінак за раз
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Скід зрушэння
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Скінуць значэнні адноснага зрушэння
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зрушэнне X: {NUM}; зрушэнне Y: {NUM} (абсалютнае)

@ -3326,6 +3326,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite"
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y. Ctrl+Clique para mover o sprite 8 unidades por vez
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetar relativo
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reseta os offsets relativos atuais
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluto)

@ -2937,6 +2937,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Пред
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Продължи към предишен нормален sprite, Пропускайки всички псевдо/прерисувани/текстови sprite и ги облечи в края
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Показване на избрания sprite. Подредбата се пренебрегва при рисуването му.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Преместване на sprite, променяйки X и Y координатите
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STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Избери sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Избери sprite от целия екран

@ -3326,6 +3326,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite a
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Procedeix cap a l'sprite normal anterior, saltant qualsevol sprite pseudo/recolor/font i passant del primer sprite a l'últim
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representació de l'sprite seleccionat actualment. L'alineació s'ignora quan es dibuixa aquest sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Desplaça l'sprite un píxel en el sentit indicat. Amb Ctrl+Clic el desplaça 8 píxels.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Restableix relatius
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restableix els desplaçaments relatius actuals
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Desplaçament X: {NUM}, Desplaçament Y: {NUM} (Absolut)

@ -1239,6 +1239,10 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Объект
# Sprite aligner window
###length 2
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -3224,6 +3224,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prethodn
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Otiđi na prethodni normalni sprite, preskačući svaki pseudo/prebojani/font sprite i {BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon dolaska na prvi prebaci na zadnjeg
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prikaz trenutno odabranog spritea. Poravnjanje se ignorira kod crtanja ovog spritea.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake. Ctrl+Click za micanje po 8 jedinica odjednom.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Poništi relativne
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Poništi trenutne relativne pomake
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Apsolutni)

@ -3380,6 +3380,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Předcho
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Jít na předchozí normální sprite (s grafikou), přičemž se přeskakují pseudo-/barvící/znakové sprity a při dosažení začátku se jde na konec
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Zobrazení vybraného spritu. Posun se při jeho vykreslení neuvažoval
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y. Ctrl+kliknutí posouvá o osm jednotek najednou.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetovat
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetovat aktuání relativní posunutí
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Posunutí v ose X: {NUM}, Posunutí v ose Y: {NUM} (Absolutní)

@ -3279,6 +3279,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Forrige
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fortsæt til den forrige normal sprite, spring pseudo/omfarvning/font-sprites over og omløb fra starten til slutningen
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Repræsentation af den markerede sprite. Justeringen ignoreres når denne sprite tegnes.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flyt spriten rundt for at ændre X- og Y-forskydningen. Ctrl+Klik for at flytte spriten otte enheder af gangen
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nulstil relativ
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nulstil den nuværende relative forskydning
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-forskydning: {NUM}, Y-forskydning: {NUM} (Absolut)

@ -3325,6 +3325,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige s
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Doorgaan met de vorige normale sprite, alle pseudo-/herkleur-/lettertype-sprites overslaan; bij het einde terug naar het begin
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige sprite. De uitlijning wordt genegeerd bij het weergeven van deze sprite.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite verplaatsen, dit verandert X en Y offsets. Ctr+klik om de sprite 8 eenheden per keer te verplaatsen.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatief herstellen
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relatieve offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (absoluut)

@ -3325,6 +3325,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)

@ -3325,6 +3325,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the first sprite to the last
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)

@ -2539,6 +2539,10 @@ STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Sekvanta
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Iru al bildeto
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Antaŭa bildeto
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Movadi la bildeton, ŝanĝante la X kaj Y distancojn. Stir-klako por movi la bildeton je 8 unuoj samtempe
###length 2
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Elektu bildeto
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Elektu bildeton ie el la ekrano

@ -3284,6 +3284,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Eelmine
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Liiguta spraiti, muutes X ja Y tasakaalu. Ctrl+klõps, et liigutada kaheksa ühiku võrra korraga
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STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Lähtesta suhteline
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Lähtesta praegused suhtelised kõrvalekalded
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X kõrvalekalle: {NUM}, Y kõrvalekalle: {NUM} (Absoluutne)

@ -2697,6 +2697,10 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
###length 2
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -3325,6 +3325,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Edelinen
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Jatka edelliseen tavalliseen spriteen ja hyppää yli kaikki pseudo-/uudelleenväritetyt/fontti- spritet ja mene loppuun kun päästään ensimmäiseen
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Valitun spriten näyttö. Sijaintia ei huomioida spriteä piirrettäessä
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Liikuta spriteä ympäriinsä, muuttaen X- ja Y-sijainteja. Ctrl+napsautus siirtää spriteä kahdeksan yksikköä kerralla.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nollaa suhteelliset
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nollaa suhteelliset erotukset
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (absoluuttinen)

@ -3324,6 +3324,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite p
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Se rendre au précédent sprite normal, en ignorant les pseudo-sprites et les sprites de recoloration et de police, et en bouclant du premier vers le dernier
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation du sprite actuellement séléctionné. L'alignement est ignoré lors de l'affichage de ce sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Déplacer le sprite, en modifiant les décalages X et Y. Ctrl-clic pour déplacer le sprite de 8 unités à la fois.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Réinitialiser les relatifs
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Réinitialiser les décalages relatifs courants
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Décalage X{NBSP}: {NUM}, décalage Y{NBSP}: {NUM} (Absolu)

@ -2857,6 +2857,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Foarig f
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gean tebek nei de foarige ôfbylding, sla pseudo/werkleure/lettertype ôfbyldings oer en begjin wer oernei at it begjin berikke is
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Represintaasje fan de no selektearre ôfbylding. Dizze wurdt net rjochte by it tekenjen
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Ferweech de ôfbylding, feroarje de X en Y útslach
###length 2
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X útslach: {NUM}, Y útslach: {NUM} (Absolút)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X útslach: {NUM}, Y útslach: {NUM} (Relatyf)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Kies ôfbylding

@ -3238,6 +3238,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}An sprit
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Lean air adhart dhan sprite àbhaisteach roimhe, a' gearradh leum thairis air sprites mas fhìor/ath-dhathaidh/crutha-chlò is a' pasgadh aig an toiseach gun sprite mu dheireadh
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Riochdachadh air an sprite a thagh thu an-dràsta. Thèid an co-thaobhadh a chur dhan dàrna taobh nuair a thèid an sprite a tharraing
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Gluais an sprite mu thimcheall, ag atharrachadh nam frith-àireamhan aig X is Y
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STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Ath-shuidhich na frith-àireamhean dàimheach
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Ath-shuidhich na frith-àireamhean dàimheach làithreach
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}frith-àireamh X: {NUM}, frith-àireamh Y: {NUM} (absaloideach)

@ -3288,6 +3288,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite a
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ir ao sprite anterior, ignorando pseudosprites, sprites recoloreados e sprites de fonte, e volvendo a empezar ao chegar ao inicio
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representación do sprite seleccionado. A aliñación ignórase ao debuxar este sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move-lo sprite, cambiando os valores de X e Y. Ctrl+Click para movelo sprite oito unidades de golpe.
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STR_SPRITE_ALIGNER_RESET_BUTTON :Reinicio relativo
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restablecer a compensación actual
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Compensación eixo X: {NUM}, Compensación eixo Y: {NUM} (Absoluta)

@ -3292,6 +3292,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorherig
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gehe zum vorherigen normalen Sprite und überspringe alle Pseudo-, Recolour- und Schriftsprites (springt ggf. vom letzten bis zum ersten Sprite)
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Darstellung des aktuellen Sprites. Die Ausrichtung wird beim Zeichnen des Sprites ignoriert
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Bewege die Sprites und ändere dadurch die X- und Y-Offsets. Strg+Klick um die Sprites 8 Blöcke weit zu bewegen.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Setze zurück
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Setze die aktuellen relativen Versätze zurück
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-Versatz: {NUM}, Y-Versatz: {NUM} (Absolut)

@ -3386,6 +3386,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Προη
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Προχώρησε στο προηγούμενο κανονικό sprite, προσπερνώντας οποιαδήποτε ψευδό/επαναχρωματιζόμενα/γραμματοσειράς sprites και ξαναεκτέλεσε τη διαδικασία από το πρώτο sprite ως το τελεταίο
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Επανεμφάνιση του επιλεγμένου sprite. Η ευθυγράμμιση αγνοείται όταν γίνεται η σχεδίαση του sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Μετακίνηση του sprite τριγύρω, αλλάζοντας τα στίγματα Χ και Υ. Ctrl+Κλικ για να μετακινήσετε το sprite μονάδες τη φορά.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Επαναφορά σχετικού
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Επαναφορά των τρεχούμενων σχετικών στιγμάτων
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Στίγμα X: {NUM}, Στίγμα Y: {NUM} (Απόλυτο)

@ -3018,6 +3018,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}הספר
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}עבור לספרייט הקודם, כאשר נדלג על כל הספרייטים המיוחדים ונחזור מתחילת הרשימה לסופה
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}הייצוג של הספרייט הנבחר. בעת ציור הספרייט, נתעלם מהיישור שלו
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}הזז את הספרייט, תוך שינוי ההיסט של צירי ה-X וה-Y. לחץ עם ctrl כדי להזיז את הספרייט שמונה יחידות בבת אחת
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STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}איפוס יחסית
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}איפוס ההיסטים היחסיים הנוכחיים
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}היסט X: {NUM}, היסט Y: {NUM} (מוחלט)

@ -875,6 +875,10 @@ STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :मूल (D)
# Sprite aligner window
###length 2
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -3355,6 +3355,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Előző
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Továbbhaladás az előző normál spritera, kihagyva bármilyen ál/átszínező/betű spriteokat, az elején folytatva az utolsóval
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}A jelenleg kiválasztott sprite ábrázolása. Az elhelyezkedés kikapcsolt sprite-rajzolás közben
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite elmozdítása, módosítva az X és Y offszeteket. Ctrl+kattintással a spriteot nyolc egységgel mozgatja
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Eltolás visszaállítása
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}A jelenlegi relatív eltolás visszaállítása
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X eltolás: {NUM}, Y eltolás: {NUM} (Abszolút)

@ -2812,6 +2812,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Fyrri hr
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fara á fyrri venjulegu hreyfimynd, sleppir gervi/endurlitun/letur hreyfimyndum og fer aftast í listen þegar upphafi er náð.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Framsetning á valinni hreyfimynd. Samstillingu er sleppt við teikningu á þessari hreyfimynd.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Færðu hreyfimyndina, breytir X og Y hliðrun
###length 2
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Veldu hreyfimynd
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Veldu hreyfimynd hvaðan sem er af skjánum

@ -1063,6 +1063,10 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Fervoyo-tipo
# Sprite aligner window
###length 2
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -3287,6 +3287,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite s
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Lanjutkan ke sprite normal sebelumnya, lewati sembarang sprite bayangan/warna ulang/huruf dan pembungkus saat mulai
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Mewakili sprite yang sedang dipilih. Penjajaran diabaikan ketika sprite ini digambar
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pindahkan sprite, mengubah offset X dan Y
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relatif
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset offset relatif saat ini
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)

@ -3270,6 +3270,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite r
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Téigh ar aghaigh chuig an gnáth-sprite roimhe, ag scipeáil thar aon bhréag-sprite nó sprite athdathaithe/clófhoirne agus ag timfhilleadh ag an tús
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Léiriú den sprite atá roghnaithe faoi láthair. Déantar neamhaird den ailíniú agus an sprite seo á tharraingt
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Bog an sprid timpeall, ag athrú an seach-chur X agus Y. Ctrl+Cliceáil chun an sprid a bhogadh ocht n-aonad ag an am céanna
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Athshocraigh coibhneasta
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Athshocraigh na seach-chuir choibhneasta reatha
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Seach-chur X: {NUM}, Seach-chur Y: {NUM} (Dearbh-shuíomh)

@ -3366,6 +3366,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Preceden
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Procede al precedente sprite normale, saltanto qualsiasi sprite speciale, di ricoloramento o carattere e tornando all'ultimo se viene raggiunto il primo della lista
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Rappresentazione dello sprite corrente. L'allineamento viene ignorato in questa casella.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sposta lo sprite, cambiando gli spiazzamenti X e Y. CTRL+clic sposta lo sprite di otto unità alla volta
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reimposta posizione relativa
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reimposta gli spiazzamenti relativi attuali
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Posizione X: {NUM}, Y: {NUM} (assoluto)

@ -3279,6 +3279,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}前の
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}前のノーマルスプライトに戻ります。始端と終端は連続しているものとみなし、疑似/リカラー/フォントスプライトはスキップします
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}現在選択されているスプライトの代表絵を示します。この配列はスプライトを描画するときには無視されます
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}X・Yオフセットを変更し、スプライトを移動します
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK} 相対値リセット
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK} 現在の相対オフセットをリセットします。
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Xオフセット : {NUM},Yオフセット : {NUM} (絶対値)

@ -3326,6 +3326,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}이전
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}(유사/재색상/글씨 스프라이트를 제외한) 이전 보통 스프라이트로 이동하고, 첫 번째 스프라이트에 다다르면 마지막으로 돌아갑니다.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}현재 선택된 스프라이트를 표현합니다. 이 스프라이트를 표현할 때, 정렬 상태는 무시하고 표현합니다.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}X축이나 Y축 방향으로 스프라이트를 이동시킵니다. CTRL+클릭하면 한 번에 8씩 이동시킬 수 있습니다
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}상대값 초기화
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}현재 상대값 좌표를 초기화
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X 좌표: {NUM}, Y 좌표: {NUM} (절댓값)
@ -3488,7 +3492,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{PUSH_COLOUR}{Y
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{PUSH_COLOUR}{YELLOW}더 많은 승객과 화물을 유치하기 위해 대규모의 광고 캠페인을 시작합니다.{}도시 중심 주위의 넓은 반경 안에 있는 역 등급을 일시적으로 올려줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{PUSH_COLOUR}{YELLOW}도시 도로망 보수공사를 시행합니다.{}앞으로 6개월간 극심한 도로 혼잡을 일으킵니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{PUSH_COLOUR}{YELLOW}당신의 회사를 대표하는 '명예의 동상'을 건설합니다.{}이 도시에 있는 역 등급을 영구적으로 올려줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}도시 상업 건물의 건설에 투자합니다.{}도시의 성장을 일시적으로 빠르게 만들어줍니다.{}가격: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{PUSH_COLOUR}{YELLOW}도시 상업 건물의 건설에 투자합니다.{}도시의 성장을 일시적으로 빠르게 만들어줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{PUSH_COLOUR}{YELLOW}1년 간 수송 권한 독점권을 구입합니다.{}도시 당국은 오직 당신 회사의 역에만 승객과 화물을 실을 것입니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{PUSH_COLOUR}{YELLOW}성취도를 올리기 위해 처벌을 감수하고 지역 당국에 뇌물을 줍니다.{}{POP_COLOUR}가격: {CURRENCY_LONG}

@ -3207,6 +3207,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Spiritum
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ire ad spiritum naturalem priorem et, termino contacto, ad ultimum revertere
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Imago spiritus electi. Directio neglegitur cum hic spiritus pingitur
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Movere spiritum mutatione X et Y incrementa. Ctrl+Preme ut spiritus octoni incrementa moveatur
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reponere relativas
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reponere positiones relativas
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Positio X: {NUM}, Positio Y: {NUM} (Absolutae)

@ -3292,6 +3292,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Iepriek
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Iet pie iepriekšējā parastā gariņa, izlaižot visus pseido/pārkrāsotos/fonta gariņus
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Atlasītā gariņa attēlojums. To attēlojot, izkārtojums netiek ievērots
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pārvietot gariņu, lai mainītu X un Y vērtības. Ctrl+klikšķis, lai vienā piegājienā pārvietotu gariņu par astoņām vienībām
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Atiestatīt relatīvi
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Pāriestatīt paršreizējo relatīvo nobīdi
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X nobīde: {NUM}, Y nobīde: {NUM} (absolūta)

@ -3435,6 +3435,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Ankstesn
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Įkelti ankstesnį spruklį
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Pasirinkto spruklio atvaizdas, nekreipiant dėmesio į lygiavimą
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Paslinkti spruklį, keičiant X ir Y poslinkius. Spragtelėjus laikant nuspaustą Ctrl klavišą, spruklys bus slenkamas po aštuonis vienetus
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Atkurti
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Atkurti numatytuosius santykinius poslinkius
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X poslinkis: {NUM}, Y poslinkis: {NUM} (Absoliutus)

@ -3275,6 +3275,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Viregt S
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Géi weider op déi nächst normal Sprite, iwwersprang all pseudo/recolour/font Sprite an sprang zréck op den Ufank no der leschter.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representatioun vun der grad gewielter Sprite. Den Alignement gëtt ignoréiert wann d'Sprite gezun gëtt
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweg Sprite, X an Y offsets enneren sech. Ctrl+Klick fir de Sprite8 Eenheete matenen ze bewegen.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relativ zerécksetzen
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentan relativ Offsets zerécksetzen
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-Offset: {NUM}, Y-Offset: {NUM} (Absolut)

@ -1493,6 +1493,10 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Објекто
# Sprite aligner window
###length 2
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -2712,6 +2712,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Peperi s
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Teruskan ke peperi dahulu yang biasa, melangkau sebarang peperi pseudo/warna kembali/fon dan memusing balik semula
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Perwakilan peperi yang terpilih. Penjajaran tidak diendahkan apabila sedang melukiskan peperi.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Alihkan "sprite" ke lokasi lain lantas mengubah ofset X dan Y. "Ctrl+Click" untuk ubah lokasi "sprite" lapan unit pada satu-satu masa
###length 2
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pilih peperi
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pilih peperi di mana-mana sahaja dari skrin

@ -965,6 +965,10 @@ STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Ma jaqblux
# Sprite aligner window
###length 2
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -1356,6 +1356,10 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :वस्तू
# Sprite aligner window
###length 2
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -3283,6 +3283,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Forrige
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fortsett til forrige normale sprite og hopp over enhver pseudo-/omfargings-/skrifttype- sprite, samt start om ved begynnelsen
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Forhåndsvisning av valgt sprite. Innrettingen ignoreres når spriten tegnes
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flytt på ikonet for å endre X- og Y-forskyvningene. Ctrl+klikk for å flytte ikonet åtte enheter om gangen
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Tilbakestill relativt
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nullstill de nåværende relative forskyvningene
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X forskyvning: {NUM}, Y forskyvning: {NUM} (Absolutt)

@ -2887,6 +2887,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Førre s
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fortsett til neste normale sprite og hopp over einhver pseudo-/omfargings-/skrifttype- sprite, samt start om ved byrjinga
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Førehandsvisning av valgt sprite. Innrettinga ignorerast når spriten tegnes
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flytt spriten rundt omkring, for å endre X- og Y-forskyvningene
###length 2
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Vel sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Vel ein sprite frå eit vilkårleg sted på skjermen

@ -2686,6 +2686,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}تصوی
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}نمایش تصویر عادی قبلی، بدون انجام دادن هر گونه تغییرات
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}نمایش تصویر انتخاب شده. تغییر مکان تصویر در زمان بارگزاری اعمال نمی شود
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}تغییر مکان تصویر، تغییر مقدار اضافه شونده به X و Y
###length 2
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}برداشتن تصویر
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}برداشتن یک تصویر از یک نقطه از صفحه نمایش

@ -3705,6 +3705,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Poprzedn
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Idź do poprzedniego normalnego obrazka, pomijając jakiekolwiek pseudo/kolorowe/znakowe obrazki i zawijaj je od pierwszego do ostatniego
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Przedstawienie wybranego orbazka. Dostosowanie jest ignorowane podczas rysowania tego obrazka
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Poruszaj obrazkiem, zmieniając przesunięcia X i Y. Ctrl+klik aby przesunąć o 8 jednostek na raz.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetuj zależność
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetuj aktualne offsety zależne
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Całkowity)

@ -3326,6 +3326,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Gráfico
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceder ao gráfico normal anterior, ignorando quaisquer gráficos pseudo/recolorir/tipo-de-letra e dando a volta no início
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do gráfico seleccionado actualmente. O alinhamento é ignorado a desenhar este gráfico
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Desloca o gráfico, alterando os intervalos X e Y. Ctrl+Clique desloca o gráfico 8 unidades de uma só vez
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Repor relativo
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Repor intervalos relativos atuais
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Intervalo X: {NUM}, Intervalo Y: {NUM} (Absoluto)

@ -3290,6 +3290,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Imaginea
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Mergi la precedenta imagine normală, sărind peste pseudo-imagini, recolorări sau fonturi şi reporneşte când s-a ajuns la sfârşit
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Reprezentarea imaginii curente. Aliniamentul este ignorat
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mișcă imaginea schimbând distanțele pe axele X şi Y. Ctrl+Clic pentru mutarea imaginii câte opt unități la un pas
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetează relativele
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetază limitele relative actuale
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Limita X: {NUM}, Limita Y: {NUM} (Absolut)

@ -3500,6 +3500,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Пред
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перейти к предыдущему нормальному спрайту, пропуская изменяющие цвет, шрифтовые, псевдоспрайты. Переход из начала списка к последнему спрайту.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Представление выбранного спрайта. Выравнивание не учитывается при прорисовке этого спрайта.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Двигайте спрайт, изменяя смещение по осям X и Y. С помощью Ctrl+щелчка можно сдвигать спрайты на 8 единиц.
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Сброс смещения
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Сбросить значения относительного смещения
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Смещение X: {NUM}; смещение Y: {NUM} (абсолютное)

@ -3470,6 +3470,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prethodn
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Vraća se na prethodni normalan sprajt, preskačući sve pseudo/prebojavajuće/font sprajtove i prelazi na kraj posle početnog
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prikaz trenutno odabranog sprajta. Poravnanje se ignoriše tokom iscrtavanja ovog sprajta
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Premeštanje sprajta po kordinatama, menjanjem X i Y pomeraja. Ctrl+Klik za pomeranje sprajta osam jedinica odjednom
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Poništi relativne
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Poništi trenutne relativne pomake
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Apsolutni)

@ -3317,6 +3317,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}上一
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}继续处理上一个正常的图形元素,略过任何虚位/重新着色/文字字型相关的图形元素;并且在处理到第一个图形元素后,返回最后的图形元素继续处理。
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}显示目前选取的 sprite。当 sprite 正在描绘时会忽略其定位。
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}从 X 及 Y 座标方向移动图形元素。如按住 Ctrl 键再点击,可一次移动 8 个单位
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}重置相关
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}重置当前相关偏移
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X 偏移: {NUM}, Y 偏移: {NUM} (绝对)

@ -3393,6 +3393,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Predchá
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Prejsť na predchádzajúci normálny sprite, vynechajúc akékoľvek falošné/prefarbené sprites a sprites fontu použité na začiatku
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Reprezentuje aktuálne zvolený sprite. Zarovnanie je ignorované pri vykresľovaní sprite-u
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posúvajte sprite, so súčasnou zmenou X a Y súradnice. Ctrl+klik posunie sprite o osem jednotiek súčasne
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STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetovať relatívne
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetovať aktuálne relatívne posunutie
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (absolútne)

@ -3133,6 +3133,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prejšnj
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Nadaljuj k prejšnji navadni sličici, zanemari vse navidezne/pobarvane/besedilne sličice in okvir na koncu
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Predstavitev trenutno izbrane sličice. Zamik je zanemarjen pri risanju te sličice
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Premakni sličico naokrog s spreminjanjem X in Y osi. Ctrl-Klik za premik sličice 8 enot v koraku
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STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetiraj relativno
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetiraj zdajšne relativne odmike
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X odmik: {NUM}, Y odmik: {NUM} (Absolutno)

@ -3326,6 +3326,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite a
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Salta al sprite anterior (ignorando pseudosprites, sprites recoloreados y sprites de fuente) y pasa del primer al último sprite
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representa el sprite seleccionado. Su alineamiento es ignorado al dibujarlo
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mover el sprite, cambiando los ajustes X e Y. Ctrl+clic mueve el sprite ocho unidades de una sola vez
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reiniciar coordenadas relativas
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reinicia las coordenadas relativas actuales
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Coordenada X: {NUM}, Coordenada Y: {NUM} (Absoluta)

@ -690,7 +690,7 @@ STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Saltar a
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Saltar a la pista siguiente de la selección
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Detener música
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Comenzar música
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Mover los cursores para ajustar el volumen de la música y los efectos
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Mover el deslizador para ajustar el volumen de la música y los efectos
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Elegir programa 'todas las pistas'
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Elegir programa 'antiguo'
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Elegir programa 'moderno'
@ -1015,7 +1015,7 @@ STR_GAME_OPTIONS_GUI_SCALE_AUTO :{BLACK}Detectar
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP :{BLACK}Detectar tamaño de la interfaz automáticamente
STR_GAME_OPTIONS_GUI_SCALE_BEVELS :{BLACK}Ajustar biseles
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Ajustar los biseles de la interfaz según el tamaño
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP :{BLACK}Ajustar el tamaño de los biseles respecto a la interfaz
STR_GAME_OPTIONS_GUI_SCALE_1X :1x
STR_GAME_OPTIONS_GUI_SCALE_2X :2x
@ -1433,7 +1433,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grosor de las l
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Mostrar el nombre del GRF en la ventana de construcción de vehículo: {STRING}
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Indicar por medio de una línea adicional en la ventana de construcción de vehículo su NewGRF.
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Mostrar la carga que los vehículos puede llevar en las ventanas de listas {STRING}
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Mostrar la carga que los vehículos pueden llevar en las ventanas de listas {STRING}
STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :Al activarse, la carga que el vehículo puede transportar aparecerá en las listas de vehículos
STR_CONFIG_SETTING_LANDSCAPE :Ambiente: {STRING}
@ -3326,6 +3326,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite a
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ir al sprite anterior (ignorando pseudosprites, sprites coloreados y sprites de fuente) y pasar del primer al último sprite
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representación del sprite elegido. Se ignora la alineación al ser dibujado
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mover el sprite cambiando los valores X y Y. Ctrl+Clic mueve el sprite ocho unidades de una sola vez
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Restaurar coordenadas relativas
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restaurar las coordenadas relativas
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Coordenada X: {NUM}, Coordenada Y: {NUM} (absoluta)

@ -3287,6 +3287,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Tidigare
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fortsätt till föregående normala spriteobjekt, ignorera eventuella pseudo/recolour/font spriteobjekt och börja om från slutet efter första spriteobjektet
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation av det valda objektet. Justeringen ignoreras när objektet ritas.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flytta runt objektet, ändrar X och Y offsets. Ctrl+klicka för att flyta runt objektet åtta steg i taget
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Återställ relativ
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Återställ den nuvarande relativa offsetten
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offsett: {NUM}, Y offsett: {NUM} (Absolut)

@ -2927,6 +2927,10 @@ STR_SPRITE_ALIGNER_CAPTION :{WHITE}ஸ்
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}அடுத்த ஸ்பிரைட்டு
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}ஸ்பிரைட்டுயிற்கு செல்லவும்
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}முந்தைய ஸ்பிரைட்டு
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}முன்னிருந்தமாதிரி மாற்று
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}தற்போதைய ஆஃப்செட்களை மீட்டமைக்கவும்
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X ஒதுக்கம்: {NUM}, Y ஒதுக்கம்: {NUM} (சார்பு)

@ -3068,6 +3068,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}เคลื่อนไปยัง sprite ปกติอันก่อนหน้า โดยข้าม pseudo/recolour/font และวกกลับเมื่อถึงจุดเริ่มต้น
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}แสดง sprite ที่เลือกใหม่อีกครั้ง
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}ย้าย sprite wxiv[q, แก้ไขแกน X และ Y สำหรับความคลาดเคลื่อน
###length 2
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}รีเซ็ตการตั้งค่าปัจจุบัน
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}ตำแน่ง X: {NUM}, ตำแหน่ง Y: {NUM} (แบบแน่นอน)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}หยิบ sprite

@ -3287,6 +3287,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}上一
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}繼續處理上一個正常的子畫面,略過任何虛位/重新著色/文字字型相關的子畫面,並在到達第一個子畫面後,返回最後的子畫面繼續進行處理。
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}顯示目前選取的 sprite。當 sprite 正在描繪時會忽略其定位
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}移動 sprite 到指定的 X 及 Y 座標位移。Ctrl+點擊可以一次移動8個單元格。
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}重設相對值
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}重設目前的相對位移值
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X 位移:{NUM}Y 位移:{NUM}(絕對值)

@ -3326,6 +3326,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Önceki
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Tüm sahte/yeniden renklendirme/yazı tipi nesnelerini ve baştaki sargıyı atlayarak bir önceki normal nesneye geç
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Seçili nesnenin mevcut gösterimi. Bu nesneyi çizerken hizalama ihmal edilir
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Nesneyi X ve Y ofsetlerini değiştirerek gezdir. Ctrl+Tıklama ile nesneleri bir kerede sekiz birim kaydır
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Bağılı sıfırla
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Geçerli bağıl ofsetleri sıfırla
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X ofseti: {NUM}, Y ofseti: {NUM} (Gerçek)

@ -3411,6 +3411,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Попе
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Повернутися до попереднього нормального спрайту, пропускаючи будь-які псевдо/перемальовані/шрифтові спрайти і обгортаючи (wrap) навколо починаючи з першого спрайту і закінчуючи останнім
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Відображення обраного спрайту (вирівнювання ігнорується)
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайте спрайт навколо, змінюючи його зміщення за X та Y. Ctrl+клік зміщує спрайт на 8 клітинок
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Відновити відносні
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Відновити поточні зсуви (відносні)
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зсув по осі X: {NUM}, Зсув по осі Y: {NUM} (Абсолютно)

@ -2297,6 +2297,10 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK} جای
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK} پچھلا sprite
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK} منتخب sprite کا اظھار۔ اس sprite کے نقش میں سف بندی نظر اندازکی جائے گی۔
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK} ارد گرد sprite ھلایئے، X اور Y offset تبدیل کیجئے
###length 2
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK} منتخب sprite کیجئے
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK} اسکرین سے کسی sprite کو منتخب کیجئے

@ -3325,6 +3325,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite t
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Xử lý sprite bình thường ở trước, bỏ qua các loại pseudo/recolour/font sprite căn theo điểm bắt đầu
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Theo những thông tin của sprite đã chọn. Thì việc căn chỉnh khi vẽ đối với sprite này sẽ bị bỏ qua
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Di chuyển sprite xung quanh, thay đổi X và Y offsets. Ctrl+Click để di chuyển sprite tám đơn vị một lúc
###length 2
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Đặt lại tương đối
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Đặt lại các dịch chuyển tương đối hiện tại
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK} dịch X: {NUM}, dịch Y: {NUM} (tuyệt đối)

@ -2984,6 +2984,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Corlun b
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Mynd i'r corlun cyffredin blaenorol, gan hepgor unrhyw gorluniau ailliwio/ffont/llidgorluniau, ac amlapio o'r corlun cyntaf i'r olaf
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Cynrychioliad o'r corlun a ddewiswyd. Fe anwybyddir yr aliniad wrth lunio'r corlun
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Symud y corlun, gan newid yr atredau X ac Y. Mae Ctrl+Clic yn symud y corlun wyth uned ar y tro
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STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Ailosod perthyniad
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Ailosod y dodiadau perthynol
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Dodiad X: {NUM}, Dodiad Y: {NUM} (Absoliwt)

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