(svn r26089) -Fix: a number of minor memory leaks

pull/155/head
rubidium 11 years ago
parent c1cbc05ca7
commit d9a3177862

@ -1083,8 +1083,11 @@ void DetermineBasePaths(const char *exe)
{
char tmp[MAX_PATH];
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
snprintf(tmp, MAX_PATH, "%s" PATHSEP "%s", xdgDataHome(NULL),
const char *xdg_data_home = xdgDataHome(NULL);
snprintf(tmp, MAX_PATH, "%s" PATHSEP "%s", xdg_data_home,
PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR);
free(xdg_data_home);
AppendPathSeparator(tmp, MAX_PATH);
_searchpaths[SP_PERSONAL_DIR_XDG] = strdup(tmp);
#endif
@ -1174,8 +1177,12 @@ void DeterminePaths(const char *exe)
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
char config_home[MAX_PATH];
snprintf(config_home, MAX_PATH, "%s" PATHSEP "%s", xdgConfigHome(NULL),
const char *xdg_config_home = xdgConfigHome(NULL);
snprintf(config_home, MAX_PATH, "%s" PATHSEP "%s", xdg_config_home,
PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR);
free(xdg_config_home);
AppendPathSeparator(config_home, MAX_PATH);
#endif

@ -557,6 +557,7 @@ int openttd_main(int argc, char *argv[])
_config_file = NULL;
GetOptData mgo(argc - 1, argv + 1, _options);
int ret = 0;
int i;
while ((i = mgo.GetOpt()) != -1) {
@ -637,8 +638,14 @@ int openttd_main(int argc, char *argv[])
}
break;
case 'q': {
delete scanner;
DeterminePaths(argv[0]);
if (StrEmpty(mgo.opt)) return 1;
if (StrEmpty(mgo.opt)) {
ret = 1;
goto exit_noshutdown;
}
char title[80];
title[0] = '\0';
FiosGetSavegameListCallback(SLD_LOAD_GAME, mgo.opt, strrchr(mgo.opt, '.'), title, lastof(title));
@ -653,12 +660,12 @@ int openttd_main(int argc, char *argv[])
GetString(buf, _load_check_data.error, lastof(buf));
fprintf(stderr, "%s\n", buf);
}
return 1;
goto exit_noshutdown;
}
WriteSavegameInfo(title);
return 0;
goto exit_noshutdown;
}
case 'G': scanner->generation_seed = atoi(mgo.opt); break;
case 'c': _config_file = strdup(mgo.opt); break;
@ -683,7 +690,8 @@ int openttd_main(int argc, char *argv[])
BaseMusic::FindSets();
ShowHelp();
delete scanner;
return 0;
goto exit_noshutdown;
}
#if defined(WINCE) && defined(_DEBUG)
@ -870,15 +878,26 @@ exit:
/* Reset windowing system, stop drivers, free used memory, ... */
ShutdownGame();
exit_noshutdown:
free(BaseGraphics::ini_set);
free(BaseSounds::ini_set);
free(BaseMusic::ini_set);
free(graphics_set);
free(sounds_set);
free(music_set);
free(_ini_musicdriver);
free(_ini_sounddriver);
free(_ini_videodriver);
free(_ini_blitter);
return 0;
free(musicdriver);
free(sounddriver);
free(videodriver);
free(blitter);
return ret;
}
void HandleExitGameRequest()

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