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@ -10,7 +10,6 @@
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/** @file company_cmd.cpp Handling of companies. */
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#include "stdafx.h"
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#include "engine_base.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "company_gui.h"
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@ -18,8 +17,6 @@
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#include "news_func.h"
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#include "cmd_helper.h"
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#include "command_func.h"
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#include "network/network.h"
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#include "network/network_func.h"
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#include "network/network_base.h"
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#include "network/network_admin.h"
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#include "ai/ai.hpp"
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@ -33,11 +30,9 @@
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#include "settings_func.h"
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#include "vehicle_base.h"
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#include "vehicle_func.h"
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#include "sprite.h"
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#include "smallmap_gui.h"
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#include "game/game.hpp"
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#include "table/strings.h"
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CompanyByte _local_company; ///< Company controlled by the human player at this client. Can also be #COMPANY_SPECTATOR.
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CompanyByte _current_company; ///< Company currently doing an action.
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