@ -111,7 +111,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget ( NWID_HORIZONTAL ) , SetPIP ( 0 , 3 , 0 ) ,
NWidget ( NWID_VERTICAL , NC_EQUALSIZE ) , SetPIP ( 0 , 4 , 0 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_MAX_HEIGHTLEVEL , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_SNOW_ LINE_HEIGHT , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_SNOW_ COVERAGE , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_DATE , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_SMOOTHNESS , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_QUANTITY_OF_RIVERS , STR_NULL ) , SetFill ( 1 , 1 ) ,
@ -126,9 +126,9 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
EndContainer ( ) ,
/* Snow line. */
NWidget ( NWID_HORIZONTAL ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ LEVEL _DOWN) , SetDataTip ( SPR_ARROW_DOWN , STR_MAPGEN_SNOW_ LIN E_DOWN) , SetFill ( 0 , 1 ) ,
NWidget ( WWT_TEXTBTN , COLOUR_ORANGE , WID_GL_SNOW_ LEVEL_TEXT) , SetDataTip ( STR_BLACK_IN T, STR_NULL ) , SetFill ( 1 , 0 ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ LEVEL _UP) , SetDataTip ( SPR_ARROW_UP , STR_MAPGEN_SNOW_ LIN E_UP) , SetFill ( 0 , 1 ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ COVERAGE _DOWN) , SetDataTip ( SPR_ARROW_DOWN , STR_MAPGEN_SNOW_ COVERAG E_DOWN) , SetFill ( 0 , 1 ) ,
NWidget ( WWT_TEXTBTN , COLOUR_ORANGE , WID_GL_SNOW_ COVERAGE_TEXT) , SetDataTip ( STR_MAPGEN_SNOW_COVERAGE_TEX T, STR_NULL ) , SetFill ( 1 , 0 ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ COVERAGE _UP) , SetDataTip ( SPR_ARROW_UP , STR_MAPGEN_SNOW_ COVERAG E_UP) , SetFill ( 0 , 1 ) ,
EndContainer ( ) ,
/* Starting date. */
NWidget ( NWID_HORIZONTAL ) ,
@ -228,7 +228,7 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
NWidget ( NWID_HORIZONTAL ) , SetPIP ( 0 , 3 , 0 ) ,
NWidget ( NWID_VERTICAL , NC_EQUALSIZE ) , SetPIP ( 0 , 4 , 0 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_MAX_HEIGHTLEVEL , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_SNOW_ LINE_HEIGHT , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_SNOW_ COVERAGE , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_MAPGEN_DATE , STR_NULL ) , SetFill ( 1 , 1 ) ,
NWidget ( WWT_TEXT , COLOUR_ORANGE ) , SetDataTip ( STR_GAME_OPTIONS_TOWN_NAMES_FRAME , STR_NULL ) , SetFill ( 1 , 1 ) ,
EndContainer ( ) ,
@ -239,9 +239,9 @@ static const NWidgetPart _nested_heightmap_load_widgets[] = {
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_MAX_HEIGHTLEVEL_UP ) , SetDataTip ( SPR_ARROW_UP , STR_MAPGEN_MAX_HEIGHTLEVEL_UP ) , SetFill ( 0 , 1 ) ,
EndContainer ( ) ,
NWidget ( NWID_HORIZONTAL ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ LEVEL _DOWN) , SetDataTip ( SPR_ARROW_DOWN , STR_MAPGEN_SNOW_ LIN E_DOWN) , SetFill ( 0 , 1 ) ,
NWidget ( WWT_TEXTBTN , COLOUR_ORANGE , WID_GL_SNOW_ LEVEL _TEXT) , SetDataTip ( STR_BLACK_INT , STR_NULL ) , SetFill ( 1 , 0 ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ LEVEL _UP) , SetDataTip ( SPR_ARROW_UP , STR_MAPGEN_SNOW_ LIN E_UP) , SetFill ( 0 , 1 ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ COVERAGE _DOWN) , SetDataTip ( SPR_ARROW_DOWN , STR_MAPGEN_SNOW_ COVERAG E_DOWN) , SetFill ( 0 , 1 ) ,
NWidget ( WWT_TEXTBTN , COLOUR_ORANGE , WID_GL_SNOW_ COVERAGE _TEXT) , SetDataTip ( STR_BLACK_INT , STR_NULL ) , SetFill ( 1 , 0 ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_SNOW_ COVERAGE _UP) , SetDataTip ( SPR_ARROW_UP , STR_MAPGEN_SNOW_ COVERAG E_UP) , SetFill ( 0 , 1 ) ,
EndContainer ( ) ,
NWidget ( NWID_HORIZONTAL ) ,
NWidget ( WWT_IMGBTN , COLOUR_ORANGE , WID_GL_START_DATE_DOWN ) , SetDataTip ( SPR_ARROW_DOWN , STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD ) , SetFill ( 0 , 1 ) ,
@ -366,7 +366,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_MAPSIZE_X_PULLDOWN : SetDParam ( 0 , 1LL < < _settings_newgame . game_creation . map_x ) ; break ;
case WID_GL_MAPSIZE_Y_PULLDOWN : SetDParam ( 0 , 1LL < < _settings_newgame . game_creation . map_y ) ; break ;
case WID_GL_MAX_HEIGHTLEVEL_TEXT : SetDParam ( 0 , _settings_newgame . construction . max_heightlevel ) ; break ;
case WID_GL_SNOW_ LEVEL_TEXT: SetDParam ( 0 , _settings_newgame . game_creation . snow_ line_height ) ; break ;
case WID_GL_SNOW_ COVERAGE_TEXT: SetDParam ( 0 , _settings_newgame . game_creation . snow_ coverage ) ; break ;
case WID_GL_TOWN_PULLDOWN :
if ( _game_mode = = GM_EDITOR ) {
@ -457,15 +457,15 @@ struct GenerateLandscapeWindow : public Window {
}
/* Disable snowline if not arctic */
this - > SetWidgetDisabledState ( WID_GL_SNOW_ LEVEL _TEXT, _settings_newgame . game_creation . landscape ! = LT_ARCTIC ) ;
this - > SetWidgetDisabledState ( WID_GL_SNOW_ COVERAGE _TEXT, _settings_newgame . game_creation . landscape ! = LT_ARCTIC ) ;
/* Update availability of decreasing / increasing start date and snow level */
this - > SetWidgetDisabledState ( WID_GL_MAX_HEIGHTLEVEL_DOWN , _settings_newgame . construction . max_heightlevel < = MIN_MAX_HEIGHTLEVEL ) ;
this - > SetWidgetDisabledState ( WID_GL_MAX_HEIGHTLEVEL_UP , _settings_newgame . construction . max_heightlevel > = MAX_MAX_HEIGHTLEVEL ) ;
this - > SetWidgetDisabledState ( WID_GL_START_DATE_DOWN , _settings_newgame . game_creation . starting_year < = MIN_YEAR ) ;
this - > SetWidgetDisabledState ( WID_GL_START_DATE_UP , _settings_newgame . game_creation . starting_year > = MAX_YEAR ) ;
this - > SetWidgetDisabledState ( WID_GL_SNOW_ LEVEL_DOWN, _settings_newgame . game_creation . snow_line_height < = MIN_SNOWLINE_HEIGHT | | _settings_newgame . game_creation . landscape ! = LT_ARCTIC ) ;
this - > SetWidgetDisabledState ( WID_GL_SNOW_ LEVEL_UP, _settings_newgame . game_creation . snow_line_height > = MAX_SNOWLINE_HEIGHT | | _settings_newgame . game_creation . landscape ! = LT_ARCTIC ) ;
this - > SetWidgetDisabledState ( WID_GL_SNOW_ COVERAGE_DOWN, _settings_newgame . game_creation . snow_coverage < = 0 | | _settings_newgame . game_creation . landscape ! = LT_ARCTIC ) ;
this - > SetWidgetDisabledState ( WID_GL_SNOW_ COVERAGE_UP, _settings_newgame . game_creation . snow_coverage > = 100 | | _settings_newgame . game_creation . landscape ! = LT_ARCTIC ) ;
/* Do not allow a custom sea level with the original land generator. */
if ( _settings_newgame . game_creation . land_generator = = LG_ORIGINAL & &
@ -495,9 +495,9 @@ struct GenerateLandscapeWindow : public Window {
* size = maxdim ( * size , GetStringBoundingBox ( STR_JUST_INT ) ) ;
break ;
case WID_GL_SNOW_ LEVEL _TEXT:
case WID_GL_SNOW_ COVERAGE _TEXT:
SetDParamMaxValue ( 0 , MAX_TILE_HEIGHT ) ;
* size = maxdim ( * size , GetStringBoundingBox ( STR_ JUST_IN T) ) ;
* size = maxdim ( * size , GetStringBoundingBox ( STR_ MAPGEN_SNOW_COVERAGE_TEX T) ) ;
break ;
case WID_GL_HEIGHTMAP_SIZE_TEXT :
@ -656,22 +656,22 @@ struct GenerateLandscapeWindow : public Window {
ShowQueryString ( STR_JUST_INT , STR_MAPGEN_START_DATE_QUERY_CAPT , 8 , this , CS_NUMERAL , QSF_ENABLE_DEFAULT ) ;
break ;
case WID_GL_SNOW_ LEVEL _DOWN:
case WID_GL_SNOW_ LEVEL_UP: // Snow lin e buttons
case WID_GL_SNOW_ COVERAGE _DOWN:
case WID_GL_SNOW_ COVERAGE_UP: // Snow coverag e buttons
/* Don't allow too fast scrolling */
if ( ! ( this - > flags & WF_TIMEOUT ) | | this - > timeout_timer < = 1 ) {
this - > HandleButtonClick ( widget ) ;
_settings_newgame . game_creation . snow_ line_height = Clamp ( _settings_newgame . game_creation . snow_ line_height + widget - WID_GL_SNOW_LEVEL_TEXT , MIN_SNOWLINE_HEIGHT , MAX_SNOWLINE_HEIGHT ) ;
_settings_newgame . game_creation . snow_ coverage = Clamp ( _settings_newgame . game_creation . snow_ coverage + ( widget - WID_GL_SNOW_COVERAGE_TEXT ) * 10 , 0 , 100 ) ;
this - > InvalidateData ( ) ;
}
_left_button_clicked = false ;
break ;
case WID_GL_SNOW_ LEVEL_TEXT: // Snow lin e text
this - > widget_id = WID_GL_SNOW_ LEVEL _TEXT;
SetDParam ( 0 , _settings_newgame . game_creation . snow_ line_height ) ;
ShowQueryString ( STR_JUST_INT , STR_MAPGEN_SNOW_ LIN E_QUERY_CAPT, 4 , this , CS_NUMERAL , QSF_ENABLE_DEFAULT ) ;
case WID_GL_SNOW_ COVERAGE_TEXT: // Snow coverag e text
this - > widget_id = WID_GL_SNOW_ COVERAGE _TEXT;
SetDParam ( 0 , _settings_newgame . game_creation . snow_ coverage ) ;
ShowQueryString ( STR_JUST_INT , STR_MAPGEN_SNOW_ COVERAG E_QUERY_CAPT, 4 , this , CS_NUMERAL , QSF_ENABLE_DEFAULT ) ;
break ;
case WID_GL_LANDSCAPE_PULLDOWN : // Landscape generator
@ -739,7 +739,7 @@ struct GenerateLandscapeWindow : public Window {
void OnTimeout ( ) override
{
static const int raise_widgets [ ] = { WID_GL_MAX_HEIGHTLEVEL_DOWN , WID_GL_MAX_HEIGHTLEVEL_UP , WID_GL_START_DATE_DOWN , WID_GL_START_DATE_UP , WID_GL_SNOW_ LEVEL_UP, WID_GL_SNOW_LEVEL _DOWN, WIDGET_LIST_END } ;
static const int raise_widgets [ ] = { WID_GL_MAX_HEIGHTLEVEL_DOWN , WID_GL_MAX_HEIGHTLEVEL_UP , WID_GL_START_DATE_DOWN , WID_GL_START_DATE_UP , WID_GL_SNOW_ COVERAGE_UP, WID_GL_SNOW_COVERAGE _DOWN, WIDGET_LIST_END } ;
for ( const int * widget = raise_widgets ; * widget ! = WIDGET_LIST_END ; widget + + ) {
if ( this - > IsWidgetLowered ( * widget ) ) {
this - > RaiseWidget ( * widget ) ;
@ -811,9 +811,9 @@ struct GenerateLandscapeWindow : public Window {
switch ( this - > widget_id ) {
case WID_GL_MAX_HEIGHTLEVEL_TEXT : value = DEF_MAX_HEIGHTLEVEL ; break ;
case WID_GL_START_DATE_TEXT : value = DEF_START_YEAR ; break ;
case WID_GL_SNOW_ LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT ; break ;
case WID_GL_TOWN_PULLDOWN : value = 1 ; break ;
case WID_GL_WATER_PULLDOWN : value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE ; break ;
case WID_GL_SNOW_ COVERAGE_TEXT: value = DEF_SNOW_COVERAGE ; break ;
case WID_GL_TOWN_PULLDOWN : value = 1 ; break ;
case WID_GL_WATER_PULLDOWN : value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE ; break ;
default : NOT_REACHED ( ) ;
}
}
@ -829,9 +829,9 @@ struct GenerateLandscapeWindow : public Window {
_settings_newgame . game_creation . starting_year = Clamp ( value , MIN_YEAR , MAX_YEAR ) ;
break ;
case WID_GL_SNOW_ LEVEL _TEXT:
this - > SetWidgetDirty ( WID_GL_SNOW_ LEVEL _TEXT) ;
_settings_newgame . game_creation . snow_ line_height = Clamp ( value , MIN_SNOWLINE_HEIGHT , MAX_SNOWLINE_HEIGHT ) ;
case WID_GL_SNOW_ COVERAGE _TEXT:
this - > SetWidgetDirty ( WID_GL_SNOW_ COVERAGE _TEXT) ;
_settings_newgame . game_creation . snow_ coverage = Clamp ( value , 0 , 100 ) ;
break ;
case WID_GL_TOWN_PULLDOWN :