(svn r25539) -Codechange: Setup object GUI matrix before restoring selected object, so that the matrix state can be properly set. (sbr)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
frosch 11 years ago
parent bcb0e04bf2
commit d798766f2e

@ -81,6 +81,10 @@ public:
this->vscroll->SetPosition(0);
this->vscroll->SetCount(ObjectClass::GetUIClassCount());
NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);
matrix->SetScrollbar(this->GetScrollbar(WID_BO_SELECT_SCROLL));
matrix->SetCount(ObjectClass::Get(_selected_object_class)->GetUISpecCount());
if (this->CanRestoreSelectedObject()) {
this->SelectOtherObject(_selected_object_index);
} else {
@ -90,10 +94,6 @@ public:
this->EnsureSelectedObjectClassIsVisible();
this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);
matrix->SetScrollbar(this->GetScrollbar(WID_BO_SELECT_SCROLL));
matrix->SetCount(ObjectClass::Get(_selected_object_class)->GetUISpecCount());
/* If needed restore the window previous size with the stored values.*/
uint default_num_cols = this->GetMatrixColumnCount();
uint default_num_rows = this->vscroll->GetCapacity();
@ -106,8 +106,6 @@ public:
* matrix columns are visible. */
this->FindWindowPlacementAndResize(this->width, this->height);
}
if (_selected_object_index != -1) matrix->SetClicked(ObjectClass::Get(_selected_object_class)->GetUIFromIndex(_selected_object_index));
}
virtual ~BuildObjectWindow()
@ -424,6 +422,7 @@ public:
const ObjectSpec *spec = objclass->GetSpec(i);
if (spec->IsAvailable()) {
_selected_object_class = j;
this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX)->SetCount(ObjectClass::Get(_selected_object_class)->GetUISpecCount());
this->SelectOtherObject(i);
return;
}

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