Codechange: make clear that SSE is a flag you can switch

pull/82/head
Patric Stout 5 years ago
parent 75a86d8460
commit dcc5183dd0

2
configure vendored

@ -124,7 +124,7 @@ AWKCOMMAND='
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
if ($0 == "FLUIDSYNTH" && "'$fluidsynth'" == "" ) { next; }
if ($0 == "USE_THREADS" && "'$with_threads'" == "0") { next; }
if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
if ($0 == "USE_SSE" && "'$with_sse'" != "1") { next; }
skip += 1;

@ -179,7 +179,7 @@ Sub load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
line = "MSVC" Or _
line = "DIRECTMUSIC" Or _
line = "AI" Or _
line = "SSE" Or _
line = "USE_SSE" Or _
line = "USE_THREADS" _
) Then skip = skip + 1
deep = deep + 1

@ -110,7 +110,7 @@ townname.cpp
vehicle.cpp
vehiclelist.cpp
viewport.cpp
#if SSE
#if USE_SSE
viewport_sprite_sorter_sse4.cpp
#end
waypoint.cpp
@ -919,7 +919,7 @@ script/api/script_window.cpp
#else
blitter/32bpp_anim.cpp
blitter/32bpp_anim.hpp
#if SSE
#if USE_SSE
blitter/32bpp_anim_sse2.cpp
blitter/32bpp_anim_sse2.hpp
blitter/32bpp_anim_sse4.cpp
@ -931,7 +931,7 @@ script/api/script_window.cpp
blitter/32bpp_optimized.hpp
blitter/32bpp_simple.cpp
blitter/32bpp_simple.hpp
#if SSE
#if USE_SSE
blitter/32bpp_sse_func.hpp
blitter/32bpp_sse_type.h
blitter/32bpp_sse2.cpp

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