(svn r25281) -Add: When opening the object-build window, make the last selected class visible in the class selector (sbr).

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
alberth 11 years ago
parent 5a420d8435
commit ca5b64a433

@ -33,6 +33,17 @@ class BuildObjectWindow : public PickerWindowBase {
int info_height; ///< The height of the info box.
Scrollbar *vscroll; ///< The scrollbar.
/** Scroll #WID_BO_CLASS_LIST so that the selected object class is visible. */
void EnsureSelectedObjectClassIsVisible()
{
uint pos = 0;
for (int i = 0; i < _selected_object_class; i++) {
if (ObjectClass::Get((ObjectClassID) i)->GetUISpecCount() == 0) continue;
pos++;
}
this->vscroll->ScrollTowards(pos);
}
public:
BuildObjectWindow(const WindowDesc *desc, Window *w) : PickerWindowBase(w), info_height(1)
{
@ -47,6 +58,7 @@ public:
this->SelectFirstAvailableObject(true);
assert(ObjectClass::Get(_selected_object_class)->GetUISpecCount() > 0); // object GUI should be disables elsewise
this->EnsureSelectedObjectClassIsVisible();
this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);

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