Codechange: merge duplicated logic to scroll in lists by key into a single function

pull/251/head
Rubidium 3 years ago committed by rubidium42
parent b3495f1a13
commit bf4fe19a66

@ -863,55 +863,31 @@ public:
EventState OnKeyPress(WChar key, uint16 keycode) override
{
switch (keycode) {
case WKC_UP:
/* scroll up by one */
if (this->list_pos > 0) this->list_pos--;
break;
case WKC_DOWN:
/* scroll down by one */
if (this->list_pos < (int)this->content.size() - 1) this->list_pos++;
break;
case WKC_PAGEUP:
/* scroll up a page */
this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
break;
case WKC_PAGEDOWN:
/* scroll down a page */
this->list_pos = std::min(this->list_pos + this->vscroll->GetCapacity(), (int)this->content.size() - 1);
break;
case WKC_HOME:
/* jump to beginning */
this->list_pos = 0;
break;
case WKC_END:
/* jump to end */
this->list_pos = (int)this->content.size() - 1;
break;
case WKC_SPACE:
case WKC_RETURN:
if (keycode == WKC_RETURN || !IsWidgetFocused(WID_NCL_FILTER)) {
if (this->selected != nullptr) {
_network_content_client.ToggleSelectedState(this->selected);
this->content.ForceResort();
this->InvalidateData();
}
if (this->filter_data.types.any()) {
this->content.ForceRebuild();
this->InvalidateData();
if (this->vscroll->UpdateListPositionOnKeyPress(this->list_pos, keycode) == ES_NOT_HANDLED) {
switch (keycode) {
case WKC_SPACE:
case WKC_RETURN:
if (keycode == WKC_RETURN || !IsWidgetFocused(WID_NCL_FILTER)) {
if (this->selected != nullptr) {
_network_content_client.ToggleSelectedState(this->selected);
this->content.ForceResort();
this->InvalidateData();
}
if (this->filter_data.types.any()) {
this->content.ForceRebuild();
this->InvalidateData();
}
return ES_HANDLED;
}
return ES_HANDLED;
}
/* space is pressed and filter is focused. */
FALLTHROUGH;
/* space is pressed and filter is focused. */
FALLTHROUGH;
default:
return ES_NOT_HANDLED;
default:
return ES_NOT_HANDLED;
}
}
if (this->content.size() == 0) {
this->list_pos = 0; // above stuff may result in "-1".
if (this->UpdateFilterState()) {
this->content.ForceRebuild();
this->InvalidateData();

@ -66,8 +66,8 @@ void UpdateNetworkGameWindow()
}
typedef GUIList<NetworkGameList*, StringFilter&> GUIGameServerList;
typedef uint16 ServerListPosition;
static const ServerListPosition SLP_INVALID = 0xFFFF;
typedef int ServerListPosition;
static const ServerListPosition SLP_INVALID = -1;
/** Full blown container to make it behave exactly as we want :) */
class NWidgetServerListHeader : public NWidgetContainer {
@ -771,39 +771,8 @@ public:
EventState state = ES_NOT_HANDLED;
/* handle up, down, pageup, pagedown, home and end */
if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
if (this->servers.size() == 0) return ES_HANDLED;
switch (keycode) {
case WKC_UP:
/* scroll up by one */
if (this->list_pos == SLP_INVALID) return ES_HANDLED;
if (this->list_pos > 0) this->list_pos--;
break;
case WKC_DOWN:
/* scroll down by one */
if (this->list_pos == SLP_INVALID) return ES_HANDLED;
if (this->list_pos < this->servers.size() - 1) this->list_pos++;
break;
case WKC_PAGEUP:
/* scroll up a page */
if (this->list_pos == SLP_INVALID) return ES_HANDLED;
this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
break;
case WKC_PAGEDOWN:
/* scroll down a page */
if (this->list_pos == SLP_INVALID) return ES_HANDLED;
this->list_pos = std::min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.size() - 1);
break;
case WKC_HOME:
/* jump to beginning */
this->list_pos = 0;
break;
case WKC_END:
/* jump to end */
this->list_pos = (ServerListPosition)this->servers.size() - 1;
break;
default: NOT_REACHED();
}
if (this->vscroll->UpdateListPositionOnKeyPress(this->list_pos, keycode) == ES_HANDLED) {
if (this->list_pos == SLP_INVALID) return ES_HANDLED;
this->server = this->servers[this->list_pos];

@ -1318,42 +1318,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
{
if (!this->editable) return ES_NOT_HANDLED;
switch (keycode) {
case WKC_UP:
/* scroll up by one */
if (this->avail_pos > 0) this->avail_pos--;
break;
case WKC_DOWN:
/* scroll down by one */
if (this->avail_pos < (int)this->avails.size() - 1) this->avail_pos++;
break;
case WKC_PAGEUP:
/* scroll up a page */
this->avail_pos = (this->avail_pos < this->vscroll2->GetCapacity()) ? 0 : this->avail_pos - this->vscroll2->GetCapacity();
break;
case WKC_PAGEDOWN:
/* scroll down a page */
this->avail_pos = std::min(this->avail_pos + this->vscroll2->GetCapacity(), (int)this->avails.size() - 1);
break;
case WKC_HOME:
/* jump to beginning */
this->avail_pos = 0;
break;
case WKC_END:
/* jump to end */
this->avail_pos = (uint)this->avails.size() - 1;
break;
default:
return ES_NOT_HANDLED;
}
if (this->vscroll2->UpdateListPositionOnKeyPress(this->avail_pos, keycode) == ES_NOT_HANDLED) return ES_NOT_HANDLED;
if (this->avails.size() == 0) this->avail_pos = -1;
if (this->avail_pos >= 0) {
this->active_sel = nullptr;
DeleteWindowByClass(WC_GRF_PARAMETERS);

@ -1974,6 +1974,66 @@ int Scrollbar::GetScrolledRowFromWidget(int clickpos, const Window * const w, in
return (pos >= this->GetCount()) ? INT_MAX : pos;
}
/**
* Update the given list position as if it were on this scroll bar when the given keycode was pressed.
* This does not update the actual position of this scroll bar, that is left to the caller. It does,
* however use the capacity and count of the scroll bar for the bounds and amount to scroll.
*
* When the count is 0 or the return is ES_NOT_HANDLED, then the position is not updated.
* With WKC_UP and WKC_DOWN the position goes one up or down respectively.
* With WKC_PAGEUP and WKC_PAGEDOWN the position goes one capacity up or down respectively.
* With WKC_HOME the first position is selected and with WKC_END the last position is selected.
* This function ensures that pos is in the range [0..count).
* @param list_position The current position in the list.
* @param key_code The pressed key code.
* @return ES_NOT_HANDLED when another key than the 6 specific keys was pressed, otherwise ES_HANDLED.
*/
EventState Scrollbar::UpdateListPositionOnKeyPress(int &list_position, uint16 keycode) const
{
int new_pos = list_position;
switch (keycode) {
case WKC_UP:
/* scroll up by one */
new_pos--;
break;
case WKC_DOWN:
/* scroll down by one */
new_pos++;
break;
case WKC_PAGEUP:
/* scroll up a page */
new_pos -= this->GetCapacity();
break;
case WKC_PAGEDOWN:
/* scroll down a page */
new_pos += this->GetCapacity();
break;
case WKC_HOME:
/* jump to beginning */
new_pos = 0;
break;
case WKC_END:
/* jump to end */
new_pos = this->GetCount() - 1;
break;
default:
return ES_NOT_HANDLED;
}
/* If there are no elements, there is nothing to scroll/update. */
if (this->GetCount() != 0) {
list_position = Clamp(new_pos, 0, this->GetCount() - 1);
}
return ES_HANDLED;
}
/**
* Set capacity of visible elements from the size and resize properties of a widget.
* @param w Window.

@ -749,6 +749,7 @@ public:
}
int GetScrolledRowFromWidget(int clickpos, const Window * const w, int widget, int padding = 0, int line_height = -1) const;
EventState UpdateListPositionOnKeyPress(int &list_position, uint16 keycode) const;
};
/**

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