|
|
|
@ -24,6 +24,7 @@
|
|
|
|
|
#include "date_func.h"
|
|
|
|
|
#include "vehicle_func.h"
|
|
|
|
|
#include "variables.h"
|
|
|
|
|
#include "saveload.h"
|
|
|
|
|
#include "strings_func.h"
|
|
|
|
|
#include "effectvehicle_base.h"
|
|
|
|
|
|
|
|
|
@ -111,6 +112,9 @@ struct OldChunks {
|
|
|
|
|
/* If it fails, check lines above.. */
|
|
|
|
|
assert_compile(sizeof(TileIndex) == 4);
|
|
|
|
|
|
|
|
|
|
extern SavegameType _savegame_type;
|
|
|
|
|
extern uint32 _ttdp_version;
|
|
|
|
|
|
|
|
|
|
static uint32 _bump_assert_value;
|
|
|
|
|
static bool _read_ttdpatch_flags;
|
|
|
|
|
|
|
|
|
@ -295,6 +299,9 @@ static void InitLoading(LoadgameState *ls)
|
|
|
|
|
|
|
|
|
|
_bump_assert_value = 0;
|
|
|
|
|
|
|
|
|
|
_savegame_type = SGT_TTD;
|
|
|
|
|
_ttdp_version = 0;
|
|
|
|
|
|
|
|
|
|
_read_ttdpatch_flags = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -403,7 +410,6 @@ extern char *_old_name_array;
|
|
|
|
|
|
|
|
|
|
static byte _old_vehicle_multiplier;
|
|
|
|
|
static uint8 *_old_map3;
|
|
|
|
|
static bool _new_ttdpatch_format;
|
|
|
|
|
static uint32 _old_town_index;
|
|
|
|
|
static uint16 _old_string_id;
|
|
|
|
|
static uint16 _old_string_id_2;
|
|
|
|
@ -411,8 +417,6 @@ static uint16 _old_extra_chunk_nums;
|
|
|
|
|
|
|
|
|
|
static void ReadTTDPatchFlags()
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
if (_read_ttdpatch_flags) return;
|
|
|
|
|
|
|
|
|
|
_read_ttdpatch_flags = true;
|
|
|
|
@ -430,16 +434,20 @@ static void ReadTTDPatchFlags()
|
|
|
|
|
1 vehicle == 128 bytes */
|
|
|
|
|
_bump_assert_value = (_old_vehicle_multiplier - 1) * 850 * 128;
|
|
|
|
|
|
|
|
|
|
for (uint i = 0; i < 17; i++) { // check tile 0, too
|
|
|
|
|
if (_old_map3[i] != 0) _savegame_type = SGT_TTDP1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check if we have a modern TTDPatch savegame (has extra data all around) */
|
|
|
|
|
_new_ttdpatch_format = (memcmp(&_old_map3[0x1FFFA], "TTDp", 4) == 0);
|
|
|
|
|
if (memcmp(&_old_map3[0x1FFFA], "TTDp", 4) == 0) _savegame_type = SGT_TTDP2;
|
|
|
|
|
|
|
|
|
|
_old_extra_chunk_nums = _old_map3[_new_ttdpatch_format ? 0x1FFFE : 0x2];
|
|
|
|
|
_old_extra_chunk_nums = _old_map3[_savegame_type == SGT_TTDP2 ? 0x1FFFE : 0x2];
|
|
|
|
|
|
|
|
|
|
/* Clean the misused places */
|
|
|
|
|
for (i = 0; i < 17; i++) _old_map3[i] = 0;
|
|
|
|
|
for (i = 0x1FE00; i < 0x20000; i++) _old_map3[i] = 0;
|
|
|
|
|
for (uint i = 0; i < 17; i++) _old_map3[i] = 0;
|
|
|
|
|
for (uint i = 0x1FE00; i < 0x20000; i++) _old_map3[i] = 0;
|
|
|
|
|
|
|
|
|
|
if (_new_ttdpatch_format) DEBUG(oldloader, 2, "Found TTDPatch game");
|
|
|
|
|
if (_savegame_type == SGT_TTDP2) DEBUG(oldloader, 2, "Found TTDPatch game");
|
|
|
|
|
|
|
|
|
|
DEBUG(oldloader, 3, "Vehicle-multiplier is set to %d (%d vehicles)", _old_vehicle_multiplier, _old_vehicle_multiplier * 850);
|
|
|
|
|
}
|
|
|
|
@ -1465,12 +1473,12 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num)
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
/* TTDPatch version and configuration */
|
|
|
|
|
case 0x3: {
|
|
|
|
|
uint32 ttdpv = ReadUint32(ls);
|
|
|
|
|
DEBUG(oldloader, 3, "Game saved with TTDPatch version %d.%d.%d r%d", GB(ttdpv, 24, 8), GB(ttdpv, 20, 4), GB(ttdpv, 16, 4), GB(ttdpv, 0, 16));
|
|
|
|
|
case 0x3:
|
|
|
|
|
_ttdp_version = ReadUint32(ls);
|
|
|
|
|
DEBUG(oldloader, 3, "Game saved with TTDPatch version %d.%d.%d r%d",
|
|
|
|
|
GB(_ttdp_version, 24, 8), GB(_ttdp_version, 20, 4), GB(_ttdp_version, 16, 4), GB(_ttdp_version, 0, 16));
|
|
|
|
|
len -= 4;
|
|
|
|
|
while (len-- != 0) ReadByte(ls); // skip the configuration
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
DEBUG(oldloader, 4, "Skipping unknown extra chunk %X", id);
|
|
|
|
@ -1706,7 +1714,7 @@ bool LoadOldSaveGame(const char *file)
|
|
|
|
|
|
|
|
|
|
fclose(ls.file);
|
|
|
|
|
|
|
|
|
|
/* Some old TTDP savegames could have buoys at tile 0
|
|
|
|
|
/* Some old TTD(Patch) savegames could have buoys at tile 0
|
|
|
|
|
* (without assigned station struct)
|
|
|
|
|
* MakeWater() can be used as long as sea has the same
|
|
|
|
|
* format as old savegames (eg. everything is zeroed) */
|
|
|
|
|