Partially fix thread safety issues around _cur_palette

Replaces: 4c59dfb6
See also: https://github.com/OpenTTD/OpenTTD/issues/8712
pull/238/head
Jonathan G Rennison 3 years ago
parent b496a0c442
commit e094b7f1d6

@ -53,6 +53,7 @@ GameMode _game_mode;
SwitchMode _switch_mode; ///< The next mainloop command.
PauseMode _pause_mode;
Palette _cur_palette;
std::mutex _cur_palette_mutex;
std::string _switch_baseset;
static byte _stringwidth_table[FS_END][224]; ///< Cache containing width of often used characters. @see GetCharacterWidth()
@ -1162,6 +1163,7 @@ void DoPaletteAnimations();
void GfxInitPalettes()
{
std::lock_guard<std::mutex> lock_state(_cur_palette_mutex);
memcpy(&_cur_palette, &_palette, sizeof(_cur_palette));
DoPaletteAnimations();
}

@ -82,6 +82,11 @@
#include "linkgraph/linkgraphschedule.h"
#include "tracerestrict.h"
#include <mutex>
#if defined(__MINGW32__)
#include "../3rdparty/mingw-std-threads/mingw.mutex.h"
#endif
#include <stdarg.h>
#include <system_error>
@ -1971,7 +1976,11 @@ void GameLoop()
StateGameLoop();
}
if (!_pause_mode && HasBit(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations();
if (!_pause_mode && HasBit(_display_opt, DO_FULL_ANIMATION)) {
extern std::mutex _cur_palette_mutex;
std::lock_guard<std::mutex> lock_state(_cur_palette_mutex);
DoPaletteAnimations();
}
SoundDriver::GetInstance()->MainLoop();
MusicLoop();

@ -174,7 +174,12 @@ void VideoDriver::Tick()
this->PopulateSystemSprites();
}
this->CheckPaletteAnim();
{
extern std::mutex _cur_palette_mutex;
std::lock_guard<std::mutex> lock_state(_cur_palette_mutex);
this->CheckPaletteAnim();
}
this->Paint();
this->UnlockVideoBuffer();

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