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@ -557,6 +557,7 @@ int openttd_main(int argc, char *argv[])
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_config_file = NULL;
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GetOptData mgo(argc - 1, argv + 1, _options);
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int ret = 0;
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int i;
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while ((i = mgo.GetOpt()) != -1) {
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@ -637,8 +638,14 @@ int openttd_main(int argc, char *argv[])
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}
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break;
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case 'q': {
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delete scanner;
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DeterminePaths(argv[0]);
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if (StrEmpty(mgo.opt)) return 1;
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if (StrEmpty(mgo.opt)) {
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ret = 1;
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goto exit_noshutdown;
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}
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char title[80];
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title[0] = '\0';
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FiosGetSavegameListCallback(SLD_LOAD_GAME, mgo.opt, strrchr(mgo.opt, '.'), title, lastof(title));
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@ -653,12 +660,12 @@ int openttd_main(int argc, char *argv[])
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GetString(buf, _load_check_data.error, lastof(buf));
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fprintf(stderr, "%s\n", buf);
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}
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return 1;
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goto exit_noshutdown;
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}
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WriteSavegameInfo(title);
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return 0;
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goto exit_noshutdown;
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}
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case 'G': scanner->generation_seed = atoi(mgo.opt); break;
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case 'c': _config_file = strdup(mgo.opt); break;
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@ -683,7 +690,8 @@ int openttd_main(int argc, char *argv[])
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BaseMusic::FindSets();
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ShowHelp();
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delete scanner;
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return 0;
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goto exit_noshutdown;
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}
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#if defined(WINCE) && defined(_DEBUG)
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@ -870,15 +878,26 @@ exit:
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/* Reset windowing system, stop drivers, free used memory, ... */
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ShutdownGame();
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exit_noshutdown:
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free(BaseGraphics::ini_set);
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free(BaseSounds::ini_set);
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free(BaseMusic::ini_set);
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free(graphics_set);
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free(sounds_set);
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free(music_set);
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free(_ini_musicdriver);
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free(_ini_sounddriver);
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free(_ini_videodriver);
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free(_ini_blitter);
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return 0;
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free(musicdriver);
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free(sounddriver);
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free(videodriver);
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free(blitter);
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return ret;
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}
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void HandleExitGameRequest()
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