(svn r23411) -Add: Company infrastructure counts for rail.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
michi_cc 13 years ago
parent 6083d6ffb4
commit d30fcd4e35

@ -201,6 +201,11 @@ static const int MIN_PRICE_MODIFIER = -8;
static const int MAX_PRICE_MODIFIER = 16;
static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1;
/** Multiplier for how many regular track bits a tunnel/bridge counts. */
static const uint TUNNELBRIDGE_TRACKBIT_FACTOR = 4;
/** Multiplier for how many regular track bits a level crossing counts. */
static const uint LEVELCROSSING_TRACKBIT_FACTOR = 2;
struct CargoPayment;
typedef uint32 CargoPaymentID;

@ -1115,6 +1115,22 @@ void SwitchToMode(SwitchMode new_mode)
*/
static void CheckCaches()
{
/* Check company infrastructure cache. */
SmallVector<CompanyInfrastructure, 4> old_infrastructure;
Company *c;
FOR_ALL_COMPANIES(c) MemCpyT(old_infrastructure.Append(), &c->infrastructure);
extern void AfterLoadCompanyStats();
AfterLoadCompanyStats();
uint i = 0;
FOR_ALL_COMPANIES(c) {
if (MemCmpT(old_infrastructure.Get(i), &c->infrastructure) != 0) {
DEBUG(desync, 2, "infrastructure cache mismatch: company %i", c->index);
}
i++;
}
/* Return here so it is easy to add checks that are run
* always to aid testing of caches. */
if (_debug_desync_level <= 1) return;

@ -32,6 +32,7 @@
#include "core/backup_type.hpp"
#include "date_func.h"
#include "strings_func.h"
#include "company_gui.h"
#include "table/strings.h"
#include "table/railtypes.h"
@ -417,7 +418,17 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (flags & DC_EXEC) {
SetRailGroundType(tile, RAIL_GROUND_BARREN);
SetTrackBits(tile, GetTrackBits(tile) | trackbit);
TrackBits bits = GetTrackBits(tile);
SetTrackBits(tile, bits | trackbit);
/* Subtract old infrastructure count. */
uint pieces = CountBits(bits);
if (TracksOverlap(bits)) pieces *= pieces;
Company::Get(GetTileOwner(tile))->infrastructure.rail[GetRailType(tile)] -= pieces;
/* Add new infrastructure count. */
pieces = CountBits(bits | trackbit);
if (TracksOverlap(bits | trackbit)) pieces *= pieces;
Company::Get(GetTileOwner(tile))->infrastructure.rail[GetRailType(tile)] += pieces;
DirtyCompanyInfrastructureWindows(GetTileOwner(tile));
}
break;
}
@ -459,6 +470,8 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (flags & DC_EXEC) {
MakeRoadCrossing(tile, GetRoadOwner(tile, ROADTYPE_ROAD), GetRoadOwner(tile, ROADTYPE_TRAM), _current_company, (track == TRACK_X ? AXIS_Y : AXIS_X), railtype, roadtypes, GetTownIndex(tile));
UpdateLevelCrossing(tile, false);
Company::Get(_current_company)->infrastructure.rail[railtype] += LEVELCROSSING_TRACKBIT_FACTOR;
DirtyCompanyInfrastructureWindows(_current_company);
}
break;
}
@ -490,6 +503,8 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (flags & DC_EXEC) {
MakeRailNormal(tile, _current_company, trackbit, railtype);
if (water_ground) SetRailGroundType(tile, RAIL_GROUND_WATER);
Company::Get(_current_company)->infrastructure.rail[railtype]++;
DirtyCompanyInfrastructureWindows(_current_company);
}
break;
}
@ -553,6 +568,8 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1,
if (v != NULL) FreeTrainTrackReservation(v);
}
owner = GetTileOwner(tile);
Company::Get(owner)->infrastructure.rail[GetRailType(tile)] -= LEVELCROSSING_TRACKBIT_FACTOR;
DirtyCompanyInfrastructureWindows(owner);
MakeRoadNormal(tile, GetCrossingRoadBits(tile), GetRoadTypes(tile), GetTownIndex(tile), GetRoadOwner(tile, ROADTYPE_ROAD), GetRoadOwner(tile, ROADTYPE_TRAM));
DeleteNewGRFInspectWindow(GSF_RAILTYPES, tile);
}
@ -588,8 +605,20 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1,
v = GetTrainForReservation(tile, track);
if (v != NULL) FreeTrainTrackReservation(v);
}
owner = GetTileOwner(tile);
/* Subtract old infrastructure count. */
uint pieces = CountBits(present);
if (TracksOverlap(present)) pieces *= pieces;
Company::Get(owner)->infrastructure.rail[GetRailType(tile)] -= pieces;
/* Add new infrastructure count. */
present ^= trackbit;
pieces = CountBits(present);
if (TracksOverlap(present)) pieces *= pieces;
Company::Get(owner)->infrastructure.rail[GetRailType(tile)] += pieces;
DirtyCompanyInfrastructureWindows(owner);
if (present == 0) {
Slope tileh = GetTileSlope(tile);
/* If there is flat water on the lower halftile, convert the tile to shore so the water remains */
@ -895,6 +924,9 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, u
MarkTileDirtyByTile(tile);
MakeDefaultName(d);
Company::Get(_current_company)->infrastructure.rail[railtype]++;
DirtyCompanyInfrastructureWindows(_current_company);
AddSideToSignalBuffer(tile, INVALID_DIAGDIR, _current_company);
YapfNotifyTrackLayoutChange(tile, DiagDirToDiagTrack(dir));
}
@ -1013,6 +1045,9 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
SetSignalVariant(tile, track, sigvar);
}
/* Subtract old signal infrastructure count. */
Company::Get(GetTileOwner(tile))->infrastructure.signal -= CountBits(GetPresentSignals(tile));
if (p2 == 0) {
if (!HasSignalOnTrack(tile, track)) {
/* build new signals */
@ -1062,6 +1097,10 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
SetSignalType(tile, track, sigtype);
}
/* Add new signal infrastructure count. */
Company::Get(GetTileOwner(tile))->infrastructure.signal += CountBits(GetPresentSignals(tile));
DirtyCompanyInfrastructureWindows(GetTileOwner(tile));
if (IsPbsSignal(sigtype)) {
/* PBS signals should show red unless they are on a reservation. */
uint mask = GetPresentSignals(tile) & SignalOnTrack(track);
@ -1343,7 +1382,10 @@ CommandCost CmdRemoveSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1
}
}
}
Company::Get(GetTileOwner(tile))->infrastructure.signal -= CountBits(GetPresentSignals(tile));
SetPresentSignals(tile, GetPresentSignals(tile) & ~SignalOnTrack(track));
Company::Get(GetTileOwner(tile))->infrastructure.signal += CountBits(GetPresentSignals(tile));
DirtyCompanyInfrastructureWindows(GetTileOwner(tile));
/* removed last signal from tile? */
if (GetPresentSignals(tile) == 0) {
@ -1481,6 +1523,20 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
}
}
/* Update the company infrastructure counters. */
if (IsRailStationTile(tile) && !IsStationTileBlocked(tile)) {
Company *c = Company::Get(GetTileOwner(tile));
uint num_pieces = IsLevelCrossingTile(tile) ? LEVELCROSSING_TRACKBIT_FACTOR : 1;
if (IsPlainRailTile(tile)) {
TrackBits bits = GetTrackBits(tile);
num_pieces = CountBits(bits);
if (TracksOverlap(bits)) num_pieces *= num_pieces;
}
c->infrastructure.rail[type] -= num_pieces;
c->infrastructure.rail[totype] += num_pieces;
DirtyCompanyInfrastructureWindows(c->index);
}
SetRailType(tile, totype);
MarkTileDirtyByTile(tile);
/* update power of train on this tile */
@ -1543,6 +1599,14 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
*vehicles_affected.Append() = v;
}
}
/* Update the company infrastructure counters. */
uint num_pieces = (GetTunnelBridgeLength(tile, endtile) + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
Company *c = Company::Get(GetTileOwner(tile));
c->infrastructure.rail[GetRailType(tile)] -= num_pieces;
c->infrastructure.rail[totype] += num_pieces;
DirtyCompanyInfrastructureWindows(c->index);
SetRailType(tile, totype);
SetRailType(endtile, totype);
@ -1613,6 +1677,9 @@ static CommandCost RemoveTrainDepot(TileIndex tile, DoCommandFlag flags)
if (v != NULL) FreeTrainTrackReservation(v);
}
Company::Get(owner)->infrastructure.rail[GetRailType(tile)]--;
DirtyCompanyInfrastructureWindows(owner);
delete Depot::GetByTile(tile);
DoClearSquare(tile);
AddSideToSignalBuffer(tile, dir, owner);
@ -2692,6 +2759,23 @@ static void ChangeTileOwner_Track(TileIndex tile, Owner old_owner, Owner new_own
if (!IsTileOwner(tile, old_owner)) return;
if (new_owner != INVALID_OWNER) {
/* Update company infrastructure counts. No need to dirty windows here, we'll redraw the whole screen anyway. */
uint num_pieces = 1;
if (IsPlainRail(tile)) {
TrackBits bits = GetTrackBits(tile);
num_pieces = CountBits(bits);
if (TracksOverlap(bits)) num_pieces *= num_pieces;
}
RailType rt = GetRailType(tile);
Company::Get(old_owner)->infrastructure.rail[rt] -= num_pieces;
Company::Get(new_owner)->infrastructure.rail[rt] += num_pieces;
if (HasSignals(tile)) {
uint num_sigs = CountBits(GetPresentSignals(tile));
Company::Get(old_owner)->infrastructure.signal -= num_sigs;
Company::Get(new_owner)->infrastructure.signal += num_sigs;
}
SetTileOwner(tile, new_owner);
} else {
DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);

@ -1671,6 +1671,10 @@ static void ChangeTileOwner_Road(TileIndex tile, Owner old_owner, Owner new_owne
if (new_owner == INVALID_OWNER) {
DoCommand(tile, 0, GetCrossingRailTrack(tile), DC_EXEC | DC_BANKRUPT, CMD_REMOVE_SINGLE_RAIL);
} else {
/* Update infrastructure counts. No need to dirty windows here, we'll redraw the whole screen anyway. */
Company::Get(old_owner)->infrastructure.rail[GetRailType(tile)] -= LEVELCROSSING_TRACKBIT_FACTOR;
Company::Get(new_owner)->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR;
SetTileOwner(tile, new_owner);
}
}

@ -2716,6 +2716,7 @@ bool AfterLoadGame()
/* Road stops is 'only' updating some caches */
AfterLoadRoadStops();
AfterLoadLabelMaps();
AfterLoadCompanyStats();
GamelogPrintDebug(1);
@ -2746,6 +2747,8 @@ void ReloadNewGRFData()
GroupStatistics::UpdateAfterLoad();
/* update station graphics */
AfterLoadStations();
/* Update company statistics. */
AfterLoadCompanyStats();
/* Check and update house and town values */
UpdateHousesAndTowns();
/* Delete news referring to no longer existing entities */

@ -13,6 +13,11 @@
#include "../company_func.h"
#include "../company_manager_face.h"
#include "../fios.h"
#include "../rail_map.h"
#include "../road_map.h"
#include "../station_map.h"
#include "../tunnelbridge_map.h"
#include "../tunnelbridge.h"
#include "saveload.h"
@ -86,6 +91,78 @@ CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face)
return cmf;
}
/** Rebuilding of company statistics after loading a savegame. */
void AfterLoadCompanyStats()
{
/* Reset infrastructure statistics to zero. */
Company *c;
FOR_ALL_COMPANIES(c) MemSetT(&c->infrastructure, 0);
for (TileIndex tile = 0; tile < MapSize(); tile++) {
switch (GetTileType(tile)) {
case MP_RAILWAY:
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) {
uint pieces = 1;
if (IsPlainRail(tile)) {
TrackBits bits = GetTrackBits(tile);
pieces = CountBits(bits);
if (TracksOverlap(bits)) pieces *= pieces;
}
c->infrastructure.rail[GetRailType(tile)] += pieces;
if (HasSignals(tile)) c->infrastructure.signal += CountBits(GetPresentSignals(tile));
}
break;
case MP_ROAD:
if (IsLevelCrossing(tile)) {
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) c->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR;
}
break;
case MP_STATION:
c = Company::GetIfValid(GetTileOwner(tile));
switch (GetStationType(tile)) {
case STATION_RAIL:
case STATION_WAYPOINT:
if (c != NULL && !IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]++;
break;
default:
break;
}
break;
case MP_TUNNELBRIDGE: {
/* Only count the tunnel/bridge if we're on the northern end tile. */
TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
if (tile < other_end) {
/* Count each tunnel/bridge TUNNELBRIDGE_TRACKBIT_FACTOR times to simulate
* the higher structural maintenance needs, and don't forget the end tiles. */
uint len = (GetTunnelBridgeLength(tile, other_end) + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
switch (GetTunnelBridgeTransportType(tile)) {
case TRANSPORT_RAIL:
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) c->infrastructure.rail[GetRailType(tile)] += len;
break;
default:
break;
}
}
break;
}
default:
break;
}
}
}
/* Save/load of companies */

@ -31,6 +31,7 @@ void FixupTrainLengths();
void AfterLoadStations();
void AfterLoadRoadStops();
void AfterLoadLabelMaps();
void AfterLoadCompanyStats();
void UpdateHousesAndTowns();
void UpdateOldAircraft();

@ -50,6 +50,7 @@
#include "newgrf_airporttiles.h"
#include "order_backup.h"
#include "newgrf_house.h"
#include "company_gui.h"
#include "table/strings.h"
@ -1218,6 +1219,7 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
numtracks_orig = numtracks;
Company *c = Company::Get(st->owner);
do {
TileIndex tile = tile_org;
int w = plat_len;
@ -1235,6 +1237,9 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
}
}
/* Railtype can change when overbuilding. */
if (IsRailStationTile(tile) && !IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]--;
/* Remove animation if overbuilding */
DeleteAnimatedTile(tile);
byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
@ -1246,6 +1251,8 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
SetStationTileRandomBits(tile, GB(Random(), 0, 4));
SetAnimationFrame(tile, 0);
if (!IsStationTileBlocked(tile)) c->infrastructure.rail[rt]++;
if (statspec != NULL) {
/* Use a fixed axis for GetPlatformInfo as our platforms / numtracks are always the right way around */
uint32 platinfo = GetPlatformInfo(AXIS_X, 0, plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
@ -1287,6 +1294,7 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32
InvalidateWindowData(WC_SELECT_STATION, 0, 0);
InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
DirtyCompanyInfrastructureWindows(st->owner);
}
return cost;
@ -1409,10 +1417,12 @@ CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector<T *, 4> &affected
}
bool build_rail = keep_rail && !IsStationTileBlocked(tile);
if (!build_rail && !IsStationTileBlocked(tile)) Company::Get(owner)->infrastructure.rail[rt]--;
DoClearSquare(tile);
DeleteNewGRFInspectWindow(GSF_STATIONS, tile);
if (build_rail) MakeRailNormal(tile, owner, TrackToTrackBits(track), rt);
DirtyCompanyInfrastructureWindows(owner);
st->rect.AfterRemoveTile(st, tile);
AddTrackToSignalBuffer(tile, track, owner);
@ -1554,6 +1564,7 @@ CommandCost RemoveRailStation(T *st, DoCommandFlag flags)
v = GetTrainForReservation(tile, track);
if (v != NULL) FreeTrainTrackReservation(v);
}
if (!IsStationTileBlocked(tile)) Company::Get(owner)->infrastructure.rail[GetRailType(tile)]--;
DoClearSquare(tile);
DeleteNewGRFInspectWindow(GSF_STATIONS, tile);
AddTrackToSignalBuffer(tile, track, owner);
@ -1574,6 +1585,7 @@ CommandCost RemoveRailStation(T *st, DoCommandFlag flags)
st->speclist = NULL;
st->cached_anim_triggers = 0;
DirtyCompanyInfrastructureWindows(st->owner);
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
st->UpdateVirtCoord();
DeleteStationIfEmpty(st);
@ -3500,6 +3512,18 @@ static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_o
if (!IsTileOwner(tile, old_owner)) return;
if (new_owner != INVALID_OWNER) {
/* Update company infrastructure counts. Only do it here
* if the new owner is valid as otherwise the clear
* command will do it for us. No need to dirty windows
* here, we'll redraw the whole screen anyway.*/
Company *old_company = Company::Get(old_owner);
Company *new_company = Company::Get(new_owner);
if ((IsRailWaypoint(tile) || IsRailStation(tile)) && !IsStationTileBlocked(tile)) {
old_company->infrastructure.rail[GetRailType(tile)]--;
new_company->infrastructure.rail[GetRailType(tile)]++;
}
/* for buoys, owner of tile is owner of water, st->owner == OWNER_NONE */
SetTileOwner(tile, new_owner);
InvalidateWindowClassesData(WC_STATION_LIST, 0);

@ -40,6 +40,7 @@
#include "newgrf_railtype.h"
#include "object_base.h"
#include "water.h"
#include "company_gui.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -430,8 +431,11 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
if (flags & DC_EXEC) {
DiagDirection dir = AxisToDiagDir(direction);
Company *c = Company::GetIfValid(owner);
switch (transport_type) {
case TRANSPORT_RAIL:
/* Add to company infrastructure count if building a new bridge. */
if (!IsBridgeTile(tile_start) && c != NULL) c->infrastructure.rail[railtype] += (bridge_len + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
MakeRailBridgeRamp(tile_start, owner, bridge_type, dir, railtype);
MakeRailBridgeRamp(tile_end, owner, bridge_type, ReverseDiagDir(dir), railtype);
SetTunnelBridgeReservation(tile_start, pbs_reservation);
@ -457,6 +461,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
for (TileIndex tile = tile_start; tile <= tile_end; tile += delta) {
MarkTileDirtyByTile(tile);
}
DirtyCompanyInfrastructureWindows(owner);
}
if ((flags & DC_EXEC) && transport_type == TRANSPORT_RAIL) {
@ -626,7 +631,10 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
}
if (flags & DC_EXEC) {
Company *c = Company::GetIfValid(_current_company);
uint num_pieces = (tiles + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
if (transport_type == TRANSPORT_RAIL) {
if (!IsTunnelTile(start_tile) && c != NULL) c->infrastructure.rail[railtype] += num_pieces;
MakeRailTunnel(start_tile, _current_company, direction, railtype);
MakeRailTunnel(end_tile, _current_company, ReverseDiagDir(direction), railtype);
AddSideToSignalBuffer(start_tile, INVALID_DIAGDIR, _current_company);
@ -635,6 +643,7 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
MakeRoadTunnel(start_tile, _current_company, direction, rts);
MakeRoadTunnel(end_tile, _current_company, ReverseDiagDir(direction), rts);
}
DirtyCompanyInfrastructureWindows(_current_company);
}
return cost;
@ -720,6 +729,8 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
ChangeTownRating(t, RATING_TUNNEL_BRIDGE_DOWN_STEP, RATING_TUNNEL_BRIDGE_MINIMUM, flags);
}
uint len = GetTunnelBridgeLength(tile, endtile) + 2; // Don't forget the end tiles.
if (flags & DC_EXEC) {
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
/* We first need to request values before calling DoClearSquare */
@ -733,6 +744,11 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
if (v != NULL) FreeTrainTrackReservation(v);
}
if (Company::IsValidID(owner)) {
Company::Get(owner)->infrastructure.rail[GetRailType(tile)] -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
DirtyCompanyInfrastructureWindows(owner);
}
DoClearSquare(tile);
DoClearSquare(endtile);
@ -749,7 +765,7 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
DoClearSquare(endtile);
}
}
return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_TUNNEL] * (GetTunnelBridgeLength(tile, endtile) + 2));
return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_TUNNEL] * len);
}
@ -789,6 +805,7 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
}
Money base_cost = (GetTunnelBridgeTransportType(tile) != TRANSPORT_WATER) ? _price[PR_CLEAR_BRIDGE] : _price[PR_CLEAR_AQUEDUCT];
uint len = GetTunnelBridgeLength(tile, endtile) + 2; // Don't forget the end tiles.
if (flags & DC_EXEC) {
/* read this value before actual removal of bridge */
@ -802,6 +819,12 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
if (v != NULL) FreeTrainTrackReservation(v);
}
/* Update company infrastructure counts. */
if (rail) {
if (Company::IsValidID(owner)) Company::Get(owner)->infrastructure.rail[GetRailType(tile)] -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
}
DirtyCompanyInfrastructureWindows(owner);
DoClearSquare(tile);
DoClearSquare(endtile);
for (TileIndex c = tile + delta; c != endtile; c += delta) {
@ -827,7 +850,7 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
}
}
return CommandCost(EXPENSES_CONSTRUCTION, (GetTunnelBridgeLength(tile, endtile) + 2) * base_cost);
return CommandCost(EXPENSES_CONSTRUCTION, len * base_cost);
}
/**
@ -1489,6 +1512,11 @@ static TrackStatus GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType
static void ChangeTileOwner_TunnelBridge(TileIndex tile, Owner old_owner, Owner new_owner)
{
TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
/* Set number of pieces to zero if it's the southern tile as we
* don't want to update the infrastructure counts twice. */
uint num_pieces = tile < other_end ? (GetTunnelBridgeLength(tile, other_end) + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR : 0;
for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
/* Update all roadtypes, no matter if they are present */
if (GetRoadOwner(tile, rt) == old_owner) {
@ -1498,10 +1526,19 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, Owner old_owner, Owner
if (!IsTileOwner(tile, old_owner)) return;
/* Update company infrastructure counts for rail and water as well.
* No need to dirty windows here, we'll redraw the whole screen anyway. */
TransportType tt = GetTunnelBridgeTransportType(tile);
Company *old = Company::Get(old_owner);
if (tt == TRANSPORT_RAIL) {
old->infrastructure.rail[GetRailType(tile)] -= num_pieces;
if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.rail[GetRailType(tile)] += num_pieces;
}
if (new_owner != INVALID_OWNER) {
SetTileOwner(tile, new_owner);
} else {
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
if (tt == TRANSPORT_RAIL) {
/* Since all of our vehicles have been removed, it is safe to remove the rail
* bridge / tunnel. */
CommandCost ret = DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);

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