(svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.

pull/155/head
rubidium 16 years ago
parent b101faea20
commit d284ba2283

@ -121,16 +121,16 @@ public:
}
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
const uint8 i = keycode - '1';
if (i < 9 && i < this->bridges->list_length) {
/* Build the requested bridge */
this->BuildBridge(i);
delete this;
return false;
return ES_HANDLED;
}
return true;
return ES_NOT_HANDLED;
}
virtual void OnClick(Point pt, int widget)

@ -126,7 +126,7 @@ struct IConsoleWindow : Window
if (HandleCaret(&_iconsole_cmdline)) this->SetDirty();
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
switch (keycode) {
case WKC_UP:
@ -230,10 +230,10 @@ struct IConsoleWindow : Window
IConsoleResetHistoryPos();
this->SetDirty();
} else {
return true;
return ES_NOT_HANDLED;
}
}
return false;
return ES_HANDLED;
}
};

@ -961,14 +961,14 @@ struct DepotWindow : Window {
ResizeDepotButtons(this);
}
virtual bool OnCTRLStateChange()
virtual EventState OnCTRLStateChange()
{
if (this->sel != INVALID_VEHICLE) {
_cursor.vehchain = _ctrl_pressed;
this->InvalidateWidget(DEPOT_WIDGET_MATRIX);
}
return true;
return ES_HANDLED;
}
};

@ -470,17 +470,17 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->HandleEditBox(GLAND_RANDOM_EDITBOX);
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
bool cont;
this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, cont);
EventState state;
this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
/* the seed is unsigned, therefore atoi cannot be used.
* As 2^32 - 1 (MAX_UVALUE(uint32)) is a 'magic' value
* (use random seed) it should not be possible to be
* entered into the input field; the generate seed
* button can be used instead. */
_patches_newgame.generation_seed = minu(strtoul(this->edit_str_buf, NULL, sizeof(this->edit_str_buf) - 1), MAX_UVALUE(uint32) - 1);
return cont;
return state;
}
virtual void OnDropdownSelect(int widget, int index)

@ -239,34 +239,34 @@ struct MainWindow : Window
}
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
switch (keycode) {
case 'Q' | WKC_CTRL:
case 'Q' | WKC_META:
HandleExitGameRequest();
return true;
return ES_HANDLED;
}
/* Disable all key shortcuts, except quit shortcuts when
* generating the world, otherwise they create threading
* problem during the generating, resulting in random
* assertions that are hard to trigger and debug */
if (IsGeneratingWorld()) return true;
if (IsGeneratingWorld()) return ES_NOT_HANDLED;
if (keycode == WKC_BACKQUOTE) {
IConsoleSwitch();
return false;
return ES_HANDLED;
}
if (keycode == ('B' | WKC_CTRL)) {
extern bool _draw_bounding_boxes;
_draw_bounding_boxes = !_draw_bounding_boxes;
MarkWholeScreenDirty();
return false;
return ES_HANDLED;
}
if (_game_mode == GM_MENU) return true;
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
switch (keycode) {
case 'C':
@ -372,9 +372,9 @@ struct MainWindow : Window
break;
#endif
default: return true;
default: return ES_NOT_HANDLED;
}
return false;
return ES_HANDLED;
}
virtual void OnScroll(Point delta)

@ -412,11 +412,11 @@ public:
_switch_mode_errorstr = INVALID_STRING_ID;
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
if (keycode != WKC_SPACE) return true;
if (keycode != WKC_SPACE) return ES_NOT_HANDLED;
delete this;
return false;
return ES_HANDLED;
}
};
@ -883,9 +883,9 @@ bool HandleCaret(Textbuf *tb)
return false;
}
int QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, bool &cont)
int QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state)
{
cont = false;
state = Window::ES_HANDLED;
switch (keycode) {
case WKC_ESC: return 2;
@ -913,7 +913,7 @@ int QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode
if (IsValidChar(key, this->afilter)) {
if (InsertTextBufferChar(&this->text, key)) w->InvalidateWidget(wid);
} else { // key wasn't caught. Continue only if standard entry specified
cont = (this->afilter == CS_ALPHANUMERAL);
state = (this->afilter == CS_ALPHANUMERAL) ? Window::ES_HANDLED : Window::ES_NOT_HANDLED;
}
}
@ -963,9 +963,9 @@ void QueryString::DrawEditBox(Window *w, int wid)
_cur_dpi = old_dpi;
}
int QueryStringBaseWindow::HandleEditBoxKey(int wid, uint16 key, uint16 keycode, bool &cont)
int QueryStringBaseWindow::HandleEditBoxKey(int wid, uint16 key, uint16 keycode, EventState &state)
{
return this->QueryString::HandleEditBoxKey(this, wid, key, keycode, cont);
return this->QueryString::HandleEditBoxKey(this, wid, key, keycode, state);
}
void QueryStringBaseWindow::HandleEditBox(int wid)
@ -1038,15 +1038,15 @@ struct QueryStringWindow : public QueryStringBaseWindow
this->HandleEditBox(QUERY_STR_WIDGET_TEXT);
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
bool cont;
switch (this->HandleEditBoxKey(QUERY_STR_WIDGET_TEXT, key, keycode, cont)) {
EventState state;
switch (this->HandleEditBoxKey(QUERY_STR_WIDGET_TEXT, key, keycode, state)) {
case 1: this->OnOk(); // Enter pressed, confirms change
/* FALL THROUGH */
case 2: delete this; break; // ESC pressed, closes window, abandons changes
}
return cont;
return state;
}
~QueryStringWindow()
@ -1174,7 +1174,7 @@ struct QueryWindow : public Window {
}
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
/* ESC closes the window, Enter confirms the action */
switch (keycode) {
@ -1187,9 +1187,9 @@ struct QueryWindow : public Window {
/* Fallthrough */
case WKC_ESC:
delete this;
return false;
return ES_HANDLED;
}
return true;
return ES_NOT_HANDLED;
}
};
@ -1523,20 +1523,20 @@ struct SaveLoadWindow : public QueryStringBaseWindow {
}
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
if (keycode == WKC_ESC) {
delete this;
return false;
return ES_HANDLED;
}
bool cont = true;
EventState state = ES_NOT_HANDLED;
if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) &&
this->HandleEditBoxKey(10, key, keycode, cont) == 1) { // Press Enter
this->HandleEditBoxKey(10, key, keycode, state) == 1) { // Press Enter
this->HandleButtonClick(12);
}
return cont;
return state;
}
virtual void OnTimeout()

@ -543,9 +543,9 @@ struct NetworkGameWindow : public QueryStringBaseWindow {
this->SetDirty();
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
bool cont = true;
EventState state = ES_NOT_HANDLED;
if (this->field != NGWW_PLAYER) {
if (this->server != NULL) {
if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
@ -554,10 +554,10 @@ struct NetworkGameWindow : public QueryStringBaseWindow {
this->server = NULL;
}
}
return cont;
return state;
}
if (this->HandleEditBoxKey(NGWW_PLAYER, keycode, key, cont) == 1) return cont; // enter pressed
if (this->HandleEditBoxKey(NGWW_PLAYER, keycode, key, state) == 1) return state; // enter pressed
/* The name is only allowed when it starts with a letter! */
if (StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
@ -565,7 +565,7 @@ struct NetworkGameWindow : public QueryStringBaseWindow {
} else {
ttd_strlcpy(_network_player_name, "Player", lengthof(_network_player_name));
}
return cont;
return state;
}
virtual void OnQueryTextFinished(char *str)
@ -892,16 +892,16 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
bool cont = true;
EventState state = ES_NOT_HANDLED;
if (this->field == NSSW_GAMENAME) {
if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, cont) == 1) return cont; // enter pressed
if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == 1) return state; // enter pressed
ttd_strlcpy(_network_server_name, this->text.buf, sizeof(_network_server_name));
}
return cont;
return state;
}
virtual void OnQueryTextFinished(char *str)
@ -1878,21 +1878,21 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
this->HandleEditBox(2);
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
bool cont = true;
EventState state = ES_NOT_HANDLED;
if (keycode == WKC_TAB) {
ChatTabCompletion();
} else {
_chat_tab_completion_active = false;
switch (this->HandleEditBoxKey(2, key, keycode, cont)) {
switch (this->HandleEditBoxKey(2, key, keycode, state)) {
case 1: /* Return */
SendChat(this->text.buf, this->dtype, this->dest);
/* FALLTHROUGH */
case 2: /* Escape */ delete this; break;
}
}
return cont;
return state;
}
};
@ -1985,10 +1985,10 @@ struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
this->HandleEditBox(4);
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
bool cont;
switch (this->HandleEditBoxKey(4, key, keycode, cont)) {
EventState state;
switch (this->HandleEditBoxKey(4, key, keycode, state)) {
case 1: // Return
this->OnOk();
/* FALL THROUGH */
@ -1997,7 +1997,7 @@ struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
delete this;
break;
}
return cont;
return state;
}
};

@ -308,14 +308,14 @@ struct NewsWindow : Window {
}
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
if (keycode == WKC_SPACE) {
/* Don't continue. */
delete this;
return false;
return ES_HANDLED;
}
return true;
return ES_NOT_HANDLED;
}
virtual void OnInvalidateData(int data)

@ -926,7 +926,7 @@ public:
ResetObjectToPlace();
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
static const KeyToEvent keytoevent[] = {
{'D', OrderClick_Skip},
@ -939,15 +939,15 @@ public:
//('?', OrderClick_Service},
};
if (this->vehicle->owner != _local_player) return true;
if (this->vehicle->owner != _local_player) return ES_NOT_HANDLED;
for (uint i = 0; i < lengthof(keytoevent); i++) {
if (keycode == keytoevent[i].keycode) {
keytoevent[i].proc(this, -1);
return false;
return ES_HANDLED;
}
}
return true;
return ES_NOT_HANDLED;
}
virtual void OnPlaceObject(Point pt, TileIndex tile)

@ -17,7 +17,7 @@ struct QueryString {
void DrawEditBox(Window *w, int wid);
void HandleEditBox(Window *w, int wid);
int HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, bool &cont);
int HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state);
};
struct QueryStringBaseWindow : public Window, public QueryString {
@ -30,7 +30,7 @@ struct QueryStringBaseWindow : public Window, public QueryString {
void DrawEditBox(int wid);
void HandleEditBox(int wid);
int HandleEditBoxKey(int wid, uint16 key, uint16 keycode, bool &cont);
int HandleEditBoxKey(int wid, uint16 key, uint16 keycode, EventState &state);
};
void ShowOnScreenKeyboard(QueryStringBaseWindow *parent, int button, int cancel, int ok);

@ -255,10 +255,10 @@ struct SignWindow : QueryStringBaseWindow {
}
}
virtual bool OnKeyPress(uint16 key, uint16 keycode)
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
bool cont = true;
switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, cont)) {
EventState state = ES_NOT_HANDLED;
switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, state)) {
case 1: // Enter pressed, confirms change
RenameSign(this->cur_sign, this->text.buf);
/* FALL THROUGH */
@ -267,7 +267,7 @@ struct SignWindow : QueryStringBaseWindow {
delete this;
break;
}
return cont;
return state;
}
virtual void OnMouseLoop()

@ -68,7 +68,7 @@ void Window::OnPaint()
this->HandleWindowEvent(&e);
}
bool Window::OnKeyPress(uint16 key, uint16 keycode)
Window::EventState Window::OnKeyPress(uint16 key, uint16 keycode)
{
WindowEvent e;
e.event = WE_KEYPRESS;
@ -77,17 +77,17 @@ bool Window::OnKeyPress(uint16 key, uint16 keycode)
e.we.keypress.cont = true;
this->HandleWindowEvent(&e);
return e.we.keypress.cont;
return e.we.keypress.cont ? ES_NOT_HANDLED : ES_HANDLED;
}
bool Window::OnCTRLStateChange()
Window::EventState Window::OnCTRLStateChange()
{
WindowEvent e;
e.event = WE_CTRL_CHANGED;
e.we.ctrl.cont = true;
this->HandleWindowEvent(&e);
return e.we.ctrl.cont;
return e.we.ctrl.cont ? ES_NOT_HANDLED : ES_HANDLED;
}
void Window::OnClick(Point pt, int widget)
@ -1802,8 +1802,7 @@ void HandleKeypress(uint32 raw_key)
w->window_class != WC_COMPANY_PASSWORD_WINDOW) {
continue;
}
;
if (!w->OnKeyPress(key, keycode)) return;
if (w->OnKeyPress(key, keycode) == Window::ES_HANDLED) return;
}
Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0);
@ -1819,7 +1818,7 @@ void HandleCtrlChanged()
/* Call the event, start with the uppermost window. */
for (Window* const *wz = _last_z_window; wz != _z_windows;) {
Window *w = *--wz;
if (!w->OnCTRLStateChange()) break;
if (w->OnCTRLStateChange() == Window::ES_HANDLED) return;
}
}

@ -266,6 +266,11 @@ struct ViewportData : ViewPort {
* Data structure for an opened window
*/
struct Window : ZeroedMemoryAllocator {
enum EventState {
ES_HANDLED,
ES_NOT_HANDLED,
};
private:
WindowProc *wndproc; ///< Event handler function for the window. Do not use directly, call HandleWindowEvent() instead.
void HandleWindowEvent(WindowEvent *e);
@ -345,17 +350,17 @@ public:
* A key has been pressed.
* @param key the Unicode value of the key.
* @param keycode the untranslated key code including shift state.
* @return true if the key press has been handled and no other
* @return ES_HANDLED if the key press has been handled and no other
* window should receive the event.
*/
virtual bool OnKeyPress(uint16 key, uint16 keycode);
virtual EventState OnKeyPress(uint16 key, uint16 keycode);
/**
* The state of the control key has changed
* @return true if the change has been handled and no other
* @return ES_HANDLED if the change has been handled and no other
* window should receive the event.
*/
virtual bool OnCTRLStateChange();
virtual EventState OnCTRLStateChange();
/**

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