(svn r22129) -Codechange: use simpler check to test if there any towns in the game

pull/155/head
smatz 13 years ago
parent b322714e55
commit c7aebed03e

@ -682,7 +682,7 @@ bool AfterLoadGame()
}
/* make sure there is a town in the game */
if (_game_mode == GM_NORMAL && !ClosestTownFromTile(0, UINT_MAX)) {
if (_game_mode == GM_NORMAL && Town::GetNumItems() == 0) {
SetSaveLoadError(STR_ERROR_NO_TOWN_IN_SCENARIO);
/* Restore the signals */
ResetSignalHandlers();

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