(svn r6156) -Codechange: DeleteIndustry removes an industry from the pool

-Codechange: DestroyIndustry is called by DeleteIndustry to remove all things where a industry depends on.
  Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
pull/155/head
truelight 18 years ago
parent 55ab975c36
commit a241ec82c9

@ -131,6 +131,14 @@ static inline Industry *GetRandomIndustry(void)
return GetIndustry(index);
}
void DestroyIndustry(Industry *i);
static inline void DeleteIndustry(Industry *i)
{
DestroyIndustry(i);
i->xy = 0;
}
#define FOR_ALL_INDUSTRIES_FROM(i, start) for (i = GetIndustry(start); i != NULL; i = (i->index + 1 < GetIndustryPoolSize()) ? GetIndustry(i->index + 1) : NULL) if (IsValidIndustry(i))
#define FOR_ALL_INDUSTRIES(i) FOR_ALL_INDUSTRIES_FROM(i, 0)

@ -25,6 +25,13 @@
#include "genworld.h"
#include "date.h"
void ShowIndustryViewWindow(int industry);
void BuildOilRig(TileIndex tile);
void DeleteOilRig(TileIndex tile);
static byte _industry_sound_ctr;
static TileIndex _industry_sound_tile;
enum {
/* Max industries: 64000 (8 * 8000) */
INDUSTRY_POOL_BLOCK_SIZE_BITS = 3, /* In bits, so (1 << 3) == 8 */
@ -46,13 +53,6 @@ static void IndustryPoolNewBlock(uint start_item)
/* Initialize the industry-pool */
MemoryPool _industry_pool = { "Industry", INDUSTRY_POOL_MAX_BLOCKS, INDUSTRY_POOL_BLOCK_SIZE_BITS, sizeof(Industry), &IndustryPoolNewBlock, NULL, 0, 0, NULL };
static byte _industry_sound_ctr;
static TileIndex _industry_sound_tile;
void ShowIndustryViewWindow(int industry);
void BuildOilRig(TileIndex tile);
void DeleteOilRig(TileIndex tile);
static const IndustryType _industry_close_mode[IT_END] = {
/* COAL_MINE */ INDUSTRYLIFE_PRODUCTION,
/* POWER_STATION */ INDUSTRYLIFE_NOT_CLOSABLE,
@ -132,6 +132,34 @@ const IndustrySpec *GetIndustrySpec(IndustryType thistype)
return &_industry_specs[thistype];
}
void DestroyIndustry(Industry *i)
{
BEGIN_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
if (IsTileType(tile_cur, MP_INDUSTRY)) {
if (GetIndustryIndex(tile_cur) == i->index) {
DoClearSquare(tile_cur);
}
} else if (IsTileType(tile_cur, MP_STATION) && IsOilRig(tile_cur)) {
DeleteOilRig(tile_cur);
}
END_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
if (i->type == IT_FARM || i->type == IT_FARM_2) {
/* Remove the farmland and convert it to regular tiles over time. */
BEGIN_TILE_LOOP(tile_cur, 42, 42, i->xy - TileDiffXY(21, 21)) {
if (IsTileType(tile_cur, MP_CLEAR) && IsClearGround(tile_cur, CLEAR_FIELDS) &&
GetIndustryIndexOfField(tile_cur) == i->index) {
SetIndustryIndexOfField(tile_cur, INVALID_INDUSTRY);
}
} END_TILE_LOOP(tile_cur, 42, 42, i->xy - TileDiff(21, 21))
}
_industry_sort_dirty = true;
DeleteSubsidyWithIndustry(i->index);
DeleteWindowById(WC_INDUSTRY_VIEW, i->index);
InvalidateWindow(WC_INDUSTRY_DIRECTORY, 0);
}
static void IndustryDrawSugarMine(const TileInfo *ti)
{
const DrawIndustrySpec1Struct *d;
@ -743,35 +771,6 @@ static void ChangeTileOwner_Industry(TileIndex tile, PlayerID old_player, Player
/* not used */
}
void DeleteIndustry(Industry *i)
{
BEGIN_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
if (IsTileType(tile_cur, MP_INDUSTRY)) {
if (GetIndustryIndex(tile_cur) == i->index) {
DoClearSquare(tile_cur);
}
} else if (IsTileType(tile_cur, MP_STATION) && IsOilRig(tile_cur)) {
DeleteOilRig(tile_cur);
}
END_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
if (i->type == IT_FARM || i->type == IT_FARM_2) {
/* Remove the farmland and convert it to regular tiles over time. */
BEGIN_TILE_LOOP(tile_cur, 42, 42, i->xy - TileDiffXY(21, 21)) {
if (IsTileType(tile_cur, MP_CLEAR) && IsClearGround(tile_cur, CLEAR_FIELDS) &&
GetIndustryIndexOfField(tile_cur) == i->index) {
SetIndustryIndexOfField(tile_cur, INVALID_INDUSTRY);
}
} END_TILE_LOOP(tile_cur, 42, 42, i->xy - TileDiff(21, 21))
}
i->xy = 0;
_industry_sort_dirty = true;
DeleteSubsidyWithIndustry(i->index);
DeleteWindowById(WC_INDUSTRY_VIEW, i->index);
InvalidateWindow(WC_INDUSTRY_DIRECTORY, 0);
}
static const byte _plantfarmfield_type[] = {1, 1, 1, 1, 1, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 6};
static bool IsBadFarmFieldTile(TileIndex tile)

Loading…
Cancel
Save