(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.

pull/155/head
frosch 8 years ago
parent 4b8c6983e7
commit 9db36bd87a

@ -1402,7 +1402,7 @@ static ChangeInfoResult RoadVehicleChangeInfo(uint engine, int numinfo, int prop
break;
case 0x12: // SFX
rvi->sfx = buf->ReadByte();
rvi->sfx = GetNewGRFSoundID(_cur.grffile, buf->ReadByte());
break;
case PROP_ROADVEH_POWER: // Power in units of 10 HP.
@ -1590,7 +1590,7 @@ static ChangeInfoResult ShipVehicleChangeInfo(uint engine, int numinfo, int prop
break;
case 0x10: // SFX
svi->sfx = buf->ReadByte();
svi->sfx = GetNewGRFSoundID(_cur.grffile, buf->ReadByte());
break;
case 0x11: { // Cargoes available for refitting
@ -1758,7 +1758,7 @@ static ChangeInfoResult AircraftVehicleChangeInfo(uint engine, int numinfo, int
break;
case 0x12: // SFX
avi->sfx = buf->ReadByte();
avi->sfx = GetNewGRFSoundID(_cur.grffile, buf->ReadByte());
break;
case 0x13: { // Cargoes available for refitting

@ -161,6 +161,22 @@ bool LoadNewGRFSound(SoundEntry *sound)
return false;
}
/**
* Resolve NewGRF sound ID.
* @param file NewGRF to get sound from.
* @param sound_id GRF-specific sound ID. (GRF-local for IDs above ORIGINAL_SAMPLE_COUNT)
* @return Translated (global) sound ID, or INVALID_SOUND.
*/
SoundID GetNewGRFSoundID(const GRFFile *file, SoundID sound_id)
{
/* Global sound? */
if (sound_id < ORIGINAL_SAMPLE_COUNT) return sound_id;
sound_id -= ORIGINAL_SAMPLE_COUNT;
if (file == NULL || sound_id >= file->num_sounds) return INVALID_SOUND;
return file->sound_offset + sound_id;
}
/**
* Checks whether a NewGRF wants to play a different vehicle sound effect.
@ -185,14 +201,10 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event)
/* Play default sound if callback fails */
if (callback == CALLBACK_FAILED) return false;
if (callback >= ORIGINAL_SAMPLE_COUNT) {
callback -= ORIGINAL_SAMPLE_COUNT;
/* Play no sound if result is out of range */
if (callback > file->num_sounds) return true;
callback = GetNewGRFSoundID(file, callback);
callback += file->sound_offset;
}
/* Play no sound, if result is invalid */
if (callback == INVALID_SOUND) return true;
assert(callback < GetNumSounds());
SndPlayVehicleFx(callback, v);
@ -207,11 +219,8 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event)
*/
void PlayTileSound(const GRFFile *file, SoundID sound_id, TileIndex tile)
{
if (sound_id >= ORIGINAL_SAMPLE_COUNT) {
sound_id -= ORIGINAL_SAMPLE_COUNT;
if (sound_id > file->num_sounds) return;
sound_id += file->sound_offset;
}
sound_id = GetNewGRFSoundID(file, sound_id);
if (sound_id == INVALID_SOUND) return;
assert(sound_id < GetNumSounds());
SndPlayTileFx(sound_id, tile);

@ -33,6 +33,7 @@ enum VehicleSoundEvent {
SoundEntry *AllocateSound(uint num);
void InitializeSoundPool();
bool LoadNewGRFSound(SoundEntry *sound);
SoundID GetNewGRFSoundID(const struct GRFFile *file, SoundID sound_id);
SoundEntry *GetSound(SoundID sound_id);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);

@ -119,4 +119,6 @@ static const uint ORIGINAL_SAMPLE_COUNT = 73;
typedef uint16 SoundID;
static const SoundID INVALID_SOUND = 0xFFFF;
#endif /* SOUND_TYPE_H */

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