(svn r7160) -Feature [SF 1243657, 1171147]: Slovak/Brazil currency patch (gpsoft, klanticus)

pull/155/head
Darkvater 18 years ago
parent acc87fc9f0
commit d5c8a54666

@ -38,6 +38,8 @@ static const CurrencySpec origin_currency_specs[NUM_CURRENCY] = {
{ 350, '.', CF_NOEURO, "", " SIT", 1, STR_CURR_SIT }, // slovenian tolar
{ 13, '.', CF_NOEURO, "", " Kr", 1, STR_CURR_SEK }, // swedish krona
{ 2, '.', CF_NOEURO, "", " YTL", 1, STR_CURR_YTL }, // turkish lira
{ 50, ',', CF_NOEURO, "", " Sk", 1, STR_CURR_SKK }, // slovak koruna
{ 6, ',', CF_NOEURO, "R$ ", "", 0, STR_CURR_BRR }, // brazil real
{ 1, ' ', CF_NOEURO, "", "", 2, STR_CURR_CUSTOM }, // custom currency
};

@ -6,7 +6,7 @@
enum {
CF_NOEURO = 0,
CF_ISEURO = 1,
NUM_CURRENCY = 26,
NUM_CURRENCY = 28,
CUSTOM_CURRENCY_ID = NUM_CURRENCY - 1
};

@ -907,6 +907,8 @@ STR_CURR_RUR :Russian Rubles
STR_CURR_SIT :Slovenian Tolar (SIT)
STR_CURR_SEK :Swedish Krona (SEK)
STR_CURR_YTL :Turkish Lira (YTL)
STR_CURR_SKK :Slovak Koruna (SKK)
STR_CURR_BRR :Brazilian Real (BRL)
STR_CURR_CUSTOM :Custom...

@ -971,6 +971,7 @@ STR_CURR_RUR :Ruske Ruble (RU
STR_CURR_SIT :Slovinske Toliare (SIT)
STR_CURR_SEK :Svedske Koruny (SEK)
STR_CURR_YTL :Turecke Liry (YTL)
STR_CURR_SKK :Slovenske Koruny (SKK)
STR_CURR_CUSTOM :Vlastna ...

@ -1228,7 +1228,7 @@ static const SettingDesc _gameopt_settings[] = {
SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, 0, 3),
SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, 4, SL_MAX_VERSION),
SDT_VAR(GameOptions, diff_level,SLE_UINT8, 0, 0, 9, 0, 9, 0, STR_NULL, NULL),
SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|custom", STR_NULL, NULL),
SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL),
SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL),
SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 20, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL),
SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "normal|hilly|desert|candy", STR_NULL, NULL),

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