DEBUG(net,3,"[tcp/game] received packet type %d (%s) from client %d, %s",type,GetPacketGameTypeName(type),this->client_id,this->GetDebugInfo().c_str());
DEBUG(net,5,"[tcp/game] received packet type %d (%s) from client %d, %s",type,GetPacketGameTypeName(type),this->client_id,this->GetDebugInfo().c_str());