From dd37591ee6d075a798d39b59c8e7008f6759e0cc Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Wed, 5 Jan 2022 19:22:23 +0000 Subject: [PATCH] Version: Committing version data for tag: jgrpp-0.45.0 --- .ottdrev-vc | 4 ++-- README.md | 10 ++++++++-- jgrpp-changelog.md | 25 +++++++++++++++++++++++++ 3 files changed, 35 insertions(+), 4 deletions(-) diff --git a/.ottdrev-vc b/.ottdrev-vc index e45eacd8e8..c74d3831f3 100644 --- a/.ottdrev-vc +++ b/.ottdrev-vc @@ -1,2 +1,2 @@ -jgrpp-0.44.2 20211210 0 77d3be3d3bbc77a1d3948da40d92b3d79c4609af 1 0 2021 -5644e7d22bde0e65840565d1413d221a81f731d81e72b7e4c4e914854f3c58e8 - +jgrpp-0.45.0 20220105 0 1c7f6b97a50afcb54f33c51150888fc1e0d92f6f 1 0 2022 +8955ecb00baa6d7f28f9ffdc9081936d04a09687080cabe941c7d980af982e1e - diff --git a/README.md b/README.md index de0da1c951..95c3e960d0 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -## JGR's Patchpack version 0.44.2 +## JGR's Patchpack version 0.45.0 This is a collection of patches applied to [OpenTTD](http://www.openttd.org/) @@ -55,6 +55,7 @@ See [installation.md](/installation.md) for instructions on how to install. This requires a NewGRF which supports this and realistic train braking. * No-entry signals. These are not shown in the build signal window by default. +* Add client setting to show all signals using the default baseset sprites. #### Roads and Road Vehicles @@ -115,7 +116,7 @@ See [installation.md](/installation.md) for instructions on how to install. * Add setting to disable mass action buttons for top-level vehicle lists. * Add feature to create a new auto-named group when dragging and dropping a vehicle onto the new group button (ctrl includes shared order vehicles). * Add settings to reduce vehicle running costs when a vehicle is stationary or in a depot. -* If a vehicle's next order is for the current station when leaving, start loading again without moving, instead of leaving. +* If a train or ship's next order is for the current station when leaving, start loading again without moving, instead of leaving. #### Orders and Timetabling @@ -162,6 +163,7 @@ See [installation.md](/installation.md) for instructions on how to install. * Add a tooltip to show station rating details (controlled by a setting). * [Allow NewGRFs to supply additional station name strings](https://github.com/JGRennison/OpenTTD-patches/wiki/GRF-features#extra-station-names). * Add sort by number of vehicles calling to the station list window. +* Add setting to distribute cargo received at a station to all accepting industries equally, instead of just one of them. #### Towns @@ -231,6 +233,7 @@ See [installation.md](/installation.md) for instructions on how to install. * Increase per-vehicle order limit from 254 to 64k. * Increase maximum setting limits for per-company vehicle-type limits. * Increase maximum permitted vehicle, group, depot and station/waypoint name lengths. +* Increase maximum permitted rail waypoint types from 256 to 64k. #### Time and Date @@ -249,6 +252,7 @@ See [installation.md](/installation.md) for instructions on how to install. * Various changes to reduce the probability of desyncs and improve desync reporting/diagnostics. * Add support for zstd savegame compression for autosaves and network joins. * Increase the number of settings which can be changed in multiplayer. +* Store company passwords in network server saves in an encrypted form such that they are automaticaly restored when loaded into the same network server. #### Money @@ -272,6 +276,7 @@ See [installation.md](/installation.md) for instructions on how to install. * Add new link graph distribution modes: asymmetric (equal) and asymmetric (nearest). * Allow overriding distribution mode on a per-cargo basis, in game. * Fix inaccurate cargo distribution and link graph overlays, and various other problems with large link graphs. +* Add setting to increase the cargodist link graph distance/cost metric of aircraft links. #### Input @@ -289,6 +294,7 @@ See [installation.md](/installation.md) for instructions on how to install. * Pause on savegame load if ctrl key is pressed. * Ctrl-click up/down in NewGRF window to move to top or bottom. * Add setting for when to ask for confirmation before overwriting an existing savegame file, add unique ID to savegames. +* Allow setting the autosave interval to a custom number of in-game days or real-time minutes. * Add more hotkeys. * Allow AI/GS developers to reload GSs. * Various extensions to the NewGRF developer debug tools. diff --git a/jgrpp-changelog.md b/jgrpp-changelog.md index e607e8a47e..673927f589 100644 --- a/jgrpp-changelog.md +++ b/jgrpp-changelog.md @@ -2,6 +2,31 @@ * * * +### v0.45.0 (2022-01-05) +* Fix crash when removing signals from a bridge or tunnel when one or more routing restriction programs were attached. +* Fix crash when a template replacement train had an engine with an invalid cargo type. +* Fix multiplayer desync which could occur after removing track with a signal on it at the end of a PBS reservation with a moving train approaching and realistic braking enabled. +* Fix multiplayer desync which could occur after estimating building a road stop. +* Fix invalid data being wrtten to the config file when display of income texts was disabled. +* Fix give money chat message showing the wrong value in some cases. +* Fix through load failed due to a depot news messages being shown when no problem actually occured in some circumstances. +* Fix re-routing of unrelated cargo to "any station" when removing invalidated link graph flow. +* Fix incorrect window and column widths in the departure boards window. +* Fix newly generated network server ID not being saved in the config file in some circumstances. +* Add support for having more than 256 rail waypoint types. +* Add setting to distribute cargo received at a station to all accepting industries equally, instead of just one of them. +* Add setting to increase the cargodist link graph distance/cost metric of aircraft links. +* Add clear schedule function to the scheduled dispatch window. +* Add client setting to show all signals using the default baseset sprites. +* Store company passwords in network server saves in an encrypted form such that they are automaticaly restored when loaded into the same network server. +* Show vehicle destination when mousing over a vehicle breakdown in the vehicle status bar. +* Allow setting the autosave interval to a custom number of in-game days or real-time minutes. +* Adjust automatic servicing behaviour to avoid unnecessarily cancelling automatic servicing orders. +* If a ship's next order is for the current station when leaving, start loading again without moving, instead of leaving. +* Enable news warning for missing depot order in order list by default. +* Fix dedicated network servers logging too much by default. +* Bump trunk base from commit 6953df7b5e52d749e50275640197e5fc17e2310c to commit d62c5667cff2eed82deb18e28d98345500b30d3f. + ### v0.44.2 (2021-12-10) * Fix multiplayer desync which could occur when using order backups in some circumstances. * Fix loading of the game log from upstream 12.x savegames.