Codechange: Remove Direction*Byte types

pull/104/head
Charles Pigott 5 years ago committed by PeterN
parent 9f3928658b
commit 96097b34a5

@ -79,7 +79,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
byte previous_pos; ///< Previous desired position of the aircraft.
StationID targetairport; ///< Airport to go to next.
byte state; ///< State of the airport. @see AirportMovementStates
DirectionByte last_direction;
Direction last_direction;
byte number_consecutive_turns; ///< Protection to prevent the aircraft of making a lot of turns in order to reach a specific point.
byte turn_counter; ///< Ticks between each turn to prevent > 45 degree turns.
byte flags; ///< Aircraft flags. @see AirVehicleFlags

@ -130,10 +130,10 @@ static const uint64
/** A single location on an airport where aircraft can move to. */
struct AirportMovingData {
int16 x; ///< x-coordinate of the destination.
int16 y; ///< y-coordinate of the destination.
uint16 flag; ///< special flags when moving towards the destination.
DirectionByte direction; ///< Direction to turn the aircraft after reaching the destination.
int16 x; ///< x-coordinate of the destination.
int16 y; ///< y-coordinate of the destination.
uint16 flag; ///< special flags when moving towards the destination.
Direction direction; ///< Direction to turn the aircraft after reaching the destination.
};
AirportMovingData RotateAirportMovingData(const AirportMovingData *orig, Direction rotation, uint num_tiles_x, uint num_tiles_y);

@ -23,7 +23,7 @@
* your viewport and not rotated by 45 degrees left or right to get
* a "north" used in you games.
*/
enum Direction {
enum Direction : byte {
DIR_BEGIN = 0, ///< Used to iterate
DIR_N = 0, ///< North
DIR_NE = 1, ///< Northeast
@ -42,7 +42,6 @@ DECLARE_POSTFIX_INCREMENT(Direction)
/** Define basic enum properties */
template <> struct EnumPropsT<Direction> : MakeEnumPropsT<Direction, byte, DIR_BEGIN, DIR_END, INVALID_DIR, 3> {};
typedef TinyEnumT<Direction> DirectionByte; ///< typedefing-enumification of Direction
/**
@ -77,7 +76,7 @@ enum DirDiff {
*
* This enumeration is used for the 4 direction of the tile-edges.
*/
enum DiagDirection {
enum DiagDirection : byte {
DIAGDIR_BEGIN = 0, ///< Used for iterations
DIAGDIR_NE = 0, ///< Northeast, upper right on your monitor
DIAGDIR_SE = 1, ///< Southeast
@ -92,7 +91,6 @@ DECLARE_POSTFIX_INCREMENT(DiagDirection)
/** Define basic enum properties */
template <> struct EnumPropsT<DiagDirection> : MakeEnumPropsT<DiagDirection, byte, DIAGDIR_BEGIN, DIAGDIR_END, INVALID_DIAGDIR, 2> {};
typedef TinyEnumT<DiagDirection> DiagDirectionByte; ///< typedefing-enumification of DiagDirection
/**

@ -26,11 +26,11 @@ typedef std::deque<Trackdir> ShipPathCache;
* All ships have this type.
*/
struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
TrackBits state; ///< The "track" the ship is following.
ShipPathCache path; ///< Cached path.
DirectionByte rotation; ///< Visible direction.
int16 rotation_x_pos; ///< NOSAVE: X Position before rotation.
int16 rotation_y_pos; ///< NOSAVE: Y Position before rotation.
TrackBits state; ///< The "track" the ship is following.
ShipPathCache path; ///< Cached path.
Direction rotation; ///< Visible direction.
int16 rotation_x_pos; ///< NOSAVE: X Position before rotation.
int16 rotation_y_pos; ///< NOSAVE: Y Position before rotation.
/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
Ship() : SpecializedVehicleBase() {}

@ -310,7 +310,7 @@ struct Airport : public TileArea {
uint64 flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
byte type; ///< Type of this airport, @see AirportTypes
byte layout; ///< Airport layout number.
DirectionByte rotation; ///< How this airport is rotated.
Direction rotation; ///< How this airport is rotated.
PersistentStorage *psa; ///< Persistent storage for NewGRF airports.

@ -34,7 +34,7 @@ struct AirportFTAbuildup {
* @param flags Movement flags.
* @param dir Direction.
*/
#define AMD(x, y, flags, dir) { x, y, flags, {dir} }
#define AMD(x, y, flags, dir) { x, y, flags, dir }
/** Dummy airport. */
static const AirportMovingData _airport_moving_data_dummy[] = {

@ -268,7 +268,7 @@ public:
int32 x_pos; ///< x coordinate.
int32 y_pos; ///< y coordinate.
int32 z_pos; ///< z coordinate.
DirectionByte direction; ///< facing
Direction direction; ///< facing
OwnerByte owner; ///< Which company owns the vehicle?
/**

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