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@ -2200,6 +2200,7 @@ static void LoadUnloadVehicle(Vehicle *front)
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if (cap_left > 0) {
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/* If vehicle can load cargo, reset time_since_pickup. */
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ge->time_since_pickup = 0;
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ge->last_vehicle_type = v->type;
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/* If there's goods waiting at the station, and the vehicle
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* has capacity for it, load it on the vehicle. */
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@ -2233,7 +2234,6 @@ static void LoadUnloadVehicle(Vehicle *front)
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anything_loaded = true;
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st->time_since_load = 0;
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ge->last_vehicle_type = v->type;
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if (ged->cargo.TotalCount() == 0) {
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TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
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