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@ -554,171 +554,194 @@ static bool TransportIndustryGoods(TileIndex tile)
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return moved_cargo;
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}
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static void AnimateSugarSieve(TileIndex tile)
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{
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byte m = GetAnimationFrame(tile) + 1;
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static void AnimateTile_Industry(TileIndex tile)
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if (_settings_client.sound.ambient) {
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switch (m & 7) {
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case 2: SndPlayTileFx(SND_2D_SUGAR_MINE_1, tile); break;
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case 6: SndPlayTileFx(SND_29_SUGAR_MINE_2, tile); break;
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}
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}
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if (m >= 96) {
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m = 0;
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DeleteAnimatedTile(tile);
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}
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SetAnimationFrame(tile, m);
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MarkTileDirtyByTile(tile);
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}
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static void AnimateToffeeQuarry(TileIndex tile)
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{
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IndustryGfx gfx = GetIndustryGfx(tile);
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byte m = GetAnimationFrame(tile);
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if (GetIndustryTileSpec(gfx)->animation.status != ANIM_STATUS_NO_ANIMATION) {
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AnimateNewIndustryTile(tile);
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return;
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if (_industry_anim_offs_toffee[m] == 0xFF && _settings_client.sound.ambient) {
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SndPlayTileFx(SND_30_TOFFEE_QUARRY, tile);
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}
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switch (gfx) {
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case GFX_SUGAR_MINE_SIEVE:
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if ((_tick_counter & 1) == 0) {
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byte m = GetAnimationFrame(tile) + 1;
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if (++m >= 70) {
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m = 0;
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DeleteAnimatedTile(tile);
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}
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SetAnimationFrame(tile, m);
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if (_settings_client.sound.ambient) {
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switch (m & 7) {
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case 2: SndPlayTileFx(SND_2D_SUGAR_MINE_1, tile); break;
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case 6: SndPlayTileFx(SND_29_SUGAR_MINE_2, tile); break;
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}
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}
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MarkTileDirtyByTile(tile);
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}
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if (m >= 96) {
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m = 0;
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DeleteAnimatedTile(tile);
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}
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SetAnimationFrame(tile, m);
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static void AnimateBubbleCatcher(TileIndex tile)
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{
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byte m = GetAnimationFrame(tile);
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MarkTileDirtyByTile(tile);
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}
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break;
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if (++m >= 40) {
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m = 0;
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DeleteAnimatedTile(tile);
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}
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SetAnimationFrame(tile, m);
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case GFX_TOFFEE_QUARY:
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if ((_tick_counter & 3) == 0) {
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byte m = GetAnimationFrame(tile);
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MarkTileDirtyByTile(tile);
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}
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if (_industry_anim_offs_toffee[m] == 0xFF && _settings_client.sound.ambient) {
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SndPlayTileFx(SND_30_TOFFEE_QUARRY, tile);
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}
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static void AnimatePowerPlantSparks(TileIndex tile)
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{
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byte m = GetAnimationFrame(tile);
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if (m == 6) {
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SetAnimationFrame(tile, 0);
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DeleteAnimatedTile(tile);
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} else {
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SetAnimationFrame(tile, m + 1);
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MarkTileDirtyByTile(tile);
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}
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}
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static void AnimateToyFactory(TileIndex tile)
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{
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byte m = GetAnimationFrame(tile) + 1;
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if (++m >= 70) {
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switch (m) {
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case 1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_TOY_FACTORY_1, tile); break;
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case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_TOY_FACTORY_2, tile); break;
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case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_TOY_FACTORY_3, tile); break;
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default:
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if (m >= 50) {
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int n = GetIndustryAnimationLoop(tile) + 1;
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m = 0;
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DeleteAnimatedTile(tile);
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if (n >= 8) {
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n = 0;
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DeleteAnimatedTile(tile);
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}
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SetIndustryAnimationLoop(tile, n);
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}
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SetAnimationFrame(tile, m);
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}
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MarkTileDirtyByTile(tile);
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}
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break;
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SetAnimationFrame(tile, m);
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MarkTileDirtyByTile(tile);
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}
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case GFX_BUBBLE_CATCHER:
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if ((_tick_counter & 1) == 0) {
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byte m = GetAnimationFrame(tile);
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static void AnimatePlasticFountain(TileIndex tile, IndustryGfx gfx)
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{
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gfx = (gfx < GFX_PLASTIC_FOUNTAIN_ANIMATED_8) ? gfx + 1 : GFX_PLASTIC_FOUNTAIN_ANIMATED_1;
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SetIndustryGfx(tile, gfx);
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MarkTileDirtyByTile(tile);
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}
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if (++m >= 40) {
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m = 0;
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DeleteAnimatedTile(tile);
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}
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SetAnimationFrame(tile, m);
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static void AnimateOilWell(TileIndex tile, IndustryGfx gfx)
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{
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bool b = Chance16(1, 7);
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byte m = GetAnimationFrame(tile) + 1;
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if (m == 4 && (m = 0, ++gfx) == GFX_OILWELL_ANIMATED_3 + 1 && (gfx = GFX_OILWELL_ANIMATED_1, b)) {
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SetIndustryGfx(tile, GFX_OILWELL_NOT_ANIMATED);
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SetIndustryConstructionStage(tile, 3);
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DeleteAnimatedTile(tile);
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} else {
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SetAnimationFrame(tile, m);
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SetIndustryGfx(tile, gfx);
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MarkTileDirtyByTile(tile);
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}
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}
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MarkTileDirtyByTile(tile);
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}
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break;
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static void AnimateMineTower(TileIndex tile)
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{
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int state = _tick_counter & 0x7FF;
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/* Sparks on a coal plant */
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case GFX_POWERPLANT_SPARKS:
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if ((_tick_counter & 3) == 0) {
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if ((state -= 0x400) < 0) return;
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if (state < 0x1A0) {
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if (state < 0x20 || state >= 0x180) {
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byte m = GetAnimationFrame(tile);
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if (m == 6) {
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SetAnimationFrame(tile, 0);
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DeleteAnimatedTile(tile);
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} else {
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SetAnimationFrame(tile, m + 1);
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MarkTileDirtyByTile(tile);
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if (!(m & 0x40)) {
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SetAnimationFrame(tile, m | 0x40);
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if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINE, tile);
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}
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if (state & 7) return;
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} else {
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if (state & 3) return;
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}
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byte m = (GetAnimationFrame(tile) + 1) | 0x40;
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if (m > 0xC2) m = 0xC0;
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SetAnimationFrame(tile, m);
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MarkTileDirtyByTile(tile);
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} else if (state >= 0x200 && state < 0x3A0) {
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int i = (state < 0x220 || state >= 0x380) ? 7 : 3;
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if (state & i) return;
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byte m = (GetAnimationFrame(tile) & 0xBF) - 1;
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if (m < 0x80) m = 0x82;
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SetAnimationFrame(tile, m);
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MarkTileDirtyByTile(tile);
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}
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}
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static void AnimateTile_Industry(TileIndex tile)
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{
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IndustryGfx gfx = GetIndustryGfx(tile);
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if (GetIndustryTileSpec(gfx)->animation.status != ANIM_STATUS_NO_ANIMATION) {
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AnimateNewIndustryTile(tile);
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return;
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}
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switch (gfx) {
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case GFX_SUGAR_MINE_SIEVE:
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if ((_tick_counter & 1) == 0) AnimateSugarSieve(tile);
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break;
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case GFX_TOY_FACTORY:
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if ((_tick_counter & 1) == 0) {
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byte m = GetAnimationFrame(tile) + 1;
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switch (m) {
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case 1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_TOY_FACTORY_1, tile); break;
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case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_TOY_FACTORY_2, tile); break;
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case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_TOY_FACTORY_3, tile); break;
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default:
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if (m >= 50) {
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int n = GetIndustryAnimationLoop(tile) + 1;
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m = 0;
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if (n >= 8) {
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n = 0;
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DeleteAnimatedTile(tile);
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}
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SetIndustryAnimationLoop(tile, n);
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}
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}
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case GFX_TOFFEE_QUARY:
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if ((_tick_counter & 3) == 0) AnimateToffeeQuarry(tile);
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break;
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SetAnimationFrame(tile, m);
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MarkTileDirtyByTile(tile);
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}
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case GFX_BUBBLE_CATCHER:
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if ((_tick_counter & 1) == 0) AnimateBubbleCatcher(tile);
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break;
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case GFX_POWERPLANT_SPARKS:
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if ((_tick_counter & 3) == 0) AnimatePowerPlantSparks(tile);
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break;
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case GFX_TOY_FACTORY:
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if ((_tick_counter & 1) == 0) AnimateToyFactory(tile);
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break;
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case GFX_PLASTIC_FOUNTAIN_ANIMATED_1: case GFX_PLASTIC_FOUNTAIN_ANIMATED_2:
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case GFX_PLASTIC_FOUNTAIN_ANIMATED_3: case GFX_PLASTIC_FOUNTAIN_ANIMATED_4:
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case GFX_PLASTIC_FOUNTAIN_ANIMATED_5: case GFX_PLASTIC_FOUNTAIN_ANIMATED_6:
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case GFX_PLASTIC_FOUNTAIN_ANIMATED_7: case GFX_PLASTIC_FOUNTAIN_ANIMATED_8:
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if ((_tick_counter & 3) == 0) {
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gfx = (gfx < 155) ? gfx + 1 : 148;
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SetIndustryGfx(tile, gfx);
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MarkTileDirtyByTile(tile);
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}
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if ((_tick_counter & 3) == 0) AnimatePlasticFountain(tile, gfx);
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break;
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case GFX_OILWELL_ANIMATED_1:
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case GFX_OILWELL_ANIMATED_2:
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case GFX_OILWELL_ANIMATED_3:
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if ((_tick_counter & 7) == 0) {
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bool b = Chance16(1, 7);
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byte m = GetAnimationFrame(tile) + 1;
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if (m == 4 && (m = 0, ++gfx) == GFX_OILWELL_ANIMATED_3 + 1 && (gfx = GFX_OILWELL_ANIMATED_1, b)) {
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SetIndustryGfx(tile, GFX_OILWELL_NOT_ANIMATED);
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SetIndustryConstructionStage(tile, 3);
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DeleteAnimatedTile(tile);
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} else {
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SetAnimationFrame(tile, m);
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SetIndustryGfx(tile, gfx);
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MarkTileDirtyByTile(tile);
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}
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}
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if ((_tick_counter & 7) == 0) AnimateOilWell(tile, gfx);
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break;
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case GFX_COAL_MINE_TOWER_ANIMATED:
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case GFX_COPPER_MINE_TOWER_ANIMATED:
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case GFX_GOLD_MINE_TOWER_ANIMATED: {
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int state = _tick_counter & 0x7FF;
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if ((state -= 0x400) < 0) return;
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if (state < 0x1A0) {
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if (state < 0x20 || state >= 0x180) {
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byte m = GetAnimationFrame(tile);
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if (!(m & 0x40)) {
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SetAnimationFrame(tile, m | 0x40);
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if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINE, tile);
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}
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if (state & 7) return;
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} else {
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if (state & 3) return;
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}
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byte m = (GetAnimationFrame(tile) + 1) | 0x40;
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if (m > 0xC2) m = 0xC0;
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SetAnimationFrame(tile, m);
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MarkTileDirtyByTile(tile);
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} else if (state >= 0x200 && state < 0x3A0) {
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int i = (state < 0x220 || state >= 0x380) ? 7 : 3;
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if (state & i) return;
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byte m = (GetAnimationFrame(tile) & 0xBF) - 1;
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if (m < 0x80) m = 0x82;
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SetAnimationFrame(tile, m);
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MarkTileDirtyByTile(tile);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case GFX_GOLD_MINE_TOWER_ANIMATED:
|
|
|
|
|
AnimateMineTower(tile);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|