Fix two rail types per tile with savegame versions before 24

pull/642/head
Jonathan G Rennison 5 months ago
parent 0df59defc4
commit c8d82eb988

@ -1703,6 +1703,9 @@ bool AfterLoadGame()
default:
break;
}
if (IsPlainRailTile(t) || (IsRailTunnelBridgeTile(t) && IsBridge(t))) {
SetSecondaryRailType(t, GetRailType(t));
}
}
for (Train *v : Train::Iterate()) {

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