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@ -1212,11 +1212,15 @@ void GfxInitPalettes()
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_pal_count_dirty = 256;
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}
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#define EXTR(p, q) (((uint16)(_palette_animation_counter * (p)) * (q)) >> 16)
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#define EXTR2(p, q) (((uint16)(~_palette_animation_counter * (p)) * (q)) >> 16)
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#define EXTR(p, q) (((uint16)(palette_animation_counter * (p)) * (q)) >> 16)
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#define EXTR2(p, q) (((uint16)(~palette_animation_counter * (p)) * (q)) >> 16)
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void DoPaletteAnimations()
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{
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/* Animation counter for the palette animation. */
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static int palette_animation_counter = 0;
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palette_animation_counter += 8;
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Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
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const Colour *s;
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const ExtraPaletteValues *ev = &_extra_palette_values;
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@ -1226,12 +1230,12 @@ void DoPaletteAnimations()
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const int colour_rotation_amount = (_use_palette == PAL_DOS) ? PALETTE_ANIM_SIZE_DOS : PALETTE_ANIM_SIZE_WIN;
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Colour old_val[PALETTE_ANIM_SIZE_DOS];
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const int oldval_size = colour_rotation_amount * sizeof(*old_val);
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const uint old_tc = _palette_animation_counter;
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const uint old_tc = palette_animation_counter;
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uint i;
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uint j;
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if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
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_palette_animation_counter = 0;
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palette_animation_counter = 0;
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}
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Colour *palette_pos = &_cur_palette[PALETTE_ANIM_SIZE_START]; // Points to where animations are taking place on the palette
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@ -1277,7 +1281,7 @@ void DoPaletteAnimations()
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/* Radio tower blinking */
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{
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byte i = (_palette_animation_counter >> 1) & 0x7F;
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byte i = (palette_animation_counter >> 1) & 0x7F;
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byte v;
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if (i < 0x3f) {
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@ -1337,7 +1341,7 @@ void DoPaletteAnimations()
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}
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if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
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_palette_animation_counter = old_tc;
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palette_animation_counter = old_tc;
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} else {
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if (memcmp(old_val, &_cur_palette[PALETTE_ANIM_SIZE_START], oldval_size) != 0) {
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/* Did we changed anything on the palette? Seems so. Mark it as dirty */
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