(svn r26547) -Codechange: Collect order travel and wait times independent of timetables

pull/155/head
fonsinchen 10 years ago
parent d49dad9f9c
commit c81a6070cb

@ -1675,7 +1675,7 @@ static void LoadUnloadVehicle(Vehicle *front)
/* We loaded less cargo than possible for all cargo types and it's not full
* load and we're not supposed to wait any longer: stop loading. */
if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
front->current_order_time >= (uint)max(front->current_order.GetWaitTime() - front->lateness_counter, 0)) {
front->current_order_time >= (uint)max(front->current_order.GetTimetabledWait() - front->lateness_counter, 0)) {
SetBit(front->vehicle_flags, VF_STOP_LOADING);
}
} else {

@ -126,17 +126,17 @@ public:
void SetRefit(CargoID cargo);
/** How must the consist be loaded? */
inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 4); }
inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 3); }
/** How must the consist be unloaded? */
inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 4); }
inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 3); }
/** At which stations must we stop? */
inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
/** Where must we stop at the platform? */
inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
/** What caused us going to the depot? */
inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 4); }
inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); }
/** What are we going to do when in the depot. */
inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 4); }
inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 3); }
/** What variable do we have to compare? */
inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
/** What is the comparator to use? */
@ -147,17 +147,17 @@ public:
inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
/** Set how the consist must be loaded. */
inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 4, load_type); }
inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 3, load_type); }
/** Set how the consist must be unloaded. */
inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 4, unload_type); }
inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 3, unload_type); }
/** Set whether we must stop at stations or not. */
inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
/** Set where we must stop at the platform. */
inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
/** Set the cause to go to the depot. */
inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 4, depot_order_type); }
inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); }
/** Set what we are going to do in the depot. */
inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 4, depot_service_type); }
inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 3, depot_service_type); }
/** Set variable we have to compare. */
inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
/** Set the comparator to use. */
@ -167,9 +167,23 @@ public:
/** Set the value to base the skip on. */
inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
/** Get the time in ticks a vehicle should wait at the destination. */
/* As conditional orders write their "skip to" order all over the flags, we cannot check the
* flags to find out if timetabling is enabled. However, as conditional orders are never
* autofilled we can be sure that any non-zero values for their wait_time and travel_time are
* explicitly set (but travel_time is actually unused for conditionals). */
/** Does this order have an explicit wait time set? */
inline bool IsWaitTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->wait_time > 0 : HasBit(this->flags, 3); }
/** Does this order have an explicit travel time set? */
inline bool IsTravelTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7); }
/** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */
inline uint16 GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; }
/** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */
inline uint16 GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; }
/** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */
inline uint16 GetWaitTime() const { return this->wait_time; }
/** Get the time in ticks a vehicle should take to reach the destination. */
/** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */
inline uint16 GetTravelTime() const { return this->travel_time; }
/**
@ -179,9 +193,21 @@ public:
*/
inline uint16 GetMaxSpeed() const { return this->max_speed; }
/** Set the time in ticks a vehicle should wait at the destination. */
inline void SetWaitTime(uint16 time) { this->wait_time = time; }
/** Set the time in ticks a vehicle should take to reach the destination. */
/** Set if the wait time is explicitly timetabled (unless the order is conditional). */
inline void SetWaitTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 3, 1, timetabled ? 1 : 0); }
/** Set if the travel time is explicitly timetabled (unless the order is conditional). */
inline void SetTravelTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 7, 1, timetabled ? 1 : 0); }
/**
* Set the time in ticks to wait at the destination.
* @param time Time to set as wait time.
*/
inline void SetWaitTime(uint16 time) { this->wait_time = time; }
/**
* Set the time in ticks to take for travelling to the destination.
* @param time Time to set as travel time.
*/
inline void SetTravelTime(uint16 time) { this->travel_time = time; }
/**
@ -197,11 +223,14 @@ public:
TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
/** Checks if this order has travel_time and if needed wait_time set. */
/** Checks if travel_time and wait_time apply to this order and if they are timetabled. */
inline bool IsCompletelyTimetabled() const
{
if (this->travel_time == 0 && !this->IsType(OT_CONDITIONAL)) return false;
if (this->wait_time == 0 && this->IsType(OT_GOTO_STATION) && !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) return false;
if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false;
if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) &&
!(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
return false;
}
return true;
}
@ -233,13 +262,14 @@ private:
uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list.
Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain.
Ticks timetable_duration; ///< NOSAVE: Total duration of the order list
Ticks timetable_duration; ///< NOSAVE: Total timetabled duration of the order list.
Ticks total_duration; ///< NOSAVE: Total (timetabled or not) duration of the order list.
public:
/** Default constructor producing an invalid order list. */
OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
: first(NULL), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(NULL),
timetable_duration(0) { }
timetable_duration(0), total_duration(0) { }
/**
* Create an order list with the given order chain for the given vehicle.
@ -339,11 +369,23 @@ public:
*/
inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
/**
* Gets the known duration of the vehicles orders, timetabled or not.
* @return known order duration.
*/
inline Ticks GetTotalDuration() const { return this->total_duration; }
/**
* Must be called if an order's timetable is changed to update internal book keeping.
* @param delta By how many ticks has the timetable duration changed
*/
void UpdateOrderTimetable(Ticks delta) { this->timetable_duration += delta; }
void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; }
/**
* Must be called if an order's timetable is changed to update internal book keeping.
* @param delta By how many ticks has the total duration changed
*/
void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; }
void FreeChain(bool keep_orderlist = false);

@ -297,11 +297,13 @@ void OrderList::Initialize(Order *chain, Vehicle *v)
this->num_manual_orders = 0;
this->num_vehicles = 1;
this->timetable_duration = 0;
this->total_duration = 0;
for (Order *o = this->first; o != NULL; o = o->next) {
++this->num_orders;
if (!o->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
this->timetable_duration += o->GetWaitTime() + o->GetTravelTime();
this->timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
this->total_duration += o->GetWaitTime() + o->GetTravelTime();
}
for (Vehicle *u = this->first_shared->PreviousShared(); u != NULL; u = u->PreviousShared()) {
@ -476,7 +478,8 @@ void OrderList::InsertOrderAt(Order *new_order, int index)
}
++this->num_orders;
if (!new_order->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
this->timetable_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
this->timetable_duration += new_order->GetTimetabledWait() + new_order->GetTimetabledTravel();
this->total_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
/* We can visit oil rigs and buoys that are not our own. They will be shown in
* the list of stations. So, we need to invalidate that window if needed. */
@ -508,7 +511,8 @@ void OrderList::DeleteOrderAt(int index)
}
--this->num_orders;
if (!to_remove->IsType(OT_IMPLICIT)) --this->num_manual_orders;
this->timetable_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
this->timetable_duration -= (to_remove->GetTimetabledWait() + to_remove->GetTimetabledTravel());
this->total_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
delete to_remove;
}
@ -603,26 +607,29 @@ void OrderList::DebugCheckSanity() const
VehicleOrderID check_num_manual_orders = 0;
uint check_num_vehicles = 0;
Ticks check_timetable_duration = 0;
Ticks check_total_duration = 0;
DEBUG(misc, 6, "Checking OrderList %hu for sanity...", this->index);
for (const Order *o = this->first; o != NULL; o = o->next) {
++check_num_orders;
if (!o->IsType(OT_IMPLICIT)) ++check_num_manual_orders;
check_timetable_duration += o->GetWaitTime() + o->GetTravelTime();
check_timetable_duration += o->GetTimetabledWait() + o->GetTimetabledTravel();
check_total_duration += o->GetWaitTime() + o->GetTravelTime();
}
assert(this->num_orders == check_num_orders);
assert(this->num_manual_orders == check_num_manual_orders);
assert(this->timetable_duration == check_timetable_duration);
assert(this->total_duration == check_total_duration);
for (const Vehicle *v = this->first_shared; v != NULL; v = v->NextShared()) {
++check_num_vehicles;
assert(v->orders.list == this);
}
assert(this->num_vehicles == check_num_vehicles);
DEBUG(misc, 6, "... detected %u orders (%u manual), %u vehicles, %i ticks",
DEBUG(misc, 6, "... detected %u orders (%u manual), %u vehicles, %i timetabled, %i total",
(uint)this->num_orders, (uint)this->num_manual_orders,
this->num_vehicles, this->timetable_duration);
this->num_vehicles, this->timetable_duration, this->total_duration);
}
/**
@ -2081,7 +2088,7 @@ bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool
UpdateVehicleTimetable(v, false);
v->cur_implicit_order_index = v->cur_real_order_index = next_order;
v->UpdateRealOrderIndex();
v->current_order_time += v->GetOrder(v->cur_real_order_index)->GetTravelTime();
v->current_order_time += v->GetOrder(v->cur_real_order_index)->GetTimetabledTravel();
/* Disable creation of implicit orders.
* When inserting them we do not know that we would have to make the conditional orders point to them. */

@ -266,7 +266,7 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
if (timetable) {
SetDParam(3, STR_EMPTY);
if (order->GetWaitTime() > 0) {
if (order->IsWaitTimetabled()) {
SetDParam(5, STR_TIMETABLE_STAY_FOR);
SetTimetableParams(6, 7, order->GetWaitTime());
}
@ -334,7 +334,7 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
SetDParam(4, value);
}
if (timetable && order->GetWaitTime() > 0) {
if (timetable && order->IsWaitTimetabled()) {
SetDParam(5, STR_TIMETABLE_AND_TRAVEL_FOR);
SetTimetableParams(6, 7, order->GetWaitTime());
} else {

@ -186,6 +186,10 @@ static void Load_ORDR()
while ((index = SlIterateArray()) != -1) {
Order *order = new (index) Order();
SlObject(order, GetOrderDescription());
if (IsSavegameVersionBefore(190)) {
order->SetTravelTimetabled(order->GetTravelTime() > 0);
order->SetWaitTimetabled(order->GetWaitTime() > 0);
}
}
}
}

@ -257,8 +257,9 @@
* 187 25899
* 188 26169 1.4.x
* 189 26450
* 190 ?????
*/
extern const uint16 SAVEGAME_VERSION = 189; ///< Current savegame version of OpenTTD.
extern const uint16 SAVEGAME_VERSION = 190; ///< Current savegame version of OpenTTD.
SavegameType _savegame_type; ///< type of savegame we are loading

@ -28,21 +28,27 @@
* @param order_number The index of the timetable in the order list.
* @param val The new data of the timetable entry.
* @param mtf Which part of the timetable entry to change.
* @param timetabled If the new value is explicitly timetabled.
*/
static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf)
static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf, bool timetabled)
{
Order *order = v->GetOrder(order_number);
int delta = 0;
int total_delta = 0;
int timetable_delta = 0;
switch (mtf) {
case MTF_WAIT_TIME:
delta = val - order->GetWaitTime();
total_delta = val - order->GetWaitTime();
timetable_delta = (timetabled ? val : 0) - order->GetTimetabledWait();
order->SetWaitTime(val);
order->SetWaitTimetabled(timetabled);
break;
case MTF_TRAVEL_TIME:
delta = val - order->GetTravelTime();
total_delta = val - order->GetTravelTime();
timetable_delta = (timetabled ? val : 0) - order->GetTimetabledTravel();
order->SetTravelTime(val);
order->SetTravelTimetabled(timetabled);
break;
case MTF_TRAVEL_SPEED:
@ -52,17 +58,20 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val,
default:
NOT_REACHED();
}
v->orders.list->UpdateOrderTimetable(delta);
v->orders.list->UpdateTotalDuration(total_delta);
v->orders.list->UpdateTimetableDuration(timetable_delta);
for (v = v->FirstShared(); v != NULL; v = v->NextShared()) {
if (v->cur_real_order_index == order_number && v->current_order.Equals(*order)) {
switch (mtf) {
case MTF_WAIT_TIME:
v->current_order.SetWaitTime(val);
v->current_order.SetWaitTimetabled(timetabled);
break;
case MTF_TRAVEL_TIME:
v->current_order.SetTravelTime(val);
v->current_order.SetTravelTimetabled(timetabled);
break;
case MTF_TRAVEL_SPEED:
@ -107,8 +116,8 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
ModifyTimetableFlags mtf = Extract<ModifyTimetableFlags, 28, 2>(p1);
if (mtf >= MTF_END) return CMD_ERROR;
int wait_time = order->GetWaitTime();
int travel_time = order->GetTravelTime();
int wait_time = order->GetTimetabledWait();
int travel_time = order->GetTimetabledTravel();
int max_speed = order->GetMaxSpeed();
switch (mtf) {
case MTF_WAIT_TIME:
@ -128,7 +137,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
NOT_REACHED();
}
if (wait_time != order->GetWaitTime()) {
if (wait_time != order->GetTimetabledWait()) {
switch (order->GetType()) {
case OT_GOTO_STATION:
if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE);
@ -141,13 +150,13 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
}
}
if (travel_time != order->GetTravelTime() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
if (travel_time != order->GetTimetabledTravel() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
if (max_speed != order->GetMaxSpeed() && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (wait_time != order->GetWaitTime()) ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME);
if (travel_time != order->GetTravelTime()) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME);
if (max_speed != order->GetMaxSpeed()) ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED);
if (wait_time != order->GetTimetabledWait()) ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME, wait_time > 0);
if (travel_time != order->GetTimetabledTravel()) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME, travel_time > 0);
if (max_speed != order->GetMaxSpeed()) ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED, max_speed != UINT16_MAX);
}
return CommandCost();
@ -347,7 +356,6 @@ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1,
*/
void UpdateVehicleTimetable(Vehicle *v, bool travelling)
{
uint timetabled = travelling ? v->current_order.GetTravelTime() : v->current_order.GetWaitTime();
uint time_taken = v->current_order_time;
v->current_order_time = 0;
@ -380,42 +388,47 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return;
if (HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) {
if (travelling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) {
/* Need to clear that now as otherwise we are not able to reduce the wait time */
v->current_order.SetWaitTime(0);
}
bool autofilling = HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
if (travelling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) {
/* Need to clear that now as otherwise we are not able to reduce the wait time */
v->current_order.SetWaitTime(0);
}
if (just_started) return;
/* Modify station waiting time only if our new value is larger (this is
* always the case when we cleared the timetable). */
if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
/* Round the time taken up to the nearest day, as this will avoid
* confusion for people who are timetabling in days, and can be
* adjusted later by people who aren't.
* For trains/aircraft multiple movement cycles are done in one
* tick. This makes it possible to leave the station and process
* e.g. a depot order in the same tick, causing it to not fill
* the timetable entry like is done for road vehicles/ships.
* Thus always make sure at least one tick is used between the
* processing of different orders when filling the timetable. */
time_taken = CeilDiv(max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
ChangeTimetable(v, v->cur_real_order_index, time_taken, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME);
}
if (just_started) return;
if (v->cur_real_order_index == first_manual_order && travelling) {
/* If we just started we would have returned earlier and have not reached
* this code. So obviously, we have completed our round: So turn autofill
* off again. */
ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
/* Modify station waiting time only if our new value is larger (this is
* always the case when we cleared the timetable). */
if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
/* Round the time taken up to the nearest day, as this will avoid
* confusion for people who are timetabling in days, and can be
* adjusted later by people who aren't.
* For trains/aircraft multiple movement cycles are done in one
* tick. This makes it possible to leave the station and process
* e.g. a depot order in the same tick, causing it to not fill
* the timetable entry like is done for road vehicles/ships.
* Thus always make sure at least one tick is used between the
* processing of different orders when filling the timetable. */
uint time_to_set = CeilDiv(max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
if (travelling && (autofilling || !v->current_order.IsTravelTimetabled())) {
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling);
} else if (!travelling && (autofilling || !v->current_order.IsWaitTimetabled())) {
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_WAIT_TIME, autofilling);
}
return;
}
if (just_started) return;
if (v->cur_real_order_index == first_manual_order && travelling) {
/* If we just started we would have returned earlier and have not reached
* this code. So obviously, we have completed our round: So turn autofill
* off again. */
ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
}
if (autofilling) return;
uint timetabled = travelling ? v->current_order.GetTimetabledTravel() :
v->current_order.GetTimetabledWait();
/* Vehicles will wait at stations if they arrive early even if they are not
* timetabled to wait there, so make sure the lateness counter is updated

@ -78,9 +78,9 @@ static bool CanDetermineTimeTaken(const Order *order, bool travelling)
/* Current order is conditional */
if (order->IsType(OT_CONDITIONAL) || order->IsType(OT_IMPLICIT)) return false;
/* No travel time and we have not already finished travelling */
if (travelling && order->GetTravelTime() == 0) return false;
if (travelling && !order->IsTravelTimetabled()) return false;
/* No wait time but we are loading at this timetabled station */
if (!travelling && order->GetWaitTime() == 0 && order->IsType(OT_GOTO_STATION) &&
if (!travelling && !order->IsWaitTimetabled() && order->IsType(OT_GOTO_STATION) &&
!(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
return false;
}
@ -121,12 +121,12 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
if (!order->IsType(OT_IMPLICIT)) {
if (travelling || i != start) {
if (!CanDetermineTimeTaken(order, true)) return;
sum += order->GetTravelTime();
sum += order->GetTimetabledTravel();
table[i].arrival = sum;
}
if (!CanDetermineTimeTaken(order, false)) return;
sum += order->GetWaitTime();
sum += order->GetTimetabledWait();
table[i].departure = sum;
}
@ -143,7 +143,7 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
* travelling part of the first order. */
if (!travelling) {
if (!CanDetermineTimeTaken(order, true)) return;
sum += order->GetTravelTime();
sum += order->GetTimetabledTravel();
table[i].arrival = sum;
}
}
@ -401,12 +401,12 @@ struct TimetableWindow : Window {
} else if (order->IsType(OT_IMPLICIT)) {
string = STR_TIMETABLE_NOT_TIMETABLEABLE;
colour = ((i == selected) ? TC_SILVER : TC_GREY) | TC_NO_SHADE;
} else if (order->GetTravelTime() == 0) {
} else if (!order->IsTravelTimetabled()) {
string = order->GetMaxSpeed() != UINT16_MAX ?
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED;
} else {
SetTimetableParams(0, 1, order->GetTravelTime());
SetTimetableParams(0, 1, order->GetTimetabledTravel());
string = order->GetMaxSpeed() != UINT16_MAX ?
STR_TIMETABLE_TRAVEL_FOR_SPEED : STR_TIMETABLE_TRAVEL_FOR;
}
@ -546,7 +546,7 @@ struct TimetableWindow : Window {
StringID current = STR_EMPTY;
if (order != NULL) {
uint time = (selected % 2 == 1) ? order->GetTravelTime() : order->GetWaitTime();
uint time = (selected % 2 == 1) ? order->GetTimetabledTravel() : order->GetTimetabledWait();
if (!_settings_client.gui.timetable_in_ticks) time /= DAY_TICKS;
if (time != 0) {

@ -2137,7 +2137,7 @@ void Vehicle::HandleLoading(bool mode)
{
switch (this->current_order.GetType()) {
case OT_LOADING: {
uint wait_time = max(this->current_order.GetWaitTime() - this->lateness_counter, 0);
uint wait_time = max(this->current_order.GetTimetabledWait() - this->lateness_counter, 0);
/* Not the first call for this tick, or still loading */
if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;

Loading…
Cancel
Save