Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592)

pull/332/head
Loïc Guilloux 3 years ago committed by GitHub
parent a2cf81e722
commit a53cfeef13
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -69,19 +69,16 @@ struct ScriptAllocator {
*/
void CheckAllocation(size_t requested_size, void *p)
{
if (this->allocated_size > this->allocation_limit && !this->error_thrown) {
if (this->allocated_size + requested_size > this->allocation_limit && !this->error_thrown) {
/* Do not allow allocating more than the allocation limit, except when an error is
* already as then the allocation is for throwing that error in Squirrel, the
* associated stack trace information and while cleaning up the AI. */
this->error_thrown = true;
char buff[128];
seprintf(buff, lastof(buff), "Maximum memory allocation exceeded by " PRINTF_SIZE " bytes when allocating " PRINTF_SIZE " bytes",
this->allocated_size - this->allocation_limit, requested_size);
this->allocated_size + requested_size - this->allocation_limit, requested_size);
/* Don't leak the rejected allocation. */
free(p);
p = nullptr;
/* Allocation rejected, don't count it. */
this->allocated_size -= requested_size;
throw Script_FatalError(buff);
}
@ -98,8 +95,6 @@ struct ScriptAllocator {
this->error_thrown = true;
char buff[64];
seprintf(buff, lastof(buff), "Out of memory. Cannot allocate " PRINTF_SIZE " bytes", requested_size);
/* Allocation failed, don't count it. */
this->allocated_size -= requested_size;
throw Script_FatalError(buff);
}
}
@ -107,10 +102,11 @@ struct ScriptAllocator {
void *Malloc(SQUnsignedInteger size)
{
void *p = malloc(size);
this->allocated_size += size;
this->CheckAllocation(size, p);
this->allocated_size += size;
#ifdef SCRIPT_DEBUG_ALLOCATIONS
assert(p != nullptr);
assert(this->allocations.find(p) == this->allocations.end());
@ -134,14 +130,21 @@ struct ScriptAllocator {
assert(this->allocations[p] == oldsize);
this->allocations.erase(p);
#endif
/* Can't use realloc directly because memory limit check.
* If memory exception is thrown, the old pointer is expected
* to be valid for engine cleanup.
*/
void *new_p = malloc(size);
void *new_p = realloc(p, size);
this->CheckAllocation(size - oldsize, new_p);
/* Memory limit test passed, we can copy data and free old pointer. */
memcpy(new_p, p, std::min(oldsize, size));
free(p);
this->allocated_size -= oldsize;
this->allocated_size += size;
this->CheckAllocation(size, p);
#ifdef SCRIPT_DEBUG_ALLOCATIONS
assert(new_p != nullptr);
assert(this->allocations.find(p) == this->allocations.end());

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