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@ -26,8 +26,44 @@
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static void *_dedicated_video_mem;
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#ifdef UNIX
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/* We want to fork our dedicated server */
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void DedicatedFork()
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{
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/* Fork the program */
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_dedicated_pid = fork();
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switch (_dedicated_pid) {
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case -1:
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perror("Unable to fork");
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exit(1);
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case 0:
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// We're the child
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/* Open the log-file to log all stuff too */
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_log_file_fd = fopen(_log_file, "a");
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if (!_log_file_fd) {
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perror("Unable to open logfile");
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exit(1);
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}
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/* Redirect stdout and stderr to log-file */
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if (dup2(fileno(_log_file_fd), fileno(stdout)) == -1) {
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perror("Re-routing stdout");
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exit(1);
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}
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if (dup2(fileno(_log_file_fd), fileno(stderr)) == -1) {
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perror("Re-routing stderr");
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exit(1);
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}
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break;
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default:
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// We're the parent
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printf("Loading dedicated server...\n");
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printf(" - Forked to background with pid %d\n", _dedicated_pid);
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exit(0);
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}
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}
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/* Signal handlers */
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void DedicatedSignalHandler(int sig)
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static void DedicatedSignalHandler(int sig)
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{
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_exit_game = true;
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signal(sig, DedicatedSignalHandler);
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@ -57,7 +93,7 @@ static bool DedicatedVideoChangeRes(int w, int h) { return false; }
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#ifdef UNIX
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bool InputWaiting()
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static bool InputWaiting()
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{
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struct timeval tv;
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fd_set readfds;
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@ -77,21 +113,48 @@ bool InputWaiting()
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return false;
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}
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#else
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bool InputWaiting()
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static bool InputWaiting()
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{
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return kbhit();
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}
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#endif
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static int DedicatedVideoMainLoop() {
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static void DedicatedHandleKeyInput()
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{
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#ifdef WIN32
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char input;
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#endif
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char input_line[200];
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#ifdef UNIX
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if (InputWaiting()) {
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fgets(input_line, 200, stdin);
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// Forget about the final \n (or \r)
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strtok(input_line, "\r\n");
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IConsoleCmdExec(input_line);
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}
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#else
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if (InputWaiting()) {
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input = getch();
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printf("%c", input);
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if (input != '\r')
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snprintf(input_line, 200, "%s%c", input_line, input);
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else {
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printf("\n");
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IConsoleCmdExec(input_line);
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sprintf(input_line, "");
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}
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}
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#endif
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}
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static int DedicatedVideoMainLoop()
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{
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#ifndef WIN32
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struct timeval tim;
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#else
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char input;
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#endif
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uint32 next_tick;
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uint32 cur_ticks;
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char input_line[200];
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#ifdef WIN32
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next_tick = GetTickCount() + 30;
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@ -125,26 +188,8 @@ static int DedicatedVideoMainLoop() {
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if (_exit_game) return ML_QUIT;
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#ifdef UNIX
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if (InputWaiting()) {
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fgets(input_line, 200, stdin);
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// Forget about the final \n (or \r)
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strtok(input_line, "\r\n");
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IConsoleCmdExec(input_line);
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}
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#else
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if (InputWaiting()) {
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input = getch();
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printf("%c", input);
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if (input != '\r')
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snprintf(input_line, 200, "%s%c", input_line, input);
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else {
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printf("\n");
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IConsoleCmdExec(input_line);
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sprintf(input_line, "");
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}
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}
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#endif
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if (!_dedicated_forks)
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DedicatedHandleKeyInput();
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#ifdef WIN32
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cur_ticks = GetTickCount();
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