Merge branch 'master' into jgrpp

pull/73/head
Jonathan G Rennison 6 years ago
commit a37e30dfd0

@ -1018,7 +1018,36 @@ function Regression::Rail()
print(" BuildRail(): " + AIRail.BuildRail(10002, 10003, 10006));
print(" HasTransportType(): " + AITile.HasTransportType(10005, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(10006, AITile.TRANSPORT_RAIL));
print(" RemoveRail(): " + AIRail.RemoveRail(10005, 10004, 10001));
print(" RemoveRail(): " + AIRail.RemoveRail(10006, 10005, 10002));
print(" HasTransportType(): " + AITile.HasTransportType(10004, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(10005, AITile.TRANSPORT_RAIL));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(6200, AIRail.RAILTRACK_NE_SW));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(6200, AIRail.RAILTRACK_NW_NE));
print(" RemoveRailTrack(): " + AIRail.RemoveRailTrack(6200, AIRail.RAILTRACK_NE_SW));
print(" BuildRail(): " + AIRail.BuildRail(6200, 6200 + 256, 6200 + (256 * 4)));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 3), AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 4), AITile.TRANSPORT_RAIL));
print(" RemoveRail(): " + AIRail.RemoveRail(6200 + (256 * 3), 6200 + (256 * 2), 6200 - 256));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 3), AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(6200 + (256 * 4), AITile.TRANSPORT_RAIL));
print(" BuildRailTrack(): " + AIRail.BuildRail(14706, 14705, 12907));
print(" HasTransportType(): " + AITile.HasTransportType(13421, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(14191, AITile.TRANSPORT_RAIL));
print(" RemoveRail(): " + AIRail.RemoveRail(12907, 13163, 14706));
print(" HasTransportType(): " + AITile.HasTransportType(13421, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(14191, AITile.TRANSPORT_RAIL));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_SW));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NE_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_NE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_SW_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NE_SW));
print(" DemolishTile(): " + AITile.DemolishTile(61533));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NE_SW));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_NE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_SW_SE));
print(" DemolishTile(): " + AITile.DemolishTile(61533));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(61533, AIRail.RAILTRACK_NW_SE));
print(" Depot");
print(" IsRailTile(): " + AIRail.IsRailTile(33411));
@ -1053,6 +1082,31 @@ function Regression::Rail()
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7957));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7958));
print(" IsRailStationTile(): " + AIRail.IsRailStationTile(7959));
print(" Waypoint");
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(12646, AIRail.RAILTRACK_NW_SE));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(12648, AIRail.RAILTRACK_NE_SW));
print(" BuildRailTrack(): " + AIRail.BuildRailTrack(12650, AIRail.RAILTRACK_NW_NE));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12644));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12646));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12648));
print(" BuildRailWaypoint(): " + AIRail.BuildRailWaypoint(12650));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12644));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12646));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12648));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12650));
print(" RemoveRailWaypointTileRectangle():" + AIRail.RemoveRailWaypointTileRectangle(12644, 12646, false));
print(" RemoveRailWaypointTileRectangle():" + AIRail.RemoveRailWaypointTileRectangle(12648, 12650, true));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12644));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12646));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12648));
print(" IsRailWaypointTile(): " + AIRail.IsRailWaypointTile(12650));
print(" HasTransportType(): " + AITile.HasTransportType(12644, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(12646, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(12648, AITile.TRANSPORT_RAIL));
print(" HasTransportType(): " + AITile.HasTransportType(12650, AITile.TRANSPORT_RAIL));
print(" DemolishTile(): " + AITile.DemolishTile(12648));
print(" DemolishTile(): " + AITile.DemolishTile(12650));
}
function Regression::Road()
@ -1441,7 +1495,7 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list = AITileList_StationType(4, AIStation.STATION_BUS_STOP);
list = AITileList_StationType(6, AIStation.STATION_BUS_STOP);
print("");
print("--TileList_StationType--");
print(" Count(): " + list.Count());

@ -7253,7 +7253,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsBuoyTile(): false
IsLockTile(): false
IsCanalTile(): false
GetBankBalance(): 479851
GetBankBalance(): 479664
BuildWaterDepot(): true
BuildDock(): true
BuildBuoy(): true
@ -7266,7 +7266,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsBuoyTile(): true
IsLockTile(): true
IsCanalTile(): true
GetBankBalance(): 465257
GetBankBalance(): 465070
--AIWaypointList(BUOY)--
Count(): 1
@ -7285,7 +7285,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsBuoyTile(): false
IsLockTile(): false
IsCanalTile(): false
GetBankBalance(): 459862
GetBankBalance(): 459675
BuildWaterDepot(): true
BuildDock(): true
@ -7334,6 +7334,35 @@ ERROR: IsEnd() is invalid as Begin() is never called
HasTransportType(): true
HasTransportType(): false
RemoveRail(): true
HasTransportType(): false
HasTransportType(): false
BuildRailTrack(): true
RemoveRailTrack(): false
RemoveRailTrack(): true
BuildRail(): true
HasTransportType(): true
HasTransportType(): false
RemoveRail(): true
HasTransportType(): true
HasTransportType(): false
BuildRailTrack(): true
HasTransportType(): true
HasTransportType(): true
RemoveRail(): true
HasTransportType(): false
HasTransportType(): false
BuildRailTrack(): false
BuildRailTrack(): false
BuildRailTrack(): true
BuildRailTrack(): true
BuildRailTrack(): false
DemolishTile(): true
BuildRailTrack(): true
BuildRailTrack(): false
BuildRailTrack(): false
BuildRailTrack(): false
DemolishTile(): true
BuildRailTrack(): true
Depot
IsRailTile(): false
BuildRailDepot(): false
@ -7362,6 +7391,30 @@ ERROR: IsEnd() is invalid as Begin() is never called
IsRailStationTile(): false
IsRailStationTile(): false
IsRailStationTile(): false
Waypoint
BuildRailTrack(): true
BuildRailTrack(): true
BuildRailTrack(): true
BuildRailWaypoint(): false
BuildRailWaypoint(): true
BuildRailWaypoint(): true
BuildRailWaypoint(): false
IsRailWaypointTile(): false
IsRailWaypointTile(): true
IsRailWaypointTile(): true
IsRailWaypointTile(): false
RemoveRailWaypointTileRectangle():true
RemoveRailWaypointTileRectangle():true
IsRailWaypointTile(): false
IsRailWaypointTile(): false
IsRailWaypointTile(): false
IsRailWaypointTile(): false
HasTransportType(): false
HasTransportType(): false
HasTransportType(): true
HasTransportType(): true
DemolishTile(): true
DemolishTile(): true
--RailTypeList--
Count(): 1
@ -7485,9 +7538,9 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetName(0): Look, a station
GetLocation(1): 29253
GetLocation(1000): -1
GetStationID(33411): 4
GetStationID(33411): 6
GetStationID(34411): 65535
GetStationID(33411): 4
GetStationID(33411): 6
HasRoadType(3, TRAM): false
HasRoadType(3, ROAD): false
HasRoadType(33411, TRAM): false

@ -928,6 +928,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Rand sudafrican
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Personalizada...
STR_GAME_OPTIONS_CURRENCY_GEL :Lari georgiano (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :Rial iraní (IRR)
STR_GAME_OPTIONS_CURRENCY_RUB :Nuevo rublo ruso (RUR)
############ end of currency region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Vehículos de carretera

Loading…
Cancel
Save