From b085f610e2a92eb78aee547f1345007e5c4d8baf Mon Sep 17 00:00:00 2001 From: Patric Stout Date: Tue, 6 Feb 2024 21:48:07 +0100 Subject: [PATCH] Doc: Prepare for 14.0-beta3 release (#12018) Co-authored-by: Michael Lutz --- changelog.txt | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) diff --git a/changelog.txt b/changelog.txt index 046c3868e4..9310b5b981 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,18 @@ -14.0-beta2 (2023-02-04) +14.0-beta3 (2024-02-06) +------------------------------------------------------------------------ +Add: [Script] ScriptTileList_StationCoverage to get station coverage area (#12015) +Change: Update OpenTTD TTF fonts to v0.5 (#11994) +Fix #12012: Crash when opening orders of another company (#12013) +Fix #12001: Use correct valid cargo check for old-style NewGRF town house 3rd cargo set up (#12006) +Fix #11997: Adjust economy date by 1920 when loading TTD/TTO savegames (#12007) +Fix: Focus hotkey in road/tram stop building window (#12008) +Fix: Signals were incorrectly shifted by 1 pixel when selected (#12005) +Fix: Missing default vehicles and industry acceptance/production (#12000) +Fix: [Script] Avoid overflow in scripts when infinite money is enabled (#12016) +Fix: [Script] Don't kill GS misusing GSText (#12009) + + +14.0-beta2 (2024-02-04) ------------------------------------------------------------------------ Change: [NewGRF] Improved support for redefining default cargo types (#11719) Fix #11982: Crash when trying to place signals on things other than plain rails (#11977) @@ -10,7 +24,7 @@ Fix #11802: Made determining water region edge traversability more robust (#1198 Fix: Second colour vehicle-type default liveries were not being updated (#11971) -14.0-beta1 (2023-02-03) +14.0-beta1 (2024-02-03) ------------------------------------------------------------------------ Feature: Order option to unbunch vehicles at depot (#11945) Feature: Infinite money mode (#11902)