From b3cdae2af1c6c8e33d0a506d33694e4c6b8f679f Mon Sep 17 00:00:00 2001 From: dominik Date: Sat, 14 Aug 2004 10:05:27 +0000 Subject: [PATCH] (svn r51) Yet another slope graphics fix --- landscape.c | 11 +++++++---- table/landscape_sprite.h | 12 ++++++++---- 2 files changed, 15 insertions(+), 8 deletions(-) diff --git a/landscape.c b/landscape.c index 1932d29e23..45e371bb26 100644 --- a/landscape.c +++ b/landscape.c @@ -246,14 +246,17 @@ bool hasFoundation(TileInfo *ti, bool direction) { bool south, other; // southern corner and east/west corner uint slope = _tile_type_procs[ti->type]->get_slope_tileh_proc(ti); - south = ((ti->tileh) & 2) != (slope & 2); + uint tileh = ti->tileh; + + if(slope==0 && slope!=tileh) tileh=15; + south = (tileh & 2) != (slope & 2); if(direction) - other = ((ti->tileh) & 4) != (slope & 4); + other = (tileh & 4) != (slope & 4); else - other = ((ti->tileh) & 1) != (slope & 1); - + other = (tileh & 1) != (slope & 1); return south || other; + } void DrawFoundation(TileInfo *ti, uint f) diff --git a/table/landscape_sprite.h b/table/landscape_sprite.h index 2a4cf13b2e..c96445abad 100644 --- a/table/landscape_sprite.h +++ b/table/landscape_sprite.h @@ -132,28 +132,32 @@ static const SpriteID _landscape_spriteindexes_3[] = { }; -/* Slope graphics indexes temperate climate */ +/* Slope graphics indexes temperate climate +Skip first 3 sprites and only load the proper set */ static const SpriteID _slopes_spriteindexes_0[] = { 0xfffe, 3, SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, 0xffff, }; -/* Slope graphics indexes arctic climate */ +/* Slope graphics indexes arctic climate +Skip first 79 sprites and only load the proper set */ static const SpriteID _slopes_spriteindexes_1[] = { 0xfffe, 79, SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, 0xffff, }; -/* Slope graphics indexes tropical climate */ +/* Slope graphics indexes tropical climate +Skip first 155 sprites and only load the proper set */ static const SpriteID _slopes_spriteindexes_2[] = { 0xfffe, 155, SPR_SLOPES_BASE, SPR_SLOPES_BASE+73, 0xffff, }; -/* Slope graphics indexes toyland climate */ +/* Slope graphics indexes toyland climate +Skip first 231 sprites and only load the proper set */ static const SpriteID _slopes_spriteindexes_3[] = { 0xfffe, 231, SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,