Version: Committing version data for tag: jgrpp-0.54.0

pull/562/head jgrpp-0.54.0
Jonathan G Rennison 11 months ago
parent ec4d9e8459
commit e4d97c10c7

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jgrpp-0.53.3 20230520 0 7cad92988f01b767dde75acf622aed771fd1261e 1 0 2023
19e26030ff7aceb955648ec606fefe42abee180d253f9ea72b4d94a9f45b1ecb -
jgrpp-0.54.0 20230611 0 ec4d9e84597991ce54b32927cd97163788fc792d 1 0 2023
2c5363a8592dcfc06ecac192cb054a3ac8e2d1e0fb83a06126e42c9a81090e25 -

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## JGR's Patchpack version 0.53.3
## JGR's Patchpack version 0.54.0
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
@ -199,6 +199,7 @@ See [installation.md](/installation.md) for instructions on how to install.
* Add setting to limit length of continuous inclined roads built by towns.
* Allow overriding town road construction settings and whether town growth is enabled on a per-town basis, add setting to enable this for multiplayer clients.
* Allow NewGRFs to set town zone radii.
* Show town count in town directory window.
#### Industries
@ -227,6 +228,7 @@ See [installation.md](/installation.md) for instructions on how to install.
* Add setting to disable object expiry after a given year.
* Add setting to ignore object introduction dates.
* Add setting for whether to confirm before demolishing industries and/or rail stations.
* Add picker tool for objects, rail types, road types, rail stations/waypoints and road stops/waypoints, to the main toolbar help menu.
#### Scenario Editor
@ -254,6 +256,8 @@ See [installation.md](/installation.md) for instructions on how to install.
* Make the company infrastructure window scrollable.
* Add setting to disable water animation depending on zoom level.
* Add zoom in support to the minimap window.
* Add setting to increase the size of the main toolbar.
* Add cargo filtering and a show by cargo mode to the company delivered cargo graph.
#### Limits

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* * *
### v0.54.0 (2023-06-11)
* Fix crash in template replacement failure news message if autorenew succeeds.
* Fix crash when re-opening GRF/script settings windows with a dropdown open.
* Fix crash when using train build and refit that is then attached to existing wagons/engines in the depot, in some cases with certain GRFs.
* Fix vehicle route overlays for unfocused windows not being redrawn when removed.
* Fix trains ascending a sloped bridge ramp being 1 pixel too high in the middle part of the bridge.
* Fix the first town on the map not being included in public road networks.
* Add picker tool for objects, rail types, road types, rail stations/waypoints and road stops/waypoints, to the main toolbar help menu.
* Add conditional order test for whether a slot is empty/not empty.
* Highlight rail/road waypoint tiles when adjacent or distant joining.
* Add coverage button to waypoint window.
* Show town count in town directory window.
* Add text filtering to rail/road waypoint and vehicle build windows.
* Add setting to increase the size of the main toolbar.
* Add hotkey for convert rail type by track piece.
* Company delivered cargo graph:
* Add cargo type filters.
* Add mode to show data by cargo instead of by company.
* Viewport map mode:
* Show bridges and tunnels in rail/road type colour in routes mode.
* Fix vertical alignment of tunnels.
* Add unset hotkey to toggle showing slopes.
* Add departure boards setting for maximum time in advance to show departyres, when using time in minutes (default 24 hours).
* Remove linkgraph duration not day length scaled setting, linkgraph job durations are now in seconds (of game time).
* Game script:
* Add class to enable asynchronous execution of commands.
* Fix not being able to reload the game script in the script debug window.
* MacOS: Minimum version increased to 10.13.
* Bump trunk base from commit e5af5907ecfe3845adc613a3312695ed8b40bffc to commit 3a03a12a9c460918e81af96cca55399b60064261.
### v0.53.3 (2023-05-20)
* Fix crash when selecting conditional orders in order window.
* Fix crash which could occur on MacOS when using UI scaling.

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