(svn r583) -newgrf: Hopefully prevent GRF files introducing new bridges or townhouses to crash the game (pasky).

pull/155/head
darkvater 20 years ago
parent 2f56162f35
commit a9a7957eaa

@ -69,6 +69,8 @@ enum grfspec_feature {
GSF_SHIP,
GSF_AIRCRAFT,
GSF_STATION,
GSF_BRIDGE,
GSF_TOWNHOUSE,
};
@ -697,6 +699,11 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
/* This is one single huge TODO. It doesn't handle anything more than
* just waypoints for now. */
/* TODO: Differentiate between railtypes. This is missing in the new
* GRF file specification yet, though, so I need to agree on this with
* patchman yet. We just assume all the station stuff is for railtype 0
* (railroad) for now. --pasky */
//printf("sci %d %d [0x%02x]\n", stid, numinfo, prop);
switch (prop) {
case 0x08:
@ -877,14 +884,16 @@ static void VehicleChangeInfo(byte *buf, int len)
* vehicles/stations will be changed
* B property what property to change, depends on the feature
* V new-info new bytes of info (variable size; depends on properties) */
/* TODO: Stations. */
/* TODO: Bridges, town houses. */
static const VCI_Handler handler[5] = {
static const VCI_Handler handler[7] = {
/* GSF_TRAIN */ RailVehicleChangeInfo,
/* GSF_ROAD */ RoadVehicleChangeInfo,
/* GSF_SHIP */ ShipVehicleChangeInfo,
/* GSF_AIRCRAFT */ AircraftVehicleChangeInfo,
/* GSF_STATION */ StationChangeInfo,
/* GSF_BRIDGE */ NULL,
/* GSF_TOWNHOUSE */NULL,
};
uint8 feature;
@ -902,6 +911,11 @@ static void VehicleChangeInfo(byte *buf, int len)
DEBUG(grf, 6) ("VehicleChangeInfo: Feature %d, %d properties, to apply to %d+%d",
feature, numprops, engine, numinfo);
if (feature > GSF_STATION) {
grfmsg(GMS_WARN, "VehicleChangeInfo: Unsupported feature %d, skipping.", feature);
return;
}
if (feature != GSF_STATION)
ei = &_engine_info[engine + _vehshifts[feature]];
@ -1137,7 +1151,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
* B cargo-type type of this cargo type (e.g. mail=2, wood=7, see below)
* W cid cargo ID (sprite group ID) for this type of cargo
* W def-cid default cargo ID (sprite group ID) */
/* TODO: Only trains supported now. */
/* TODO: Bridges, town houses. */
/* TODO: Multiple cargo support could be useful even for trains/cars -
* cargo id 0xff is used for showing images in the build train list. */
@ -1160,6 +1174,11 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
DEBUG(grf, 6) ("VehicleMapSpriteGroup: Feature %d, %d ids, %d cids, wagon override %d.",
feature, idcount, cidcount, wagover);
if (feature > GSF_STATION) {
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Unsupported feature %d, skipping.", feature);
return;
}
if (feature == GSF_STATION) {
// We do things differently for stations.

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