@ -899,7 +899,7 @@ bool AfterLoadGame()
BaseStation *bst = BaseStation::GetByTile(t);
/* Sanity check */
if (bst->owner != GetTileOwner(t)) SlErrorCorrupt("Wrong owner for station tile");
if (!IsBuoy(t) && bst->owner != GetTileOwner(t)) SlErrorCorrupt("Wrong owner for station tile");
/* Set up station spread */
bst->rect.BeforeAddTile(t, StationRect::ADD_FORCE);