(svn r21664) -Add: [NoAI] AIEventTownFounded

pull/155/head
yexo 14 years ago
parent 1bdea024a3
commit c5597c44c4

@ -209,6 +209,7 @@ void AIInstance::RegisterAPI()
SQAIEventSubsidyExpired_Register(this->engine);
SQAIEventSubsidyOffer_Register(this->engine);
SQAIEventSubsidyOfferExpired_Register(this->engine);
SQAIEventTownFounded_Register(this->engine);
SQAIEventVehicleCrashed_Register(this->engine);
SQAIEventVehicleLost_Register(this->engine);
SQAIEventVehicleUnprofitable_Register(this->engine);

@ -50,6 +50,7 @@ public:
AI_ET_STATION_FIRST_VEHICLE,
AI_ET_DISASTER_ZEPPELINER_CRASHED,
AI_ET_DISASTER_ZEPPELINER_CLEARED,
AI_ET_TOWN_FOUNDED,
};
/**

@ -52,6 +52,7 @@ void SQAIEvent_Register(Squirrel *engine)
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_STATION_FIRST_VEHICLE, "AI_ET_STATION_FIRST_VEHICLE");
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_DISASTER_ZEPPELINER_CRASHED, "AI_ET_DISASTER_ZEPPELINER_CRASHED");
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_DISASTER_ZEPPELINER_CLEARED, "AI_ET_DISASTER_ZEPPELINER_CLEARED");
SQAIEvent.DefSQConst(engine, AIEvent::AI_ET_TOWN_FOUNDED, "AI_ET_TOWN_FOUNDED");
SQAIEvent.DefSQMethod(engine, &AIEvent::GetEventType, "GetEventType", 1, "x");

@ -800,4 +800,37 @@ private:
StationID station;
};
/**
* Event Town Founded, indicating a new town has been created.
*/
class AIEventTownFounded : public AIEvent {
public:
/** Get the name of this class to identify it towards squirrel. */
static const char *GetClassName() { return "AIEventTownFounded"; }
/**
* @param town The town that was created.
*/
AIEventTownFounded(TownID town) :
AIEvent(AI_ET_TOWN_FOUNDED),
town(town)
{}
/**
* Convert an AIEvent to the real instance.
* @param instance The instance to convert.
* @return The converted instance.
*/
static AIEventTownFounded *Convert(AIEvent *instance) { return (AIEventTownFounded *)instance; }
/**
* Get the TownID of the town.
* @return The TownID of the town that was created.
*/
TownID GetTownID() { return this->town; }
private:
TownID town;
};
#endif /* AI_EVENT_TYPES_HPP */

@ -454,3 +454,24 @@ void SQAIEventDisasterZeppelinerCleared_Register(Squirrel *engine)
SQAIEventDisasterZeppelinerCleared.PostRegister(engine);
}
namespace SQConvert {
/* Allow AIEventTownFounded to be used as Squirrel parameter */
template <> AIEventTownFounded *GetParam(ForceType<AIEventTownFounded *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIEventTownFounded *)instance; }
template <> AIEventTownFounded &GetParam(ForceType<AIEventTownFounded &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIEventTownFounded *)instance; }
template <> const AIEventTownFounded *GetParam(ForceType<const AIEventTownFounded *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIEventTownFounded *)instance; }
template <> const AIEventTownFounded &GetParam(ForceType<const AIEventTownFounded &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIEventTownFounded *)instance; }
template <> int Return<AIEventTownFounded *>(HSQUIRRELVM vm, AIEventTownFounded *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIEventTownFounded", res, NULL, DefSQDestructorCallback<AIEventTownFounded>); return 1; }
} // namespace SQConvert
void SQAIEventTownFounded_Register(Squirrel *engine)
{
DefSQClass <AIEventTownFounded> SQAIEventTownFounded("AIEventTownFounded");
SQAIEventTownFounded.PreRegister(engine, "AIEvent");
SQAIEventTownFounded.DefSQStaticMethod(engine, &AIEventTownFounded::Convert, "Convert", 2, ".x");
SQAIEventTownFounded.DefSQMethod(engine, &AIEventTownFounded::GetTownID, "GetTownID", 1, "x");
SQAIEventTownFounded.PostRegister(engine);
}

@ -47,6 +47,7 @@
#include "depot_base.h"
#include "object_map.h"
#include "object_base.h"
#include "ai/ai.hpp"
#include "table/strings.h"
#include "table/town_land.h"
@ -1605,6 +1606,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
SetDParam(1, t->index);
AddNewsItem(STR_NEWS_NEW_TOWN, NS_INDUSTRY_OPEN, NR_TILE, tile, NR_NONE, UINT32_MAX, cn);
AI::BroadcastNewEvent(new AIEventTownFounded(t->index));
}
}
return cost;

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