@ -1,3 +1,5 @@
/* $Id$ */
// stdafx.cpp : source file that includes just the standard includes
// ttd.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
/*
* Next part is in Dutch, and only here for me, TrueLight, the maker of this new AI
*/
#ifndef AI_NEW_H
#define AI_NEW_H
#include "functions.h"
#ifndef AIRPORT_H
#define AIRPORT_H
#include "table/sprites.h"
#ifndef AIRPORT_MOVEMENT_H
#define AIRPORT_MOVEMENT_H
* This file has the core function for AyStar
* AyStar is a fast pathfinding routine and is used for things like
* This file has the header for AyStar
#include "table/strings.h"
#ifndef CALLBACK_TABLE_H
#define CALLBACK_TABLE_H
#ifndef COMMAND_H
#define COMMAND_H
#ifndef CONSOLE_H
#define CONSOLE_H
#include "console.h"
#include <stdio.h>
#include <stdarg.h>
#ifndef DEBUG_H
#define DEBUG_H
#include "depot.h"
#ifndef DEPOT_H
#define DEPOT_H
#include "driver.h"
#ifndef DRIVER_H
#define DRIVER_H
#ifndef ECONOMY_H
#define ECONOMY_H
// This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN
#ifndef ENGINE_H
#define ENGINE_H
#include "fileio.h"
#ifndef FILEIO_H
#define FILEIO_H
#ifndef FUNCTIONS_H
#define FUNCTIONS_H
#ifndef GFX_H
#define GFX_H
#ifndef GUI_H
#define GUI_H
#ifndef HAL_H
#define HAL_H
#ifndef INDUSTRY_H
#define INDUSTRY_H
/* lzoconf.h -- configuration for the LZO real-time data compression library
This file is part of the LZO real-time data compression library.
#ifndef MACROS_H
#define MACROS_H
#ifndef MAP_H
#define MAP_H
Copyright (C) 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.
@ -21,7 +23,7 @@
ghost@aladdin.com
/* $Id: md5.c,v 1.6 2002/04/13 19:20:28 lpd Exp $ */
Independent implementation of MD5 (RFC 1321).
Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved.
/* $Id: md5.h,v 1.4 2002/04/13 19:20:28 lpd Exp $ */
/* minilzo.c -- mini subset of the LZO real-time data compression library
/* minilzo.h -- mini subset of the LZO real-time data compression library
#include "mixer.h"
#ifndef MIXER_H
#define MIXER_H
#include "music/bemidi.h"
#ifndef MUSIC_BEMIDI_H
#define MUSIC_BEMIDI_H
/*********************************************************************
* OpenTTD: An Open Source Transport Tycoon Deluxe clone *
* Copyright (c) 2002-2004 OpenTTD Developers. All Rights Reserved. *
#ifndef MUSIC_DMUSIC_H
#define MUSIC_DMUSIC_H
#ifndef __BEOS__
#ifndef __MORPHOS__
#ifndef MUSIC_EXTERNAL_H
#define MUSIC_EXTERNAL_H
#include "music/null_m.h"
#ifndef MUSIC_NULL_H
#define MUSIC_NULL_H
#include "music/os2_m.h"
#ifndef MUSIC_OS2_H
#define MUSIC_OS2_H
#include "music/win32_m.h"
#ifndef MUSIC_WIN32_H
#define MUSIC_WIN32_H
#ifndef NAMEGEN_H
#define NAMEGEN_H
#ifndef NETWORK_H
#define NETWORK_H
#include "string.h"
#ifndef NETWORK_CLIENT_H
#define NETWORK_CLIENT_H
#ifndef NETWORK_CORE_H
#define NETWORK_CORE_H
#include "network_data.h"
#ifndef NETWORK_DATA_H
#define NETWORK_DATA_H
#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H
#ifndef NETWORK_SERVER_H
#define NETWORK_SERVER_H
#ifndef NETWORK_LAN_H
#define NETWORK_LAN_H
#ifndef NEWGRF_H
#define NEWGRF_H