(svn r24311) -Add: DrawDropDownButton() to draw dropdown buttons independent of actual widgets.

pull/155/head
frosch 12 years ago
parent 23ad97e755
commit ceec32d2cc

@ -2005,6 +2005,28 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
}
}
/**
* Draw a dropdown button.
* @param x the x position to draw
* @param y the y position to draw
* @param button_colour the colour of the button
* @param state true = lowered
* @param clickable is the button clickable?
*/
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
{
static const char *DOWNARROW = "\xEE\x8A\xAA";
int colour = _colour_gradient[button_colour][2];
DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
DrawString(x + (state ? 1 : 0), x + SETTING_BUTTON_WIDTH - (state ? 0 : 1), y + (state ? 2 : 1), DOWNARROW, TC_BLACK, SA_HOR_CENTER);
if (!clickable) {
GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
}
}
/**
* Draw a toggle button.
* @param x the x position to draw

@ -18,6 +18,7 @@ static const int SETTING_BUTTON_WIDTH = 20; ///< Width of setting buttons
static const int SETTING_BUTTON_HEIGHT = 10; ///< Height of setting buttons
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right);
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable);
void DrawBoolButton(int x, int y, bool state, bool clickable);
#endif /* SETTING_GUI_H */

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