Version: Committing version data for tag: jgrpp-0.6.0

pull/3/head jgrpp-0.6.0
Jonathan G Rennison 9 years ago
parent 3d40ca2db9
commit d0960f2a40

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jgrpp-0.5.3 27403 0 jgrpp-0.5.3
b892bfdd47ba65a9d8f7af9655c34a9b7379b8a36b6f7cde973b77674bfd5d43 -
jgrpp-0.6.0 27410 0 jgrpp-0.6.0
7e2be8b9c405340ad95cf1cb2ae3299a00ad9bde87001c17da1216ab75dab5e0 -

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## JGR's Patchpack version 0.5.3
## JGR's Patchpack version 0.6.0
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
@ -37,7 +37,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Close adjacent level crossings: [imported](http://www.tt-forums.net/viewtopic.php?p=836749)
* Zoning: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=33701)
This is modified to remove unimplemented modes, implement station ownership checks and implement station facility checks for industries.
This is modified to remove unimplemented modes, implement station ownership checks and implement station facility checks for industries.
As of v0.6.0, add a mode to show restricted signals.
* Departure boards: [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=49956)
Fixed departure boards with orders with timetabled 0 travel times, e.g. those with depot service orders.
@ -125,6 +126,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Build and refit: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=35805) (added in v0.5.0)
This has been modified to change the UI, and make it multiplayer safe.
* Pause on savegame load if ctrl key is pressed. (added in v0.6.0)
* Save/load and savegame format changes
* Various changes to improve handling of savegames which use features not in trunk.
* Savegames from this patchpack are not loadable in trunk.

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* * *
### v0.6.0 (2015-10-17)
* Zoning: Add mode to show restricted signals.
* Pause on savegame load if ctrl key is pressed.
* Fix build and refit with articulated/multihead vehicles with non-zero refit costs.
* Fix YAPF pathfinder desync issue involving rail track type changes which where only passable by a subset of vehicles (trunk bug).
* Add a changelog file to the repository.
* Logging: Add debug category "yapfdesync" to enable desync checks for YAPF only. Save YAPF state dumps to new files on Unix platforms. Fix false positive in FindNearestSafeTile desync check. Log truncated revision strings at debug level 1 instead of 0.
* Bump trunk base from r27403 to r27410
### v0.5.3 (2015-10-03)
* Improved breakdowns patch: Fix non-determinism which caused desyncs in multiplayer.
* Programmable signals patch:

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