(svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex)

pull/155/head
truelight 20 years ago
parent c2fd88b9b6
commit 92b329bc14

@ -26,8 +26,44 @@
static void *_dedicated_video_mem;
#ifdef UNIX
/* We want to fork our dedicated server */
void DedicatedFork()
{
/* Fork the program */
_dedicated_pid = fork();
switch (_dedicated_pid) {
case -1:
perror("Unable to fork");
exit(1);
case 0:
// We're the child
/* Open the log-file to log all stuff too */
_log_file_fd = fopen(_log_file, "a");
if (!_log_file_fd) {
perror("Unable to open logfile");
exit(1);
}
/* Redirect stdout and stderr to log-file */
if (dup2(fileno(_log_file_fd), fileno(stdout)) == -1) {
perror("Re-routing stdout");
exit(1);
}
if (dup2(fileno(_log_file_fd), fileno(stderr)) == -1) {
perror("Re-routing stderr");
exit(1);
}
break;
default:
// We're the parent
printf("Loading dedicated server...\n");
printf(" - Forked to background with pid %d\n", _dedicated_pid);
exit(0);
}
}
/* Signal handlers */
void DedicatedSignalHandler(int sig)
static void DedicatedSignalHandler(int sig)
{
_exit_game = true;
signal(sig, DedicatedSignalHandler);
@ -57,7 +93,7 @@ static bool DedicatedVideoChangeRes(int w, int h) { return false; }
#ifdef UNIX
bool InputWaiting()
static bool InputWaiting()
{
struct timeval tv;
fd_set readfds;
@ -77,21 +113,48 @@ bool InputWaiting()
return false;
}
#else
bool InputWaiting()
static bool InputWaiting()
{
return kbhit();
}
#endif
static int DedicatedVideoMainLoop() {
static void DedicatedHandleKeyInput()
{
#ifdef WIN32
char input;
#endif
char input_line[200];
#ifdef UNIX
if (InputWaiting()) {
fgets(input_line, 200, stdin);
// Forget about the final \n (or \r)
strtok(input_line, "\r\n");
IConsoleCmdExec(input_line);
}
#else
if (InputWaiting()) {
input = getch();
printf("%c", input);
if (input != '\r')
snprintf(input_line, 200, "%s%c", input_line, input);
else {
printf("\n");
IConsoleCmdExec(input_line);
sprintf(input_line, "");
}
}
#endif
}
static int DedicatedVideoMainLoop()
{
#ifndef WIN32
struct timeval tim;
#else
char input;
#endif
uint32 next_tick;
uint32 cur_ticks;
char input_line[200];
#ifdef WIN32
next_tick = GetTickCount() + 30;
@ -125,26 +188,8 @@ static int DedicatedVideoMainLoop() {
if (_exit_game) return ML_QUIT;
#ifdef UNIX
if (InputWaiting()) {
fgets(input_line, 200, stdin);
// Forget about the final \n (or \r)
strtok(input_line, "\r\n");
IConsoleCmdExec(input_line);
}
#else
if (InputWaiting()) {
input = getch();
printf("%c", input);
if (input != '\r')
snprintf(input_line, 200, "%s%c", input_line, input);
else {
printf("\n");
IConsoleCmdExec(input_line);
sprintf(input_line, "");
}
}
#endif
if (!_dedicated_forks)
DedicatedHandleKeyInput();
#ifdef WIN32
cur_ticks = GetTickCount();

21
ttd.c

@ -314,6 +314,7 @@ static void showhelp()
" -G seed = Set random seed\n"
" -n [ip#player:port] = Start networkgame\n"
" -D = Start dedicated server\n"
" -f = Fork into the background (dedicated only)\n"
" -i = Force to use the DOS palette (use this if you see a lot of pink)\n"
" -p #player = Player as #player (deprecated) (network only)\n"
);
@ -516,6 +517,8 @@ void LoadIntroGame()
if (_music_driver->is_song_playing()) ResetMusic();
}
extern void DedicatedFork();
int ttd_main(int argc, char* argv[])
{
MyGetOptData mgo;
@ -531,12 +534,14 @@ int ttd_main(int argc, char* argv[])
_game_mode = GM_MENU;
_switch_mode = SM_MENU;
_switch_mode_errorstr = INVALID_STRING_ID;
_dedicated_forks = false;
_dedicated_enabled = false;
// The last param of the following function means this:
// a letter means: it accepts that param (e.g.: -h)
// a ':' behind it means: it need a param (e.g.: -m<driver>)
// a '::' behind it means: it can optional have a param (e.g.: -d<debug>)
MyGetOptInit(&mgo, argc-1, argv+1, "m:s:v:hDn::l:eit:d::r:g::G:p:");
MyGetOptInit(&mgo, argc-1, argv+1, "m:s:v:hDfn::l:eit:d::r:g::G:p:");
while ((i = MyGetOpt(&mgo)) != -1) {
switch(i) {
case 'm': ttd_strlcpy(musicdriver, mgo.opt, sizeof(musicdriver)); break;
@ -546,7 +551,11 @@ int ttd_main(int argc, char* argv[])
sprintf(musicdriver,"null");
sprintf(sounddriver,"null");
sprintf(videodriver,"dedicated");
_dedicated_enabled = true;
} break;
case 'f': {
_dedicated_forks = true;
}; break;
case 'n': {
network = true;
if (mgo.opt)
@ -595,6 +604,13 @@ int ttd_main(int argc, char* argv[])
}
DeterminePaths();
#ifdef UNIX
// We must fork here, or we'll end up without some resources we need (like sockets)
if (_dedicated_forks)
DedicatedFork();
#endif
LoadFromConfig();
// override config?
@ -604,6 +620,9 @@ int ttd_main(int argc, char* argv[])
if (resolution[0]) { _cur_resolution[0] = resolution[0]; _cur_resolution[1] = resolution[1]; }
if (startdate != -1) _patches.starting_date = startdate;
if (_dedicated_forks && !_dedicated_enabled)
_dedicated_forks = false;
// enumerate language files
InitializeLanguagePacks();

@ -500,6 +500,7 @@ void DeterminePaths()
_path.gm_dir = str_fmt("%sgm/", _path.game_data_dir);
_path.data_dir = str_fmt("%sdata/", _path.game_data_dir);
_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
_log_file = str_fmt("%sopenttd.log", _path.personal_dir);
#if defined CUSTOM_LANG_DIR
// sets the search path for lng files to the custom one

@ -322,6 +322,8 @@ VARDEF int _num_screenshot_formats, _cur_screenshot_format;
VARDEF char _savegame_format[8];
VARDEF char *_config_file;
VARDEF char *_log_file;
VARDEF FILE *_log_file_fd;
// NOSAVE: These can be recalculated from InitializeLandscapeVariables
typedef struct {
@ -419,6 +421,11 @@ VARDEF int _debug_grf_level;
VARDEF int _debug_ai_level;
VARDEF int _debug_net_level;
/* Forking stuff */
VARDEF bool _dedicated_forks;
VARDEF bool _dedicated_enabled;
VARDEF pid_t _dedicated_pid;
void CDECL debug(const char *s, ...);
#ifdef NO_DEBUG_MESSAGES
#define DEBUG(name, level)

@ -2061,6 +2061,7 @@ void DeterminePaths()
_path.lang_dir = str_fmt("%slang\\", cfg);
_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
_log_file = str_fmt("%sopenttd.log", _path.personal_dir);
// make (auto)save and scenario folder
CreateDirectory(_path.save_dir, NULL);

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