(svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole)

pull/155/head
frosch 9 years ago
parent 6f2937855a
commit 891021cdd3

@ -384,6 +384,9 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
if (v->current_order.IsType(OT_IMPLICIT)) return; // no timetabling of auto orders
if (v->cur_real_order_index >= v->GetNumOrders()) return;
Order *real_current_order = v->GetOrder(v->cur_real_order_index);
VehicleOrderID first_manual_order = 0;
for (Order *o = v->GetFirstOrder(); o != NULL && o->IsType(OT_IMPLICIT); o = o->next) {
++first_manual_order;
@ -411,17 +414,20 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return;
bool autofilling = HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
if (travelling && (!v->current_order.IsWaitTimetabled() ||
(autofilling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)))) {
/* Need to clear that now as otherwise we are not able to reduce the wait time */
bool remeasure_wait_time = !real_current_order->IsWaitTimetabled() ||
(autofilling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME));
if (travelling && remeasure_wait_time) {
/* We just finished travelling and want to remeasure the loading time,
* so do not apply any restrictions for the loading to finish. */
v->current_order.SetWaitTime(0);
}
if (just_started) return;
/* Modify station waiting time only if our new value is larger (this is
* always the case when we cleared the timetable). */
if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
/* Before modifying waiting times, check whether we want to preserve bigger ones. */
if (!real_current_order->IsType(OT_CONDITIONAL) &&
(travelling || time_taken > real_current_order->GetWaitTime() || remeasure_wait_time)) {
/* Round the time taken up to the nearest day, as this will avoid
* confusion for people who are timetabling in days, and can be
* adjusted later by people who aren't.
@ -433,9 +439,9 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
* processing of different orders when filling the timetable. */
uint time_to_set = CeilDiv(max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
if (travelling && (autofilling || !v->current_order.IsTravelTimetabled())) {
if (travelling && (autofilling || !real_current_order->IsTravelTimetabled())) {
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling);
} else if (!travelling && (autofilling || !v->current_order.IsWaitTimetabled())) {
} else if (!travelling && (autofilling || !real_current_order->IsWaitTimetabled())) {
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_WAIT_TIME, autofilling);
}
}
@ -450,8 +456,8 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
if (autofilling) return;
uint timetabled = travelling ? v->current_order.GetTimetabledTravel() :
v->current_order.GetTimetabledWait();
uint timetabled = travelling ? real_current_order->GetTimetabledTravel() :
real_current_order->GetTimetabledWait();
/* Vehicles will wait at stations if they arrive early even if they are not
* timetabled to wait there, so make sure the lateness counter is updated

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