(svn r9705) -Codechange: Merge some data arrays together, making a bit more logical units.

Calculate with a macro (for _industry_anim_offs_toys) the value of x, instead of doing it at run time.
And give some more descriptive names too...
pull/155/head
belugas 17 years ago
parent 31a3208257
commit cd97dec5a7

@ -137,8 +137,7 @@ void DestroyIndustry(Industry *i)
static void IndustryDrawSugarMine(const TileInfo *ti)
{
const DrawIndustrySpec1Struct *d;
uint32 image;
const DrawIndustryAnimationStruct *d;
if (!IsIndustryCompleted(ti->tile)) return;
@ -146,23 +145,23 @@ static void IndustryDrawSugarMine(const TileInfo *ti)
AddChildSpriteScreen(SPR_IT_SUGAR_MINE_SIEVE + d->image_1, PAL_NONE, d->x, 0);
image = d->image_2;
if (image != 0) AddChildSpriteScreen(SPR_IT_SUGAR_MINE_CLOUDS + image - 1, PAL_NONE, 8, 41);
if (d->image_2 != 0) {
AddChildSpriteScreen(SPR_IT_SUGAR_MINE_CLOUDS + d->image_2 - 1, PAL_NONE, 8, 41);
}
image = d->image_3;
if (image != 0) {
AddChildSpriteScreen(SPR_IT_SUGAR_MINE_PILE + image - 1, PAL_NONE,
_drawtile_proc1_x[image - 1], _drawtile_proc1_y[image - 1]);
if (d->image_3 != 0) {
AddChildSpriteScreen(SPR_IT_SUGAR_MINE_PILE + d->image_3 - 1, PAL_NONE,
_drawtile_proc1[d->image_3 - 1].x, _drawtile_proc1[d->image_3 - 1].y);
}
}
static void IndustryDrawToffeeQuarry(const TileInfo *ti)
{
int x = 0;
uint8 x = 0;
if (IsIndustryCompleted(ti->tile)) {
x = _industry_anim_offs[GetIndustryAnimationState(ti->tile)];
if ( (byte)x == 0xFF)
x = _industry_anim_offs_toffee[GetIndustryAnimationState(ti->tile)];
if (x == 0xFF)
x = 0;
}
@ -173,7 +172,7 @@ static void IndustryDrawToffeeQuarry(const TileInfo *ti)
static void IndustryDrawBubbleGenerator( const TileInfo *ti)
{
if (IsIndustryCompleted(ti->tile)) {
AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_2[GetIndustryAnimationState(ti->tile)]);
AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_bubbles[GetIndustryAnimationState(ti->tile)]);
} else {
AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_SPRING, PAL_NONE, 3, 67);
}
@ -181,12 +180,12 @@ static void IndustryDrawBubbleGenerator( const TileInfo *ti)
static void IndustryDrawToyFactory(const TileInfo *ti)
{
const DrawIndustrySpec4Struct *d;
const DrawIndustryAnimationStruct *d;
d = &_industry_anim_offs_3[GetIndustryAnimationState(ti->tile)];
d = &_industry_anim_offs_toys[GetIndustryAnimationState(ti->tile)];
if (d->image_1 != 0xFF) {
AddChildSpriteScreen(SPR_IT_TOY_FACTORY_CLAY, PAL_NONE, 50 - d->image_1 * 2, 96 + d->image_1);
AddChildSpriteScreen(SPR_IT_TOY_FACTORY_CLAY, PAL_NONE, d->x, 96 + d->image_1);
}
if (d->image_2 != 0xFF) {
@ -200,13 +199,13 @@ static void IndustryDrawToyFactory(const TileInfo *ti)
static void IndustryDrawCoalPlantSparks(const TileInfo *ti)
{
if (IsIndustryCompleted(ti->tile)) {
uint image = GetIndustryAnimationState(ti->tile);
uint8 image = GetIndustryAnimationState(ti->tile);
if (image != 0 && image < 7) {
AddChildSpriteScreen(image + SPR_IT_POWER_PLANT_TRANSFORMERS,
PAL_NONE,
_coal_plant_sparks_x[image - 1],
_coal_plant_sparks_y[image - 1]
_coal_plant_sparks[image - 1].x,
_coal_plant_sparks[image - 1].y
);
}
}
@ -412,7 +411,7 @@ static void AnimateTile_Industry(TileIndex tile)
if ((_tick_counter & 3) == 0) {
m = GetIndustryAnimationState(tile);
if (_industry_anim_offs[m] == 0xFF) {
if (_industry_anim_offs_toffee[m] == 0xFF) {
SndPlayTileFx(SND_30_CARTOON_SOUND, tile);
}

@ -2,20 +2,30 @@
/** @file industry_land.h */
struct DrawIndustrySpec1Struct {
byte x;
byte image_1;
byte image_2;
byte image_3;
/**
* This is used to gather some data about animation
* drawing in the industry code
* Image_1-2-3 are in fact only offset in the sprites
* used by the industry.
* To specify an invalid one, either 255 or 0 is used,
* depending of the industry.
*/
struct DrawIndustryAnimationStruct {
int x; ///< coordinate x of the first image offset
byte image_1; ///< image offset 1
byte image_2; ///< image offset 2
byte image_3; ///< image offset 3
};
struct DrawIndustrySpec4Struct {
byte image_1;
byte image_2;
byte image_3;
/**
* Simple structure gathering x,y coordinates for
* industries animations
*/
struct DrawIndustryCoordinates {
byte x; ///< coordinate x of the pair
byte y; ///< coordinate y of the pair
};
/**
* Macro to ease the declaration of the array
* @param s1 sprite ID of ground sprite
@ -734,9 +744,10 @@ static const DrawBuildingsTileStruct _industry_draw_tile_data[NUM_INDUSTRY_GFXES
M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1),
};
#undef M
/* this is ONLY used for Sugar Mine*/
static const DrawIndustrySpec1Struct _draw_industry_spec1[96] = {
static const DrawIndustryAnimationStruct _draw_industry_spec1[96] = {
{ 8, 4, 0, 0},
{ 6, 0, 1, 0},
{ 4, 0, 2, 0},
@ -836,71 +847,77 @@ static const DrawIndustrySpec1Struct _draw_industry_spec1[96] = {
};
/* this is ONLY used for Sugar Mine*/
static const byte _drawtile_proc1_x[5] = {
22, 17, 14, 10, 8
static const DrawIndustryCoordinates _drawtile_proc1[5] = {
{22, 73},
{17, 70},
{14, 69},
{10, 66},
{ 8, 41},
};
/* this is ONLY used for Sugar Mine*/
static const byte _drawtile_proc1_y[5] = {
73, 70, 69, 66, 41
};
/* this is ONLY used for Toy Factory*/
static const DrawIndustrySpec4Struct _industry_anim_offs_3[] = {
{255, 255, 0},
{ 0, 255, 0},
{ 1, 255, 0},
{ 2, 255, 0},
{ 3, 255, 0},
{ 4, 255, 0},
{ 5, 255, 0},
{ 6, 255, 0},
{ 7, 255, 0},
{ 8, 255, 0},
{ 9, 255, 0},
{ 10, 255, 0},
{ 11, 255, 0},
{ 12, 255, 0},
{ 13, 255, 0},
{ 14, 255, 0},
{ 15, 255, 0},
{ 16, 255, 0},
{ 17, 255, 0},
{ 18, 255, 0},
{ 18, 255, 1},
{ 18, 255, 2},
{ 18, 255, 4},
{ 18, 255, 6},
{ 18, 255, 8},
{ 18, 255, 11},
{ 18, 255, 14},
{ 18, 255, 17},
{ 18, 255, 20},
{ 18, 255, 24},
{255, 0, 29},
{255, 0, 24},
{255, 0, 20},
{255, 0, 17},
{255, 0, 14},
{255, 0, 11},
{255, 0, 8},
{255, 0, 6},
{255, 0, 4},
{255, 0, 2},
{255, 0, 1},
{255, 1, 0},
{255, 2, 0},
{255, 3, 0},
{255, 4, 0},
{255, 5, 0},
{255, 6, 0},
{255, 7, 0},
{255, 8, 0},
{255, 255, 0},
/** this is ONLY used for Toy Factory.
* 255 means no drawing
* @param img1 offset from base sprite SPR_IT_SUGAR_MINE_SIEVE
* @param img2 offset from base sprite SPR_IT_SUGAR_MINE_CLOUDS
* @param img3 offset from base sprite SPR_IT_SUGAR_MINE_PILE
*/
#define MD( img1, img2, img3) { (50 - img1 * 2), img1, img2, img3 }
static const DrawIndustryAnimationStruct _industry_anim_offs_toys[] = {
MD(255, 255, 0),
MD( 0, 255, 0),
MD( 1, 255, 0),
MD( 2, 255, 0),
MD( 3, 255, 0),
MD( 4, 255, 0),
MD( 5, 255, 0),
MD( 6, 255, 0),
MD( 7, 255, 0),
MD( 8, 255, 0),
MD( 9, 255, 0),
MD( 10, 255, 0),
MD( 11, 255, 0),
MD( 12, 255, 0),
MD( 13, 255, 0),
MD( 14, 255, 0),
MD( 15, 255, 0),
MD( 16, 255, 0),
MD( 17, 255, 0),
MD( 18, 255, 0),
MD( 18, 255, 1),
MD( 18, 255, 2),
MD( 18, 255, 4),
MD( 18, 255, 6),
MD( 18, 255, 8),
MD( 18, 255, 11),
MD( 18, 255, 14),
MD( 18, 255, 17),
MD( 18, 255, 20),
MD( 18, 255, 24),
MD(255, 0, 29),
MD(255, 0, 24),
MD(255, 0, 20),
MD(255, 0, 17),
MD(255, 0, 14),
MD(255, 0, 11),
MD(255, 0, 8),
MD(255, 0, 6),
MD(255, 0, 4),
MD(255, 0, 2),
MD(255, 0, 1),
MD(255, 1, 0),
MD(255, 2, 0),
MD(255, 3, 0),
MD(255, 4, 0),
MD(255, 5, 0),
MD(255, 6, 0),
MD(255, 7, 0),
MD(255, 8, 0),
MD(255, 255, 0),
};
#undef MD
/* this is ONLY used for Toffee Quarry*/
static const byte _industry_anim_offs[] = {
static const byte _industry_anim_offs_toffee[] = {
255, 0, 0, 0, 2, 4, 6, 8, 10, 9,
7, 5, 3, 1, 255, 0, 0, 0, 2, 4,
6, 8, 10, 9, 7, 5, 3, 1, 255, 0,
@ -911,13 +928,22 @@ static const byte _industry_anim_offs[] = {
};
/* this is ONLY used for the Bubble Generator*/
static const byte _industry_anim_offs_2[] = {
static const byte _industry_anim_offs_bubbles[] = {
68, 69, 71, 74, 77, 80, 83, 85, 86, 86,
86, 86, 86, 86, 86, 86, 86, 86, 86, 86,
86, 86, 85, 84, 83, 82, 81, 80, 79, 78,
77, 76, 75, 74, 73, 72, 71, 70, 69, 68,
};
/* those are ONLY used for Power Station*/
static const byte _coal_plant_sparks_x[] = {11, 11, 14, 13, 18, 15};
static const byte _coal_plant_sparks_y[] = {23, 11, 6, 3, 1, 0};
/**
* Movement of the sparks , only used for Power Station
*/
static const DrawIndustryCoordinates _coal_plant_sparks[] = {
{11, 23},
{11, 11},
{14, 6},
{13, 3},
{18, 1},
{15, 0},
};

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