(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.

pull/155/head
frosch 12 years ago
parent 79968fb667
commit 9ef1c5f4c3

@ -82,7 +82,7 @@ int AIConfig::GetSetting(const char *name) const
SettingValueList::const_iterator it = this->settings.find(name);
if (it == this->settings.end()) {
assert(strcmp("start_date", name) == 0);
switch (GetGameSettings().difficulty.diff_level) {
switch (GetGameSettings().script.settings_profile) {
case SP_EASY: return AI::START_NEXT_EASY;
case SP_MEDIUM: return AI::START_NEXT_MEDIUM;
case SP_HARD: return AI::START_NEXT_HARD;

@ -1409,6 +1409,12 @@ STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Enabling this s
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Disable ships for computer: {STRING2}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Enabling this setting makes building ships impossible for a computer player
STR_CONFIG_SETTING_AI_PROFILE :Default settings profile: {STRING2}
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Choose which settings profile to use for random AIs or for initial values when adding a new AI or Game Script
STR_CONFIG_SETTING_AI_PROFILE_EASY :Easy
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Medium
STR_CONFIG_SETTING_AI_PROFILE_HARD :Hard
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Allow AIs in multiplayer: {STRING2}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Allow AI computer players to participate in multiplayer games
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes before scripts are suspended: {STRING2}

@ -2755,6 +2755,11 @@ bool AfterLoadGame()
}
}
if (IsSavegameVersionBefore(178)) {
/* Initialise script settings profile */
_settings_game.script.settings_profile = IsInsideMM(_settings_game.difficulty.diff_level, SP_BEGIN, SP_END) ? _settings_game.difficulty.diff_level : (uint)SP_MEDIUM;
}
/* Road stops is 'only' updating some caches */
AfterLoadRoadStops();
AfterLoadLabelMaps();

@ -241,8 +241,9 @@
* 175 24136
* 176 24446
* 177 24619
* 178 TODO
*/
extern const uint16 SAVEGAME_VERSION = 177; ///< Current savegame version of OpenTTD.
extern const uint16 SAVEGAME_VERSION = 178; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading

@ -293,7 +293,7 @@ int ScriptInfo::GetSettingDefaultValue(const char *name) const
for (ScriptConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
if (strcmp((*it).name, name) != 0) continue;
/* The default value depends on the difficulty level */
switch (GetGameSettings().difficulty.diff_level) {
switch (GetGameSettings().script.settings_profile) {
case SP_EASY: return (*it).easy_value;
case SP_MEDIUM: return (*it).medium_value;
case SP_HARD: return (*it).hard_value;

@ -1845,6 +1845,7 @@ static SettingEntry _settings_economy[] = {
static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
static SettingEntry _settings_ai_npc[] = {
SettingEntry("script.settings_profile"),
SettingEntry("ai.ai_in_multiplayer"),
SettingEntry("ai.ai_disable_veh_train"),
SettingEntry("ai.ai_disable_veh_roadveh"),

@ -288,6 +288,7 @@ struct AISettings {
/** Settings related to scripts. */
struct ScriptSettings {
uint8 settings_profile; ///< difficulty profile to set initial settings of scripts, esp. random AIs
uint32 script_max_opcode_till_suspend; ///< max opcode calls till scripts will suspend
};

@ -23,6 +23,7 @@ static const char *_savegame_date = "long|short|iso";
static const char *_server_langs = "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN";
#endif /* ENABLE_NETWORK */
static const char *_osk_activation = "disabled|double|single|immediately";
static const char *_settings_profiles = "easy|medium|hard";
static const SettingDesc _gameopt_settings[] = {
/* In version 4 a new difficulty setting has been added to the difficulty settings,

@ -1298,6 +1298,21 @@ cat = SC_EXPERT
length = 1
to = 106
[SDT_OMANY]
base = GameSettings
var = script.settings_profile
type = SLE_UINT8
from = 178
guiflags = SGF_MULTISTRING
def = SP_EASY
min = SP_EASY
max = SP_HARD
full = _settings_profiles
str = STR_CONFIG_SETTING_AI_PROFILE
strhelp = STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT
strval = STR_CONFIG_SETTING_AI_PROFILE_EASY
cat = SC_BASIC
[SDT_BOOL]
base = GameSettings
var = ai.ai_in_multiplayer

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