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@ -1197,11 +1197,10 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd
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if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
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if (sdb->cmd == SDT_BOOLX) {
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static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
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/* Draw checkbox for boolean-value either on/off */
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bool on = ReadValue(var, sd->save.conv) != 0;
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DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
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DrawBoolButton(buttons_left, button_y, on, editable);
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SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
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} else {
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int32 value;
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@ -1822,6 +1821,19 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
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}
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}
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/**
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* Draw a toggle button.
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* @param x the x position to draw
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* @param y the y position to draw
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* @param state true = lowered
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* @param clickable is the button clickable?
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*/
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void DrawBoolButton(int x, int y, bool state, bool clickable)
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{
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static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
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DrawFrameRect(x, y + 1, x + 19, y + 9, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
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}
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struct CustomCurrencyWindow : Window {
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int query_widget;
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