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@ -274,10 +274,10 @@ static uint32 GetDistanceFromNearbyHouse(uint8 parameter, TileIndex tile, uint32
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uint8 searchtype = GB(parameter, 6, 2);
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uint8 searchradius = GB(parameter, 0, 6);
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if (searchtype >= lengthof(search_procs)) return 0; // do not run on ill-defined code
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if (searchradius < 2) return 0; // do not use a too low radius
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if (searchradius < 1) return 0; // do not use a too low radius
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/* Use a pointer for the tile to start the search. Will be required for calculating the distance*/
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if (CircularTileSearch(&found_tile, searchradius, search_procs[searchtype], data)) {
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if (CircularTileSearch(&found_tile, 2 * searchradius + 1, search_procs[searchtype], data)) {
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return DistanceManhattan(found_tile, tile);
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}
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return 0;
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