@ -387,7 +387,7 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
HandleButtonClick ( w , e - > we . click . widget ) ;
SetWindowDirty ( w ) ;
_patches_newgame . starting_year = c lamp( _patches_newgame . starting_year + e - > we . click . widget - GLAND_START_DATE_TEXT , MIN_YEAR , MAX_YEAR ) ;
_patches_newgame . starting_year = C lamp( _patches_newgame . starting_year + e - > we . click . widget - GLAND_START_DATE_TEXT , MIN_YEAR , MAX_YEAR ) ;
}
_left_button_clicked = false ;
break ;
@ -402,7 +402,7 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
HandleButtonClick ( w , e - > we . click . widget ) ;
SetWindowDirty ( w ) ;
_patches_newgame . snow_line_height = c lamp( _patches_newgame . snow_line_height + e - > we . click . widget - GLAND_SNOW_LEVEL_TEXT , 2 , MAX_SNOWLINE_HEIGHT ) ;
_patches_newgame . snow_line_height = C lamp( _patches_newgame . snow_line_height + e - > we . click . widget - GLAND_SNOW_LEVEL_TEXT , 2 , MAX_SNOWLINE_HEIGHT ) ;
}
_left_button_clicked = false ;
break ;
@ -494,11 +494,11 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
switch ( WP ( w , generate_d ) . widget_id ) {
case GLAND_START_DATE_TEXT :
InvalidateWidget ( w , GLAND_START_DATE_TEXT ) ;
_patches_newgame . starting_year = c lamp( value , MIN_YEAR , MAX_YEAR ) ;
_patches_newgame . starting_year = C lamp( value , MIN_YEAR , MAX_YEAR ) ;
break ;
case GLAND_SNOW_LEVEL_TEXT :
InvalidateWidget ( w , GLAND_SNOW_LEVEL_TEXT ) ;
_patches_newgame . snow_line_height = c lamp( value , 2 , MAX_SNOWLINE_HEIGHT ) ;
_patches_newgame . snow_line_height = C lamp( value , 2 , MAX_SNOWLINE_HEIGHT ) ;
break ;
}
@ -657,7 +657,7 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e)
HandleButtonClick ( w , e - > we . click . widget ) ;
SetWindowDirty ( w ) ;
_patches_newgame . starting_year = c lamp( _patches_newgame . starting_year + e - > we . click . widget - CSCEN_START_DATE_TEXT , MIN_YEAR , MAX_YEAR ) ;
_patches_newgame . starting_year = C lamp( _patches_newgame . starting_year + e - > we . click . widget - CSCEN_START_DATE_TEXT , MIN_YEAR , MAX_YEAR ) ;
}
_left_button_clicked = false ;
break ;
@ -672,7 +672,7 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e)
HandleButtonClick ( w , e - > we . click . widget ) ;
SetWindowDirty ( w ) ;
_patches_newgame . se_flat_world_height = c lamp( _patches_newgame . se_flat_world_height + e - > we . click . widget - CSCEN_FLAT_LAND_HEIGHT_TEXT , 0 , MAX_TILE_HEIGHT ) ;
_patches_newgame . se_flat_world_height = C lamp( _patches_newgame . se_flat_world_height + e - > we . click . widget - CSCEN_FLAT_LAND_HEIGHT_TEXT , 0 , MAX_TILE_HEIGHT ) ;
}
_left_button_clicked = false ;
break ;
@ -699,11 +699,11 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e)
switch ( WP ( w , generate_d ) . widget_id ) {
case CSCEN_START_DATE_TEXT :
InvalidateWidget ( w , CSCEN_START_DATE_TEXT ) ;
_patches_newgame . starting_year = c lamp( value , MIN_YEAR , MAX_YEAR ) ;
_patches_newgame . starting_year = C lamp( value , MIN_YEAR , MAX_YEAR ) ;
break ;
case CSCEN_FLAT_LAND_HEIGHT_TEXT :
InvalidateWidget ( w , CSCEN_FLAT_LAND_HEIGHT_TEXT ) ;
_patches_newgame . se_flat_world_height = c lamp( value , 0 , MAX_TILE_HEIGHT ) ;
_patches_newgame . se_flat_world_height = C lamp( value , 0 , MAX_TILE_HEIGHT ) ;
break ;
}